{"id":1720419,"date":"2026-10-15T23:37:07","date_gmt":"2026-10-15T23:37:07","guid":{"rendered":"http:\/\/uCzyP3M2MTKt3iaj2nqr6d"},"modified":"2026-10-15T23:37:07","modified_gmt":"2026-10-15T23:37:07","slug":"valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this\/","title":{"rendered":"Valheim vs Enshrouded vs RuneScape: Dragonwilds: Let&#8217;s settle this"},"content":{"rendered":"<article>\n<p>Attention fellow base-building ghouls and survival masochists, I&#8217;ve got good news and bad news. Starting with the good: Some of the <a href=\"https:\/\/www.pcgamer.com\/the-best-survival-games-on-pc\/\">best survival crafting games<\/a> are no longer in early access, and have hit their 1.0 milestones. The bad news? Three of them piled into the same one-month window. <\/p>\n<p>I&#8217;ve seen a million posts all asking the same advice: <strong>&#8220;Should I get Valheim, RuneScape Dragonwilds, or Enshrouded first?&#8221; <\/strong>And as someone who can&#8217;t stop sinking hundreds of hours into mining the same three types of rock, I&#8217;m qualified enough to help you decide. I&#8217;ve also recruited my colleague, Chris Livingston, who is always up to in-game riffraff resulting in funny <a href=\"https:\/\/www.pcgamer.com\/survival-game-green-hell-made-me-so-mad-i-pummeled-an-innocent-armadillo\/\">animal encounters<\/a> or injuries like some sort of bizarre, survival-crafting Jeff Corwin.<\/p>\n<h2 class=\"article-body__section\" id=\"section-comparing-valheim-dragonwilds-and-enshrouded\"><span>Comparing Valheim, Dragonwilds, and Enshrouded<\/span><\/h2>\n<p>We&#8217;ve got our own opinions on who&#8217;s who among the recent survival crafting 1.0 launches, but maybe you just need something to compare features before getting into recommendations. It&#8217;s by no means everything included across all three games, but here&#8217;s a quick comparison of the differences and similarities between features and default settings in Valheim, RuneScape: Dragonwilds, and Enshrouded.<\/p>\n<div >\n<table>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Feature<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Valheim<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>RuneScape Dragonwilds<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Enshrouded<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Map<\/strong><\/p>\n<\/td>\n<td >\n<p>Procedurally generated<\/p>\n<\/td>\n<td >\n<p>Handcrafted<\/p>\n<\/td>\n<td >\n<p>Handcrafted<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Fast travel<\/strong><\/p>\n<\/td>\n<td >\n<p>Player-crafted portals with item limits<\/p>\n<\/td>\n<td >\n<p>Player-crafted portals that require runes as currency<\/p>\n<\/td>\n<td >\n<p>Unlockable fast travel points and limited player-crafted bases<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Thirst and starvation<\/strong><\/p>\n<\/td>\n<td >\n<p>No thirst or starvation mechanic, but food buffs are vital<\/p>\n<\/td>\n<td >\n<p>Adjustable thirst and starvation mechanics with food buffs (enabled by default)<\/p>\n<\/td>\n<td >\n<p>Adjustable thirst and starvation mechanics with food buffs (disabled by default)<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Inventory capacity<\/strong><\/p>\n<\/td>\n<td >\n<p>Slots and weight<\/p>\n<\/td>\n<td >\n<p>Slots and weight<\/p>\n<\/td>\n<td >\n<p>Slots only<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Death penalties<\/strong><\/p>\n<\/td>\n<td >\n<p>Skill XP\/levels lost; leave behind a gravestone with inventory to retrieve<\/p>\n<\/td>\n<td >\n<p>No XP loss; leave behind a gravestone with inventory to retrieve<\/p>\n<\/td>\n<td >\n<p>No XP loss; leave behind a gravestone with inventory to retrieve<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Item durability<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Crafting from storage<\/strong><\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Structural integrity<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Sleep through nights<\/strong><\/p>\n<\/td>\n<td >\n<p>Skips nighttime<\/p>\n<\/td>\n<td >\n<p>Skips