{"id":186624,"date":"2025-09-24T17:38:29","date_gmt":"2025-09-24T17:38:29","guid":{"rendered":"https:\/\/news.xbox.com\/en-us\/?p=152098"},"modified":"2025-09-24T17:38:29","modified_gmt":"2025-09-24T17:38:29","slug":"unto-the-end-a-souls-like-where-fighting-isnt-your-only-option","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option\/","title":{"rendered":"Unto The End: A Souls-like Where Fighting Isn\u2019t Your Only Option"},"content":{"rendered":"\n<p>In <strong><em><a href=\"https:\/\/www.microsoft.com\/en-us\/p\/Unto-The-End\/9MVJ0W5N2L2Q\">Unto The End<\/a><\/em><\/strong> you\u2019re the intruder, not a hero trying to save the day. You can\u2019t level up, switch classes, or find a magic sword. Survival is all about you. How you make it home, the opportunities you create, and the kind of challenges you face, all depends on your choices. Those choices (over a hundred of them) impact the items you get, supplies you gather, who you fight, and ultimately, the home you come back to.<\/p>\n<p>When <em>Unto<\/em> launched in December, you could make it past many encounters without bloodshed. The new \u2018Passive Run\u2019 update, which is out now, allows you to get home without fighting or killing anything. That doesn\u2019t mean it\u2019s easy. Nor is it an options setting allowing you to turn off fights. Rather, it\u2019s a different kind of challenge, one defined by the decisions you make each step of the way.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option.jpg\" alt=\"Unto The End\" class=\"wp-image-152107\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-6.jpg 1920w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-7.jpg 569w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-8.jpg 768w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-9.jpg 1536w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-10.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-11.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-12.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-13.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-14.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-15.jpg 208w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<\/div>\n<p><strong>Observation, Not Reflexes<\/strong><\/p>\n<p>Fighting is all about reading and reacting. Making it home without fighting is about patience and observation.<\/p>\n<p>In one encounter you walk into a large room, four jars sit behind a stone table covered with a white cloth. Three of the jars are filled with the supplies you\u2019ve been gathering along the way: bones, leather, and sticks. One of the jars is empty. Reaching the center of the room a creature bangs his staff on the ground and gestures at the cloth covered table. Move further in, and a second creature roars at you, and gestures back at the same table.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-1.jpg\" alt=\"Unto The End\" class=\"wp-image-152109\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-16.jpg 1920w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-17.jpg 569w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-18.jpg 768w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-1.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-19.jpg 1536w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-20.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-21.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-22.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-23.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-24.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-25.jpg 208w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<\/div>\n<p>The creatures want to exchange supplies, they\u2019re unsure who you are, but they are traders, perhaps you have something they want. You can blindly exchange bones for sticks, sticks for leather, and so on. Or, you can spot the empty jar, notice that the creatures are missing herbs, and offer them some. Doing so earns you a special item, it\u2019s something sacred to them, but they see it as a fair exchange for healing herbs.<\/p>\n<p>Reading the item\u2019s description, you\u2019ll learn who the creatures are and what they use the item for. Doing so fills in some lore and gives you a hint about how to pass future encounters without fighting. Every encounter in <em>Unto <\/em>allows for this kind of flexibility. Fight if you want, but there are always alternatives.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-2.jpg\" alt=\"Unto The End\" class=\"wp-image-152105\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-26.jpg 1920w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-27.jpg 569w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-28.jpg 768w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-2.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-29.jpg 1536w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-30.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-31.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-32.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-33.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-34.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-35.jpg 208w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<\/div>\n<p><strong>Gameplay Rather Than Settings<\/strong><\/p>\n<p><em>Unto<\/em> has a single difficulty related setting, Combat Speed. You can adjust it to 100%, 75%, or 50%. Doing so slows down combat for you and your opponents. It doesn\u2019t make combat easier, you still must read and react, but it does give you more time for both &#8212; making the experience less about timing and reflexes.<\/p>\n<p>Beyond combat speed, challenge is designed into gameplay. The gestures the creatures make, the setup of encounters, the environments nearby and next to the creatures, are all there to help you spot opportunities to avoid fighting. We want players to control the experience, from within the experience, rather than through a settings menu.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-3.jpg\" alt=\"Unto The End\" class=\"wp-image-152104\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-36.jpg 1920w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-37.jpg 569w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-38.jpg 768w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-3.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-39.jpg 1536w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-40.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-41.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-42.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-43.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-44.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-45.jpg 208w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<\/div>\n<p><strong>First Contact<\/strong><\/p>\n<p>When designing the encounters for <em>Unto<\/em>, we imagined walking through a forest and coming across a mother bear and her cubs. What would we do? How would the bear react? How would we communicate?