{"id":1722035,"date":"2026-10-17T17:00:00","date_gmt":"2026-10-17T17:00:00","guid":{"rendered":"http:\/\/pSZ5kCrSja7ToggT9q7t43"},"modified":"2026-10-17T17:00:00","modified_gmt":"2026-10-17T17:00:00","slug":"discussion-time-do-you-think-zone-chats-in-mmos-are-forces-for-good-or-evil","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/discussion-time-do-you-think-zone-chats-in-mmos-are-forces-for-good-or-evil\/","title":{"rendered":"Discussion time: Do you think zone chats in MMOs are forces for good, or evil?"},"content":{"rendered":"<article>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Terminally Online<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"PgGhmt5pTtxusaQQX3dHPF\" name=\"logo_terminally\" caption=\"\" alt=\"The Terminally Online logo.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/discussion-time-do-you-think-zone-chats-in-mmos-are-forces-for-good-or-evil.png\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\">This is <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/tag\/terminally-online\/\" target=\"_blank\">Terminally Online<\/a>:<strong> <\/strong>PC Gamer&#8217;s very own MMO column. Every other week, I&#8217;ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we&#8217;ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.<\/p>\n<\/div>\n<\/div>\n<p>Ah, zone chats in MMOs\u2014trade and general chats, \/shouts and \/yells. Intended as a way to render the social glue that binds these videogames together, they are often instead a tableau for (and I say this somewhat affectionately) absolute lunacy, pock-marked with some of the most vile verbiage you&#8217;ll see online.<\/p>\n<p>Take, for instance, the time-honoured tradition of &#8220;Barrens Chat&#8221; in World of Warcraft. Combine a big zone that spans around 10-15 levels along with proximity to a major city, and you get a certain kind of verbal hooliganry that, in my journeys through WoW: Forever, I was actually pretty nostalgic for.<\/p>\n<p>I mean, sure, the Chuck Norris jokes have gotten a smidge old. But while collecting Zhevra Hoofs, I would find myself possessed to ask Barrens Chat philosophical questions, and while I never received much in the way of wisdom, responses were always entertaining. <\/p>\n<p>I&#8217;m not so fond of trade chat, though, which\u2014at least on the horde side of things\u2014has mostly been <a href=\"https:\/\/www.reddit.com\/r\/classicwow\/comments\/1wu8mjo\/margrave_tyrael\/\" target=\"_blank\">dominated by a bot by the name of Margrave Tyrael<\/a>. Who, I kid you not, was literally sitting there for days spitting out the same automated messages, questioning why Blizzard was deleting beta characters.<\/p>\n<p>I fell for it, at first. Then I started trying to warn people not to fall for it. It didn&#8217;t work.<\/p>\n<p>Things are no less cursed in my other MMO of choice, Final Fantasy 14. I shan&#8217;t repeat some of the obscenity I&#8217;ve seen in Ul&#8217;dah here, but it does always stagger me that the same kind of infectious absurdity can persist, particularly in a videogame whose moderators are altogether far more heavy-handed with banning folks for ill behaviour.<\/p>\n<p>Which leads me to my question, dear reader: Zone chats. Are they a force for good, or ill?<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-eBEgQX\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/eBEgQX.js\" async><\/script><\/p>\n<p>Personally, I&#8217;m weirdly fond of them. I don&#8217;t think these chats are particularly healthy to engage with, and they&#8217;re certainly not worth arguing with some rando over. But the belligerent nonsense of the masses feels somehow pure. Unsullied by the algorithmic mechanisms that drive us, purposefully, towards enragement and bickering. Instead, we piss people off all by ourselves. And that&#8217;s kind of beautiful.<\/p>\n<div class=\"product\"><a data-dimension112=\"05e4baec-c970-11f1-b42e-4d497bd844df\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:316px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UjCJY9gjRfatHZjCuGMrhR\" name=\"elden ring square cheer.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/discussion-time-do-you-think-zone-chats-in-mmos-are-forces-for-good-or-evil.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"316\" height=\"316\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/the-best-mmos\/\" target=\"_blank\" data-dimension112=\"05e4baec-c970-11f1-b42e-4d497bd844df\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" data-dimension25=\"\"><strong>Best MMOs<\/strong><\/a>: Most massive<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-strategy-games\/\" target=\"_blank\"><strong>Best strategy games<\/strong><\/a>: Number crunching<br \/><a href=\"https:\/\/www.pcgamer.com\/best-open-world-games\/\" target=\"_blank\"><strong>Best open world games<\/strong><\/a>: Unlimited exploration<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-survival-games-on-pc\/\" target=\"_blank\"><strong>Best survival games<\/strong><\/a>: Live craft love<br \/><a href=\"https:\/\/www.pcgamer.com\/best-horror-games\/\" target=\"_blank\"><strong>Best horror games<\/strong><\/a>: Fight or flight<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/discussion-time-do-you-think-zone-chats-in-mmos-are-forces-for-good-or-evil\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Terminally Online (Image credit: Future) This is Terminally Online: PC Gamer&#8217;s very own MMO column. Every other week, I&#8217;ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we&#8217;ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice. Ah, zone chats in MMOs\u2014trade and general chats, \/shouts and \/yells. Intended as a way to render the social glue that binds these videogames together, they are often instead a tableau for (and I say this somewhat affectionately) absolute lunacy, pock-marked with some of the most vile verbiage you&#8217;ll see online. Take, for instance, the time-honoured tradition of &#8220;Barrens Chat&#8221; in World of Warcraft. Combine a big zone that spans around&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/discussion-time-do-you-think-zone-chats-in-mmos-are-forces-for-good-or-evil\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1722036,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,135,1080],"class_list":["post-1722035","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-mmo","tag-world-of-warcraft"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Discussion time: Do you think zone chats in MMOs are forces for good, or evil? | Arcader News<\/title>\n<meta name=\"description\" content=\"Terminally Online(Image credit: Future)This is Terminally Online: PC Gamer&#039;s very own MMO column. 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