{"id":174678,"date":"2025-09-23T10:11:27","date_gmt":"2025-09-23T10:11:27","guid":{"rendered":"https:\/\/news.xbox.com\/en-us\/?p=151765"},"modified":"2025-09-23T10:11:27","modified_gmt":"2025-09-23T10:11:27","slug":"dead-by-daylights-all-kill-chapter-takes-center-stage","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/dead-by-daylights-all-kill-chapter-takes-center-stage\/","title":{"rendered":"Dead by Daylight\u2019s All-Kill Chapter Takes Center Stage"},"content":{"rendered":"\n<p>Hello,&nbsp;People of the Fog.<\/p>\n<p>Think you know what a traditional&nbsp;<strong><a href=\"https:\/\/www.microsoft.com\/en-us\/p\/Dead-by-Daylight-Special-Edition\/C0N22P73QZ60\"><em>Dead by Daylight<\/em>&nbsp;<\/a><\/strong>chapter looks like? Think again.&nbsp;With&nbsp;our&nbsp;latest release,&nbsp;we\u2019re taking a hard left off&nbsp;the&nbsp;classic&nbsp;horror highway&nbsp;to explore&nbsp;the world of K-Pop.&nbsp;And while the colors may be a little brighter&nbsp;on the surface, in true <em>Dead&nbsp;by Daylight <\/em>form, that just means&nbsp;there\u2019s&nbsp;an even deeper darkness lurking below.&nbsp;Creative Director Dave Richard&nbsp;shares&nbsp;his thoughts on All-Kill and pushing the boundaries of the game\u2019s aesthetic.<\/p>\n<hr class=\"wp-block-separator\" \/>\n<p><strong>Associate Brand Manager <strong>Thomas Carpentier<\/strong>: Was K-Pop always the intended theme, or was the goal to explore the music industry as a whole?<\/strong>&nbsp;<\/p>\n<p><strong>Creative Director Dave Richard<\/strong>: K-Pop was the main inspiration for the All-Kill Chapter since Day 1. We always try to explore new things in the game, whether that\u2019s with characters, themes, perks\u2026 The vibrant and highly polished aesthetic of K-pop culture juxtaposed with Dead by Daylight&#8217;s sick, grim world is alluring. We saw it as an opportunity to expand the creative space within our universe and managed to work with industry experts such as Producer DJ Swivel and K-Pop idol Kevin Woo to make sure that we remained as authentic as we could be. The name of the Chapter itself is a reference to the K-Pop industry and refers to the moment when a song or album simultaneously reaches #1 on all eight K-Pop charts. I can honestly say that the whole development team had a blast working on this Chapter.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/dead-by-daylights-all-kill-chapter-takes-center-stage.jpg\" alt=\"Dead by Daylight: All-Kill\" class=\"wp-image-151769\" data-recalc-dims=\"1\" \/><\/figure>\n<\/div>\n<p><strong><strong><strong>Carpentier<\/strong><\/strong>: Who is The Trickster, the new playable Killer?<\/strong>&nbsp;<\/p>\n<p><strong>Richard<\/strong>: The Trickster, whose real name is Ji-Woon Hak, is a crazed idol that loves killing just a bit more than he loves his fans&#8217; adoration. Just like his performances&nbsp;on&nbsp;stage, he kills with showmanship and extravagance. The Trickster brings a new adrenaline-pumping gameplay mechanic called &#8220;Showstopper.&#8221; Players can quickly and&nbsp;accurately&nbsp;throw a flurry of sharp blades from a distance&nbsp;\u2013&nbsp;talk&nbsp;about a killer move! Additionally, The Trickster&#8217;s three unique perks allow him to promptly down would-be rescuers and block areas of the map to his advantage. We\u2019re super happy about how the character plays and we can\u2019t wait to see what you guys will do with him.&nbsp;<\/p>\n<p><strong><strong><strong>Carpentier<\/strong><\/strong>: Can you tell us more about Yun-Jin, the new Survivor?<\/strong>&nbsp;<\/p>\n<p><strong>Richard<\/strong>: Yun-Jin&nbsp;Lee is The Trickster&#8217;s ambitious producer. When she was younger, she failed an audition to become an idol trainee for the renowned record label&nbsp;Mightee&nbsp;One Entertainment. Working behind the scenes she&nbsp;still managed to create some of the studio&#8217;s biggest hits,&nbsp;working&nbsp;her way up until she became Jin-Woon Hak\u2019s producer. She is fabulously stylish and will leave&nbsp;any who hinder her career&nbsp;in the dust. Her three unique perks are interesting for lone-wolf&nbsp;players, which really fits her strong, capable,&nbsp;personality. They focus on giving a bonus to&nbsp;Yun-Jin&nbsp;when other&nbsp;Survivors&nbsp;are in trouble.&nbsp;<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/dead-by-daylights-all-kill-chapter-takes-center-stage-1.jpg\" alt=\"Dead by Daylight: All-Kill\" class=\"wp-image-151770\" data-recalc-dims=\"1\" \/><\/figure>\n<\/div>\n<p><strong><strong>Carpentier<\/strong><\/strong>: <strong>How does the relationship between the Killer and the Survivor represents&nbsp;DbD&#8217; storytelling&nbsp;evolution?&nbsp;<\/strong><\/p>\n<p><strong>Richard<\/strong>: We wanted to have both characters deeply rooted in the K-Pop universe, and thus they are directly linked. It is the first time that an original Killer and Survivor actually knew each other and had a connected story before being taken by The Entity. It brings the horror to a personal level and creates an interesting dynamic in their relationship as one fuels the other. This specific relationship gave us lots of opportunities storytelling-wise and we are eager to continue working this way for the game\u2019s next Chapters.