nighttime<\/p>\n<\/td>\n<td >\n<p>Speeds up nighttime<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Comfort\/Rest<\/strong><\/p>\n<\/td>\n<td >\n<p>Provides rested buff through furniture and decor with comfort values<\/p>\n<\/td>\n<td >\n<p>Requires sleep to replenish rest meter; separate cosiness buff requires a bed<\/p>\n<\/td>\n<td >\n<p>Provides rested buff through furniture and decor with comfort values<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Dynamic weather<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Grid snap<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Terraforming<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Stats and leveling<\/strong><\/p>\n<\/td>\n<td >\n<p>Gain XP and levels in various skills and weapon proficiencies upon using relevant tools or crafting benches<\/p>\n<\/td>\n<td >\n<p>Gain XP and levels in various skills and weapon proficiencies by using relevant tools or by collecting output from crafting benches. Some proficiency levels include stat bonuses or new abilities<\/p>\n<\/td>\n<td >\n<p>Level up through combat and exploration; each level rewards skill points to spend on additional stats or abilities<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Raids<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Dungeons<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Fishing<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Farming<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Taming and ranching<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Mounts<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Quests<\/strong><\/p>\n<\/td>\n<td >\n<p>A few optional sidequests; progression is instead driven by exploration<\/p>\n<\/td>\n<td >\n<p>Main story quests drive world progression; sidequests reward optional bonuses<\/p>\n<\/td>\n<td >\n<p>Main story quests drive world progression; sidequests reward optional bonuses<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Creative Mode<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Photo Mode<\/strong><\/p>\n<\/td>\n<td >\n<p>\u274c<br \/>(Has option to hide HUD, can control camera with console commands)<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Custom difficulty<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Official mod support<\/strong><\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<td >\n<p>\u274c<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Multiplayer<\/strong><\/p>\n<\/td>\n<td >\n<p>1-10 players<\/p>\n<\/td>\n<td >\n<p>1-6 players<\/p>\n<\/td>\n<td >\n<p>1-16 players<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Steam Deck<\/strong><\/p>\n<\/td>\n<td >\n<p>Verified<\/p>\n<\/td>\n<td >\n<p>Playable<\/p>\n<\/td>\n<td >\n<p>Unsupported<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Crossplay<\/strong><\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f <br \/>Available between PC, PS5, Xbox Series X\/S (and Switch, pending an update)<\/p>\n<\/td>\n<td >\n<p>\u2714\ufe0f <br \/>Available between PC, PS5, Xbox Series X\/S (and Switch, pending an update)<\/p>\n<\/td>\n<td >\n<p>\u274c <br \/>Planned for future update<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Price<\/strong><\/p>\n<\/td>\n<td >\n<p>$30\/\u00a324 (<a href=\"https:\/\/store.steampowered.com\/app\/892970\/Valheim\/\">Steam<\/a>)<\/p>\n<\/td>\n<td >\n<p>$30\/\u00a325 (<a href=\"https:\/\/store.steampowered.com\/app\/1374490\/RuneScape_Dragonwilds\/\">Steam<\/a> | <a href=\"https:\/\/store.epicgames.com\/p\/runescape-dragonwilds-3a24c7\">Epic<\/a>)<\/p>\n<\/td>\n<td >\n<p>$40\/\u00a335 (<a href=\"https:\/\/store.steampowered.com\/app\/1203620\/Enshrouded\/\">Steam<\/a>)<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-valheim-vs-enshrouded-vs-runescape-dragonwilds\"><span>Valheim vs Enshrouded vs RuneScape: Dragonwilds<\/span><\/h2>\n<div class=\"card card--standard card--rows-3 card--align-inline\">\n<div class=\"card-image-widthsetter\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" style=\"width: 100%\" class=\"card__image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this.jpg\" alt=\"RuneScape: