{"id":182737,"date":"2025-09-24T04:56:27","date_gmt":"2025-09-24T04:56:27","guid":{"rendered":"https:\/\/arcader.org\/io-interactive-sheds-more-light-on-its-approach-to-creating-its-own-james-bond\/"},"modified":"2025-09-24T04:56:27","modified_gmt":"2025-09-24T04:56:27","slug":"io-interactive-sheds-more-light-on-its-approach-to-creating-its-own-james-bond","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/io-interactive-sheds-more-light-on-its-approach-to-creating-its-own-james-bond\/","title":{"rendered":"IO Interactive Sheds More Light On Its Approach To Creating Its Own James Bond"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/io-interactive-sheds-more-light-on-its-approach-to-creating-its-own-james-bond.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Hitman developer IO Interactive announced last November their next project is\u00a0a <a href=\"https:\/\/www.gameinformer.com\/2020\/11\/19\/io-interactives-new-game-is-a-007-james-bond-origins-story\" target=\"_blank\" rel=\"noopener\">James Bond title<\/a> that will serve as an origin story for the iconic spy. In a recent interview with <em>IGN<\/em>, IO shed more light on how they\u2019re building the game\u2019s narrative and, most importantly, how it\u2019s shaping its own take on 007.\u00a0<\/p>\n<p>In an episode of <a href=\"https:\/\/www.ign.com\/articles\/hitman-devs-james-bond-game-is-an-original-story-drawing-from-the-franchises-entire-history-ign-unfiltered\" target=\"_blank\" rel=\"noopener\">IGN Unfiltered<\/a>, IO CEO Hakan Abrak spoke with Ryan McCaffrey and confirmed that its Bond is 100% original and thus won\u2019t use any existing movie likenesses.\u00a0The studio is\u00a0also drawing inspiration from Bond\u2019s entire history, from the books to the films, to craft a whole new story untethered\u00a0to any existing narratives. This approach speaks to the\u00a0team\u2019s desire\u00a0for creating a version of Bond that is, his\u00a0Abrak&#8217;s words, &#8220;A Bond for the gaming industry&#8221;. To learn more, you should visit the link above (or below) to read quotes from the full interview.\u00a0<\/p>\n<p>James Bond is the first time IO has tackled a licensed property, and with a franchise as cheshried as 007, the team clearly isn\u2019t taking it lightly. The studio may reportedly double in size to help bring the game to life, which makes even more sense after Abrak stated that their 007 story could easily turn into a <a href=\"https:\/\/www.gameinformer.com\/2021\/01\/26\/io-interactives-new-james-bond-game-could-lead-to-a-trilogy\" target=\"_blank\" rel=\"noopener\">trilogy of games<\/a>. Whether their James Bond title winds up being one game or several, I\u2019m excited to see what they come up with, especially after their stellar work with the Hitman series.\u00a0<\/p>\n<p>Speaking of which, just because IO is hard at work on 007 doesn\u2019t mean they\u2019re totally done with Hitman 3. Even though it\u2019s the final game in the World of Assassination trilogy, there\u2019s months worth of post-lauch support themed after the <a href=\"https:\/\/www.gameinformer.com\/2021\/03\/24\/hitman-3s-multi-part-seven-deadly-sins-dlc-begins-next-week\" target=\"_blank\" rel=\"noopener\">seven deadly sins<\/a> that will be rolling out each month for the rest of the year.\u00a0<\/p>\n<p>Are you excited for IO\u2019s take on 007? Are there any mechanics from Hitman you\u2019d like to see implemented? Let us know in the comments!\u00a0<\/p>\n<p>[Source: <em><a href=\"https:\/\/www.ign.com\/articles\/hitman-devs-james-bond-game-is-an-original-story-drawing-from-the-franchises-entire-history-ign-unfiltered\" target=\"_blank\" rel=\"noopener\">IGN<\/a><\/em>]<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/04\/05\/io-interactive-sheds-more-light-on-its-approach-to-creating-its-own-james-bond\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hitman developer IO Interactive announced last November their next project is\u00a0a James Bond title that will serve as an origin story for the iconic spy. In a recent interview with IGN, IO shed more light on how they\u2019re building the game\u2019s narrative and, most importantly, how it\u2019s shaping its own take on 007.\u00a0 In an episode of IGN Unfiltered, IO CEO Hakan Abrak spoke with Ryan McCaffrey and confirmed that its Bond is 100% original and thus won\u2019t use any existing movie likenesses.\u00a0The studio is\u00a0also drawing inspiration from Bond\u2019s entire history, from the books to the films, to craft a whole new story untethered\u00a0to any existing narratives. This approach speaks to the\u00a0team\u2019s desire\u00a0for creating a version of Bond that is, his\u00a0Abrak&#8217;s words, &#8220;A Bond for&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/io-interactive-sheds-more-light-on-its-approach-to-creating-its-own-james-bond\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":182738,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-182737","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>IO Interactive Sheds More Light On Its Approach To Creating Its Own James Bond | Arcader News<\/title>\n<meta name=\"description\" content=\"Hitman developer IO Interactive announced last November their next project is\u00a0a James Bond title that will serve as an origin story for the iconic spy. 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