{"id":1740682,"date":"2026-11-06T14:17:32","date_gmt":"2026-11-06T14:17:32","guid":{"rendered":"http:\/\/d4p8XZsjNCfgcFjvicHSXj"},"modified":"2026-11-06T14:17:32","modified_gmt":"2026-11-06T14:17:32","slug":"adding-pve-to-arc-raiders-isnt-a-difficult-thing-to-do-but-the-question-still-stands-how-embark-can-cater-to-the-specific-needs-of-the-players","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/adding-pve-to-arc-raiders-isnt-a-difficult-thing-to-do-but-the-question-still-stands-how-embark-can-cater-to-the-specific-needs-of-the-players\/","title":{"rendered":"Adding PvE to Arc Raiders &#8216;isn&#8217;t a difficult thing to do&#8217; but the question still stands how Embark can &#8216;cater to the specific needs of the players&#8217;"},"content":{"rendered":"<article>\n<p>The biggest &#8216;will they, won&#8217;t they&#8217; in gaming right now involves <a href=\"https:\/\/www.pcgamer.com\/uk\/arc-raiders\/\">Arc Raiders<\/a> and whether it will finally add a PvE mode. All seemed promising after <a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/over-30-million-rounds-of-pve-were-played-over-the-last-week-in-arc-raiders-but-embark-still-needs-a-bit-of-time-to-understand-what-the-data-is-telling-us\/\">a very successful PvE test<\/a> during the start of Frozen Trial, but news has since petered out, with Embark saying it needs a bit <a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-executive-producer-was-a-bit-skeptical-about-adding-pve-but-after-the-successful-test-the-team-needs-to-decide-what-we-want-to-do-going-forward\/\">more time to figure everything out<\/a>. <\/p>\n<p>I thought this meant Embark needed time to get all its ducks in a row and figure out the logistics of a permanent PvE mode, but it turns out that adding one isn&#8217;t actually that hard.<\/p>\n<p>&#8220;We could just frankly add PvE,\u201d Embark&#8217;s CEO Patrick S\u00f6derlund says in an <a href=\"https:\/\/www.thegamebusiness.com\/p\/why-embark-had-to-pull-the-handbrake\" target=\"_blank\">interview with The Game Business<\/a>. \u201cIt\u2019s not a difficult thing to do. But we didn\u2019t want to obstruct or fiddle too much with the core loop of the game where the PvP aspect of a PvPvE game does add, we believe, adequate tension.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check=\"\" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"hKGSn57vKPRJPUmMYkWNQZ\" name=\"Arc Raiders Frozen Trail screenshots\" alt=\"Arc Raiders Frozen Trail screenshots\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/11\/adding-pve-to-arc-raiders-isnt-a-difficult-thing-to-do-but-the-question-still-stands-how-embark-can-cater-to-the-specific-needs-of-the-players.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\" \/><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Embark Studios)<\/span><\/figcaption><\/figure>\n<p>The biggest issue concerning a PvE mode is what it means for the game itself. The whole point of Arc Raiders being PvPvE is so players suffer even more tension as you never know when you&#8217;re going to be jumped by an arc or other player. PvE obviously removes one of those threats, and the worry is that &#8220;by removing one substantial component, you\u2019re fiddling with the core emotional loop.&#8221; Something that Embark has previously decided &#8220;was not the right thing to do&#8221;. <\/p>\n<p>&#8220;We\u2019ve now since tried it and realised that it\u2019s fine,&#8221; S\u00f6derlund adds. &#8220;Maybe people can choose what they like. But that was our fear all along. People may have been wondering, &#8216;why the hell aren\u2019t they just doing what some players were looking for?&#8217; We were looking at the holistic picture, which we have to do. And to protect the creative integrity of what we have created.&#8221; <\/p>\n<p>I understand the draw to maintaining the creative vision, but unfortunately there are compromises to be made in a live service game. After releasing a game to players a certain amount of control gets handed away also, because in order to encourage players to come back and keep playing your game you need to give them what they want. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check=\"\" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1841px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.22%;\"><img loading=\"lazy\" decoding=\"async\" id=\"XuaoN8EiMAdWCkK3m4dyPb\" name=\"arc-raiders-boarding-the-frigate\" alt=\"Arc Raiders Boarding the Frigate\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/11\/adding-pve-to-arc-raiders-isnt-a-difficult-thing-to-do-but-the-question-still-stands-how-embark-can-cater-to-the-specific-needs-of-the-players-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1841\" height=\"1035\" attribution=\"\" endorsement=\"\" class=\"inline\" \/><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Embark Studios)<\/span><\/figcaption><\/figure>\n<p>&#8220;We\u2019re going through that data right now,&#8221; executive producer Aleksander Gr\u00f8ndal says. &#8220;What we did see, which was really interesting, is that there was a huge amount of interest in it, and there were a lot of players who tried it out, and almost 50% of the rounds that were played during the test were on the PvE server. It created a moment. <\/p>\n<p>&#8220;Some of the interesting takeaways are that some people who said, \u2018Hey, I want PvE,\u2019 changed their mind. They didn\u2019t want it because it was lacking some of the values that the product had. And then you had players who absolutely loved it. <\/p>\n<p>So the reality of the situation is clear: &#8220;Now it\u2019s for us to figure out how we can cater to the specific needs of the players. But of course, not at the expense of the integrity of the experience itself, where you water it down and become a game of nothing.