{"id":192132,"date":"2025-09-25T04:14:28","date_gmt":"2025-09-25T04:14:28","guid":{"rendered":"https:\/\/www.polygon.com\/videos\/2021\/4\/12\/22380031\/final-fantasy-7-remake-midgar-architecture"},"modified":"2025-09-25T04:14:28","modified_gmt":"2025-09-25T04:14:28","slug":"the-real-architecture-behind-ff7-remakes-midgar","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/","title":{"rendered":"The real architecture behind FF7 Remake\u2019s Midgar"},"content":{"rendered":"<br \/>\n<figure> <img decoding=\"async\" alt=\"Cloud from Final Fantasy 7 Remake, standing in front of an ornate Beaux-Arts building in Sector 8.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/the-real-architecture-behind-ff7-remakes-midgar.jpg\" \/><figcaption>Square Enix via Polygon<\/figcaption><\/figure>\n<p>Square Enix\u2019s city of mako is an intricate masterpiece<\/p>\n<p> <a href=\"https:\/\/www.polygon.com\/videos\/2021\/4\/12\/22380031\/final-fantasy-7-remake-midgar-architecture\">Continue reading&hellip;<\/a> <\/p>\n<p> <a href=\"https:\/\/www.polygon.com\/videos\/2021\/4\/12\/22380031\/final-fantasy-7-remake-midgar-architecture\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Square Enix via Polygon Square Enix\u2019s city of mako is an intricate masterpiece Continue reading&hellip; Source<\/p>\n","protected":false},"author":1,"featured_media":192133,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-192132","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The real architecture behind FF7 Remake\u2019s Midgar | Arcader News<\/title>\n<meta name=\"description\" content=\"Square Enix via Polygon Square Enix\u2019s city of mako is an intricate masterpiece Continue reading&hellip; Source\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The real architecture behind FF7 Remake\u2019s Midgar | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Square Enix via Polygon Square Enix\u2019s city of mako is an intricate masterpiece Continue reading&hellip; Source\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-09-25T04:14:28+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/the-real-architecture-behind-ff7-remakes-midgar.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"The real architecture behind FF7 Remake\u2019s Midgar\",\"datePublished\":\"2025-09-25T04:14:28+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/\"},\"wordCount\":26,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/04\\\/the-real-architecture-behind-ff7-remakes-midgar.jpg\",\"articleSection\":[\"Polygon\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/\",\"name\":\"The real architecture behind FF7 Remake\u2019s Midgar | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/04\\\/the-real-architecture-behind-ff7-remakes-midgar.jpg\",\"datePublished\":\"2025-09-25T04:14:28+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Square Enix via Polygon Square Enix\u2019s city of mako is an intricate masterpiece Continue reading&hellip; Source\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/04\\\/the-real-architecture-behind-ff7-remakes-midgar.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/04\\\/the-real-architecture-behind-ff7-remakes-midgar.jpg\",\"width\":480,\"height\":270,\"caption\":\"The real architecture behind FF7 Remake\u2019s Midgar\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-real-architecture-behind-ff7-remakes-midgar\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"The real architecture behind FF7 Remake\u2019s Midgar\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"The real architecture behind FF7 Remake\u2019s Midgar | Arcader News","description":"Square Enix via Polygon Square Enix\u2019s city of mako is an intricate masterpiece Continue reading&hellip; Source","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/","og_locale":"en_US","og_type":"article","og_title":"The real architecture behind FF7 Remake\u2019s Midgar | Arcader News","og_description":"Square Enix via Polygon Square Enix\u2019s city of mako is an intricate masterpiece Continue reading&hellip; Source","og_url":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/","og_site_name":"Arcade News","article_published_time":"2025-09-25T04:14:28+00:00","og_image":[{"width":480,"height":270,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/the-real-architecture-behind-ff7-remakes-midgar.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"The real architecture behind FF7 Remake\u2019s Midgar","datePublished":"2025-09-25T04:14:28+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/"},"wordCount":26,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/the-real-architecture-behind-ff7-remakes-midgar.jpg","articleSection":["Polygon"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/","url":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/","name":"The real architecture behind FF7 Remake\u2019s Midgar | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/the-real-architecture-behind-ff7-remakes-midgar.jpg","datePublished":"2025-09-25T04:14:28+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"Square Enix via Polygon Square Enix\u2019s city of mako is an intricate masterpiece Continue reading&hellip; Source","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/the-real-architecture-behind-ff7-remakes-midgar.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/the-real-architecture-behind-ff7-remakes-midgar.jpg","width":480,"height":270,"caption":"The real architecture behind FF7 Remake\u2019s Midgar"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/the-real-architecture-behind-ff7-remakes-midgar\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"The real architecture behind FF7 Remake\u2019s Midgar"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/192132","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=192132"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/192132\/revisions"}],"predecessor-version":[{"id":1335678,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/192132\/revisions\/1335678"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/192133"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=192132"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=192132"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=192132"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}