<\/p>\n<hr class=\"wp-block-separator\" \/>\n<p>That\u2019s it for today, folks. It\u2019s been a thrill working on the All-Kill Chapter and we can\u2019t wait for you to get your hands on it and feel the same vibe. Are you ready to put on a show? Let\u2019s find out!<\/p>\n<div id=\"msp1617127128782\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"C0N22P73QZ60\">\n<div class=\"mspb-primary-image\"> <a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/C0N22P73QZ60\" target=\"_blank\" rel=\"noopener\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/dead-by-daylights-all-kill-chapter-takes-center-stage-2.jpg\" alt=\"Dead by Daylight: Special Edition\" class=\"skip-lazy\" \/> <\/a> <\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-live\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/dead-by-daylights-all-kill-chapter-takes-center-stage.png\" alt=\"Xbox Live\" class=\"skip-lazy\" data-recalc-dims=\"1\" \/> <\/div>\n<\/p><\/div>\n<h2>Dead by Daylight: Special Edition<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Behaviour Digital Inc.<\/p>\n<div class=\"mspb-rating\">\n<div> <span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span> <span class=\"mspb-total-ratings\">768<\/span> <\/div>\n<div class=\"mspb-full-stars\" style=\"width: 42px\"> <span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span> <\/div>\n<\/p><\/div>\n<div class=\"mspb-price\"> <span>$29.99<\/span> <\/div>\n<div class=\"mspb-buttons\"> <a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/C0N22P73QZ60\" target=\"_blank\" rel=\"noopener\">Get it now<\/a>\n<\/div>\n<div class=\"mspb-bottom-badges\">\n<div class=\"mspb-bottom-badge xbox-game-pass\"> Xbox Game Pass <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\"> Death Is Not an Escape. Dead by Daylight is a multiplayer (4vs1) horror game where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught, tortured and killed. Survivors play in third-person and have the advantage of better situational awareness. The Killer plays in first-person and is more focused on their prey. The Survivors&#039; goal in each encounter is to escape the Killing Ground without getting caught by the Killer &#8211; something that sounds easier than it is, especially when the environment changes every time you play.\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p>Related:<br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2021\/03\/30\/new-games-with-gold-april-2021\/\">New Games with Gold for April 2021<\/a><br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2021\/03\/30\/narita-boy-exploring-the-aesthetic-of-nostalgia\/\">Narita Boy: Exploring the Aesthetic of Nostalgia<\/a><br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2021\/03\/29\/smite-celebrates-its-7th-birthday-with-new-update\/\">Smite Celebrates its 7th Birthday with New Update<\/a><br \/> <a href=\"https:\/\/news.xbox.com\/en-us\/2021\/03\/30\/dead-by-daylights-all-kill-chapter-takes-center-stage\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello,&nbsp;People of the Fog. Think you know what a traditional&nbsp;Dead by Daylight&nbsp;chapter looks like? Think again.&nbsp;With&nbsp;our&nbsp;latest release,&nbsp;we\u2019re taking a hard left off&nbsp;the&nbsp;classic&nbsp;horror highway&nbsp;to explore&nbsp;the world of K-Pop.&nbsp;And while the colors may be a little brighter&nbsp;on the surface, in true Dead&nbsp;by Daylight form, that just means&nbsp;there\u2019s&nbsp;an even deeper darkness lurking below.&nbsp;Creative Director Dave Richard&nbsp;shares&nbsp;his thoughts on All-Kill and pushing the boundaries of the game\u2019s aesthetic. Associate Brand Manager Thomas Carpentier: Was K-Pop always the intended theme, or was the goal to explore the music industry as a whole?&nbsp; Creative Director Dave Richard: K-Pop was the main inspiration for the All-Kill Chapter since Day 1. We always try to explore new things in the game, whether that\u2019s with characters, themes, perks\u2026 The vibrant and highly polished aesthetic&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/dead-by-daylights-all-kill-chapter-takes-center-stage\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":174679,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-174678","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-xbox-wire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dead by Daylight\u2019s All-Kill Chapter Takes Center Stage | Arcader News<\/title>\n<meta name=\"description\" content=\"Hello,&nbsp;People of the Fog. Think you know what a traditional&nbsp;Dead by Daylight&nbsp;chapter looks like? Think\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/dead-by-daylights-all-kill-chapter-takes-center-stage\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dead by Daylight\u2019s All-Kill Chapter Takes Center Stage | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Hello,&nbsp;People of the Fog. Think you know what a traditional&nbsp;Dead by Daylight&nbsp;chapter looks like? 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