\u201d<\/p>\n<div class=\"product\"><a data-dimension112=\"11d17a92-d9e8-11f1-801a-792f01675811\" data-action=\"Deal Block\" data-label=\"Arc Raiders guide: What's hot this weekArc Raiders roadmap: New and improvedArc Raiders best skills: Survive the surfaceArc Raiders best weapons: Just don't lose themArc Raiders Expeditions: Retire your RaiderArc Raiders quests: All the missions and how to beat 'em Arc Raiders guide\" data-dimension48=\"Arc Raiders guide: What's hot this weekArc Raiders roadmap: New and improvedArc Raiders best skills: Survive the surfaceArc Raiders best weapons: Just don't lose themArc Raiders Expeditions: Retire your RaiderArc Raiders quests: All the missions and how to beat 'em Arc Raiders guide\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1080px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"TCou4LpWxSUzfBu3QPeR6P\" name=\"arc-raiders-boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/11\/adding-pve-to-arc-raiders-isnt-a-difficult-thing-to-do-but-the-question-still-stands-how-embark-can-cater-to-the-specific-needs-of-the-players-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1080\" height=\"1080\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\" \/><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-guide\/\" target=\"_blank\" data-dimension112=\"11d17a92-d9e8-11f1-801a-792f01675811\" data-action=\"Deal Block\" data-label=\"Arc Raiders guide: What's hot this weekArc Raiders roadmap: New and improvedArc Raiders best skills: Survive the surfaceArc Raiders best weapons: Just don't lose themArc Raiders Expeditions: Retire your RaiderArc Raiders quests: All the missions and how to beat 'em Arc Raiders guide\" data-dimension48=\"Arc Raiders guide: What's hot this weekArc Raiders roadmap: New and improvedArc Raiders best skills: Survive the surfaceArc Raiders best weapons: Just don't lose themArc Raiders Expeditions: Retire your RaiderArc Raiders quests: All the missions and how to beat 'em Arc Raiders guide\" data-dimension25=\"\"><strong>Arc Raiders guide<\/strong><\/a>: What&#8217;s hot this week<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-2025-roadmap\/\" target=\"_blank\"><strong>Arc Raiders roadmap<\/strong><\/a>: New and improved<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-best-skills\/\" target=\"_blank\"><strong>Arc Raiders best skills<\/strong><\/a>: Survive the surface<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-best-weapons-tier-list\/\" target=\"_blank\"><strong>Arc Raiders best weapons<\/strong><\/a>: Just don&#8217;t lose them<br \/><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-expeditions\/\" target=\"_blank\"><strong>Arc Raiders Expeditions<\/strong><\/a>: Retire your Raider<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-quests-missions\" target=\"_blank\"><strong>Arc Raiders quests<\/strong><\/a>: All the missions and how to beat &#8217;em<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/adding-pve-to-arc-raiders-isnt-a-difficult-thing-to-do-but-the-question-still-stands-how-embark-can-cater-to-the-specific-needs-of-the-players\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The biggest &#8216;will they, won&#8217;t they&#8217; in gaming right now involves Arc Raiders and whether it will finally add a PvE mode. All seemed promising after a very successful PvE test during the start of Frozen Trial, but news has since petered out, with Embark saying it needs a bit more time to figure everything out. I thought this meant Embark needed time to get all its ducks in a row and figure out the logistics of a permanent PvE mode, but it turns out that adding one isn&#8217;t actually that hard. &#8220;We could just frankly add PvE,\u201d Embark&#8217;s CEO Patrick S\u00f6derlund says in an interview with The Game Business. \u201cIt\u2019s not a difficult thing to do. But we didn\u2019t want to obstruct or fiddle&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/adding-pve-to-arc-raiders-isnt-a-difficult-thing-to-do-but-the-question-still-stands-how-embark-can-cater-to-the-specific-needs-of-the-players\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1740684,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,787],"class_list":["post-1740682","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-third-person-shooter"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Adding PvE to Arc Raiders &#039;isn&#039;t a difficult thing to do&#039; but the question still stands how Embark can &#039;cater to the specific needs of the players&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"The biggest &#039;will they, won&#039;t they&#039; in gaming right now involves Arc Raiders and whether it will finally add a PvE mode. 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