{"id":1732172,"date":"2026-10-27T15:15:52","date_gmt":"2026-10-27T15:15:52","guid":{"rendered":"http:\/\/vaeEvBj9jK9C4v2Q4JfXiF"},"modified":"2026-10-27T15:15:52","modified_gmt":"2026-10-27T15:15:52","slug":"square-enix-vets-say-devs-of-the-future-will-need-to-master-the-use-of-ai-but-the-human-touch-will-still-be-vital","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/square-enix-vets-say-devs-of-the-future-will-need-to-master-the-use-of-ai-but-the-human-touch-will-still-be-vital\/","title":{"rendered":"Square Enix vets say devs of the future will need to &#8216;master the use of AI&#8217;, but the human touch will still be vital"},"content":{"rendered":"<article>\n<p>AI&#8217;s a touchy subject in the development industry, but in other areas it&#8217;s a lot less controversial\u2014take Japan, for instance, which is <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/dueling-industry-surveys-show-japanese-game-devs-are-embracing-ai-while-north-american-ones-are-still-skeptical\/\">embracing the technology<\/a> a lot more than audiences in the West are. That&#8217;s not to say there <a href=\"https:\/\/www.pcgamer.com\/software\/ai\/japan-actors-union-pushes-for-heavy-restrictions-on-ai-copying-dead-actors\/\">isn&#8217;t any push back at all<\/a>, mind.<\/p>\n<p>Still, an example of how there&#8217;s more of a positive spin on it overseas comes courtesy of a <a href=\"https:\/\/www.famitsu.com\/article\/202610\/91345\" target=\"_blank\">Famitsu interview<\/a> (translated here by <a href=\"https:\/\/automaton-media.com\/en\/news\/final-fantasy-and-mana-veterans-weigh-in-on-how-ai-will-change-game-development-and-why-turning-zero-into-one-should-always-be-a-humans-job\/\" target=\"_blank\">Automaton<\/a>) where seasoned JRPG devs from Square Enix seem broadly positive on the tech\u2014and are repeating some oft-heard talking points that I, at least, am personally very bored of, even if I wouldn&#8217;t dismiss them out of hand.<\/p>\n<p>Hiromichi Tanaka, who worked on many Final Fantasy games during his tenure (which ended in 2012), says that the creations of the future &#8220;will definitely come down to how well people can master the use of AI.&#8221; Yoshinori Kitase (also a veteran, and current producer on Final Fantasy 7: Revelation) concurs, saying: &#8220;major game companies will need to rethink their development methods to avoid being swept away by this wave.&#8221;<\/p>\n<p>Kitase points out that we&#8217;ve already had an increased wave of indie games from the popularisation of accessible game engines, and &#8220;when you add support from new tools and technologies on top of that, even people with limited experience can more easily make games.&#8221;<\/p>\n<p>We have seen a <em>touch <\/em>of that in <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/pc-ports-of-old-console-games-are-the-new-ai-vibe-coding-battleground\/\">all of these decompiled games<\/a>, but there&#8217;s also the fact that people with limited experience are also able to just up and steal ideas easier, too. And I&#8217;m not talking about a corporate aversion to piracy, here. The developers of Moonlighter recently had to <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/if-you-cant-show-your-game-to-the-world-without-fearing-itll-be-cloned-somethings-broken-says-moonlighter-studio-on-its-canceled-demo\/\">yank their ReVamp demo from Steam<\/a> because it was getting cloned\u2014that&#8217;s an indie dev having its hard work copy-pasted.<\/p>\n<p>Kitase does at least acknowledge that people don&#8217;t tend to find purely AI-generated or cloned slop tasteful, though: &#8220;Humans need to be involved in the initial step of turning zero into one,&#8221; a turn of phrase he uses to describe the human creative spark and original ideas. &#8220;That will never change. The next generation of creators absolutely needs the ability to turn zero into one.&#8221; <\/p>\n<p>Tanaka adds that this&#8217;ll turn the industry into a &#8220;competition of ideas&#8221;. Which is a nice fantasy on paper, though I&#8217;m not entirely sure it&#8217;s panning out that way in practice\u2014as mentioned above, indie developers, already on rocky ground in an unkind industry where discoverability is a nightmare, are at risk of either having their games cloned or <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/steam-week-in-review-steam-next-fest-has-over-8-000-demos-as-worthless-vibe-coded-slop-levels-up\/\">drowned in a sea of AI slop<\/a>. <\/p>\n<div class=\"product\"><a data-dimension112=\"4d070c8e-d219-11f1-be17-c58fe54bf1a8\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/square-enix-vets-say-devs-of-the-future-will-need-to-master-the-use-of-ai-but-the-human-touch-will-still-be-vital.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"4d070c8e-d219-11f1-be17-c58fe54bf1a8\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/game-development\/square-enix-vets-say-devs-of-the-future-will-need-to-master-the-use-of-ai-but-the-human-touch-will-still-be-vital\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>AI&#8217;s a touchy subject in the development industry, but in other areas it&#8217;s a lot less controversial\u2014take Japan, for instance, which is embracing the technology a lot more than audiences in the West are. That&#8217;s not to say there isn&#8217;t any push back at all, mind. Still, an example of how there&#8217;s more of a positive spin on it overseas comes courtesy of a Famitsu interview (translated here by Automaton) where seasoned JRPG devs from Square Enix seem broadly positive on the tech\u2014and are repeating some oft-heard talking points that I, at least, am personally very bored of, even if I wouldn&#8217;t dismiss them out of hand. Hiromichi Tanaka, who worked on many Final Fantasy games during his tenure (which ended in 2012), says that&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/square-enix-vets-say-devs-of-the-future-will-need-to-master-the-use-of-ai-but-the-human-touch-will-still-be-vital\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1732173,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[4145,5491],"class_list":["post-1732172","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-game-development","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Square Enix vets say devs of the future will need to &#039;master the use of AI&#039;, but the human 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