{"id":1745596,"date":"2026-11-11T20:09:58","date_gmt":"2026-11-11T20:09:58","guid":{"rendered":"http:\/\/w6tWoQoeaiJq28rDWjTA2X"},"modified":"2026-11-11T20:09:58","modified_gmt":"2026-11-11T20:09:58","slug":"former-id-software-developers-form-their-own-employee-owned-shooter-studio-in-the-wake-of-microsofts-mass-layoffs","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/former-id-software-developers-form-their-own-employee-owned-shooter-studio-in-the-wake-of-microsofts-mass-layoffs\/","title":{"rendered":"Former id Software developers form their own employee-owned shooter studio in the wake of Microsoft&#8217;s mass layoffs"},"content":{"rendered":"<article>\n<p>As part of its July 2026 wave of Xbox job cuts, Microsoft laid off <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/laid-off-id-software-artist-says-microsoft-is-nuking-the-team-into-the-dirt-and-is-now-the-size-of-a-support-studio\/\" target=\"_blank\">a reported 136 developers<\/a> from id Software, a studio whose name is synonymous with expertise in shooter design and engineering. Today, &#8220;approximately 20&#8221; of those former id developers announced the formation of Hidden Horses, an employee-owned game studio boasting &#8220;over 250 collective years&#8221; of game dev experience between its co-founders.<\/p>\n<p>&#8220;This team has spent years building games together, and we realized that what made that experience special wasn&#8217;t just the projects we worked on; it was the people we worked with,&#8221; Hidden Horses engine programmer and co-founder Dustin Land said <a href=\"https:\/\/static1.squarespace.com\/static\/6ada2e71db33092398ce2771\/t\/6af1fb2d173e2a59c035df7a\/1794243373512\/Press+Release.pdf\" target=\"_blank\">in a press release<\/a>. &#8220;Hidden Horses is an opportunity to keep that team together, build something of our own, and create the kind of old school shooters that we think people want more of.&#8221;<\/p>\n<p><a href=\"https:\/\/www.hidden.horse\/\" target=\"_blank\">On its website<\/a>, the studio says it was formed as a democratically governed, developer-owned company so it can prioritize &#8220;long-term health over short-term growth, longevity over quarterly returns, and innovative gameplay over shady monetization&#8221;\u2014for the sake of its games, and the studio staff creating them.<\/p>\n<p>&#8220;We&#8217;re creating a studio where the developers share in its success and have a commitment to it beyond just another job,&#8221; said co-founder and executive producer Andrew Willis, &#8220;I think that when people have a stake in something\u2019s success, they are more committed to it.\u201d<\/p>\n<p>The studio is planning to launch a Kickstarter campaign to support the development of its first planned game: a singleplayer arena shooter called Danger Pay, in which players will participate in a televised ultraviolent game show inspired by works like The Running Man (the 1987 movie, not the 2025 one) and 1990&#8217;s Smash TV\u2014a game that, I&#8217;ve just now learned, <a href=\"https:\/\/www.goodreads.com\/book\/show\/60187369-super-smash-tv\" target=\"_blank\">got a novella adaptation in 1992<\/a>. So. Now I get to have that knowledge bouncing around.<\/p>\n<p>&#8220;We&#8217;ve had the privilege of spending our careers making games for incredible communities of players,&#8221; said Johnmichael Quinlin, studio co-founder and tools programmer. &#8220;Now we have the chance to build something new together, and we&#8217;re excited to invite those players along for the journey from the very beginning.&#8221;<\/p>\n<p>If you want to stay posted on what Hidden Horses is up to, you can follow the studio on <a href=\"https:\/\/bsky.app\/profile\/hiddenhorses.bsky.social\" target=\"_blank\">its Bluesky account<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"a30098c8-de0b-11f1-9575-e9759eb04dda\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/11\/former-id-software-developers-form-their-own-employee-owned-shooter-studio-in-the-wake-of-microsofts-mass-layoffs.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\" \/><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"a30098c8-de0b-11f1-9575-e9759eb04dda\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/former-id-software-developers-form-their-own-employee-owned-shooter-studio-in-the-wake-of-microsofts-mass-layoffs\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As part of its July 2026 wave of Xbox job cuts, Microsoft laid off a reported 136 developers from id Software, a studio whose name is synonymous with expertise in shooter design and engineering. Today, &#8220;approximately 20&#8221; of those former id developers announced the formation of Hidden Horses, an employee-owned game studio boasting &#8220;over 250 collective years&#8221; of game dev experience between its co-founders. &#8220;This team has spent years building games together, and we realized that what made that experience special wasn&#8217;t just the projects we worked on; it was the people we worked with,&#8221; Hidden Horses engine programmer and co-founder Dustin Land said in a press release. &#8220;Hidden Horses is an opportunity to keep that team together, build something of our own, and create&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/former-id-software-developers-form-their-own-employee-owned-shooter-studio-in-the-wake-of-microsofts-mass-layoffs\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1745597,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1745596","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Former id Software developers form their own employee-owned shooter studio in the wake of Microsoft&#039;s mass layoffs | Arcader News<\/title>\n<meta name=\"description\" content=\"As part of its July 2026 wave of Xbox job cuts, Microsoft laid off a reported 136 developers from id Software, a studio whose name is synonymous with\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link 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