<\/p>\n<p>Every creature in <em>Unto The End<\/em> is territorial, and many are driven by honor, but none of them are evil. Most have never seen a human before. If you march into their home, sword drawn, ready to fight, you\u2019re saying \u201cI\u2019m a threat!\u201d.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-4.jpg\" alt=\"Unto The End\" class=\"wp-image-152108\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-46.jpg 1920w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-47.jpg 569w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-48.jpg 768w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-4.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-49.jpg 1536w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-50.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-51.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-52.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-53.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-54.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-55.jpg 208w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<\/div>\n<p>Posture and actions matter in <em>Unto<\/em>. If you\u2019re trading with creatures, they\u2019ll ask you to put your sword away. If you run away while a trade is in process, they\u2019ll see it as disrespectful and attack. If you drop into their den while they\u2019re eating, they\u2019ll think you\u2019re there to steal their food. You\u2019re stepping into their lives unannounced, how you behave determines their reaction.<\/p>\n<p>For us, games are all about immersing yourself in a world and feeling the kinds of things the main character feels. In <em><strong><a href=\"https:\/\/www.microsoft.com\/en-us\/p\/Unto-The-End\/9MVJ0W5N2L2Q\">Unto the End<\/a><\/strong>, <\/em>that means less guidance and hand holding, but it\u2019s also what we think makes games unique: the ability to experience things firsthand.<\/p>\n<div id=\"msp1617894436106\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9MVJ0W5N2L2Q\">\n<div class=\"mspb-primary-image\"> <a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9MVJ0W5N2L2Q\" target=\"_blank\" rel=\"noopener\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-5.jpg\" alt=\"Unto The End\" class=\"skip-lazy\" \/> <\/a> <\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-live\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option.png\" alt=\"Xbox Live\" class=\"skip-lazy\" data-recalc-dims=\"1\" \/> <\/div>\n<div class=\"mspb-feature-badge xbox-play-anywhere\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option-1.png\" alt=\"Xbox Play Anywhere\" class=\"skip-lazy\" data-recalc-dims=\"1\" \/> <\/div>\n<\/p><\/div>\n<h2>Unto The End<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Big Sugar Games<\/p>\n<div class=\"mspb-rating\">\n<div> <span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span> <span class=\"mspb-total-ratings\">136<\/span> <\/div>\n<div class=\"mspb-full-stars\" style=\"width: 36px\"> <span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span> <\/div>\n<\/p><\/div>\n<div class=\"mspb-price\"> <span>$24.99<\/span> <\/div>\n<div class=\"mspb-buttons\"> <a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9MVJ0W5N2L2Q\" target=\"_blank\" rel=\"noopener\">Get it now<\/a>\n<\/div>\n<div class=\"mspb-bottom-badges\">\n<div class=\"mspb-bottom-badge pc-game-pass\"> PC Game Pass <\/div>\n<div class=\"mspb-bottom-badge xbox-game-pass\"> Xbox Game Pass <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\"> Unto The End is a hand-crafted cinematic platformer about a desperate journey home. Master combat through improvisation and observation in intense sword fights. Spot opportunities to use artifacts and trade supplies. An adventure told through your actions, how will you make it home? Features: Read-React Combat: One of a kind combat system focused on skill and mastery, designed and built from the ground up specifically for 2D. Fight intelligently and strike tactically with your sword and range weapons in fierce one-on-one and group battles Handcrafted Nuanced Encounters: The adventure unfolds through carefully crafted encounters, each featuring intelligent, worthy opponents, all with their own motivations and place in the world Player-Skill Focused: A challenging single-player experience with minimal handholding. All the father&#039;s abilities are available from the outset and mastery of those skills, as well as keen observation of your surroundings, are key to survival and success Unforgiving Terrain: From cavernous underground ruins to harsh mountain peaks, overcome environmental challenges and deadly traps as you travel through a world of meticulously crafted landscapes\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p>Related:<br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2021\/04\/08\/what-the-dub-bringing-bad-movie-night-to-xbox\/\">What The Dub?! is Bringing Bad Movie Night to an Xbox Near You<\/a><br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2021\/04\/07\/become-a-bounty-hunter-in-luckslinger\/\">Become a Bounty Hunter in a Hip Hop Infused Wild West with Luckslinger<\/a><br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2021\/04\/07\/xbox-sessions-stars-of-workaholics-reunite-to-play-outriders-on-xbox-series-x\/\">Xbox Sessions: Stars of \u201cWorkaholics\u201d Reunite to Play Outriders on Xbox Series X<\/a><br \/> <a href=\"https:\/\/news.xbox.com\/en-us\/2021\/04\/08\/unto-the-end-feature\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In Unto The End you\u2019re the intruder, not a hero trying to save the day. You can\u2019t level up, switch classes, or find a magic sword. Survival is all about you. How you make it home, the opportunities you create, and the kind of challenges you face, all depends on your choices. Those choices (over a hundred of them) impact the items you get, supplies you gather, who you fight, and ultimately, the home you come back to. When Unto launched in December, you could make it past many encounters without bloodshed. The new \u2018Passive Run\u2019 update, which is out now, allows you to get home without fighting or killing anything. That doesn\u2019t mean it\u2019s easy. Nor is it an options setting allowing you to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/unto-the-end-a-souls-like-where-fighting-isnt-your-only-option\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":186625,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-186624","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-xbox-wire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Unto The End: A Souls-like Where Fighting Isn\u2019t Your Only Option | Arcader News<\/title>\n<meta name=\"description\" content=\"In Unto The End you\u2019re the intruder, not a hero trying to save the day. You can\u2019t level up, switch classes, or find a magic sword. 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