Dragonwilds - A wizard with a staff stands by a crafting table\"><\/p>\n<\/div>\n<div class=\"card__content\">\n<h3 class=\"card__title\">Most traditional do-this-or-else survival game<\/h3>\n<div class=\"card__description-wrapper\">\n<div class=\"card__description\">\n<p><strong>\ud83e\udd47 Dragonwilds<\/strong><br \/><em>\ud83e\udd48Valheim\ud83e\udd49Enshrouded<\/em><\/p>\n<\/div>\n<div class=\"card__description\">\n<p>Mining sucks, and our debate on a winner here turned into &#8220;which is the least terrible&#8221; instead of an argument over the best. Hunting ore in Valheim&#8217;s swampy biome was the worst, and stingy Dragonwilds nodes were second worst. <\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"card card--standard card--rows-2 card--align-inline\">\n<div class=\"card-image-widthsetter\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" style=\"width: 100%\" class=\"card__image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this-1.jpg\" alt=\"Guy with pickaxe looking at village\"><\/p>\n<\/div>\n<div class=\"card__content\">\n<h3 class=\"card__title\">Least terrible mining<\/h3>\n<div class=\"card__description-wrapper\">\n<div class=\"card__description\">\n<p><strong>\ud83e\udd47 Enshrouded <\/strong><br \/><em>\ud83e\udd48Dragonwilds\ud83e\udd49Valheim<\/em><\/p>\n<\/div>\n<div class=\"card__description\">\n<p>Mining sucks, and our debate on a winner here turned into &#8220;which is the least terrible&#8221; instead of an argument over the best. Hunting ore in Valheim&#8217;s swampy biome was the worst, and stingy Dragonwilds nodes were second worst. <\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"card card--standard card--rows-2 card--align-inline\">\n<div class=\"card-image-widthsetter\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" style=\"width: 100%\" class=\"card__image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this-2.jpg\" alt=\"Valheim Draugr fang bow\"><\/p>\n<\/div>\n<div class=\"card__content\">\n<h3 class=\"card__title\">Best in deforestation<\/h3>\n<div class=\"card__description-wrapper\">\n<div class=\"card__description\">\n<p><strong>\ud83e\udd47Valheim<\/strong><br \/><em>\ud83e\udd48Dragonwilds\ud83e\udd49Enshrouded<\/em><\/p>\n<\/div>\n<div class=\"card__description\">\n<p>In Valheim,<a href=\"https:\/\/www.pcgamer.com\/in-valheim-the-trees-punch-back\/\"> the trees hit back<\/a>. Nothing beats getting crushed to death by an entire forest\u2014the other two don&#8217;t even come close. <\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"card card--standard card--rows-3 card--align-inline\">\n<div class=\"card-image-widthsetter\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" style=\"width: 100%\" class=\"card__image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this-3.jpg\" alt=\"A premade house made of bricks and wood in Enshrouded\"><\/p>\n<\/div>\n<div class=\"card__content\">\n<h3 class=\"card__title\">The one for building sickos<\/h3>\n<div class=\"card__description-wrapper\">\n<div class=\"card__description\">\n<p><strong>\ud83e\udd47 Enshrouded <\/strong><br \/><em>\ud83e\udd48Valheim \ud83e\udd49Dragonwilds<\/em><\/p>\n<\/div>\n<div class=\"card__description\">\n<p>Enshrouded is the best set of Legos, hands down. It has blocks in all shapes and sizes, tons of furniture, terraforming, NPC villagers, and even tools for adding a sprinkle of decay to buildings. <\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"card card--standard card--rows-2 card--align-inline\">\n<div class=\"card-image-widthsetter\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" style=\"width: 100%\" class=\"card__image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this-4.jpg\" alt=\"RuneScape: Dragonwilds screenshot\"><\/p>\n<\/div>\n<div class=\"card__content\">\n<h3 class=\"card__title\">Excellence in hunting you for sport (raids)<\/h3>\n<div class=\"card__description-wrapper\">\n<div class=\"card__description\">\n<p><strong>\ud83e\udd47 Dragonwilds<\/strong><br \/><em>\ud83e\udd48Valheim<\/em><\/p>\n<\/div>\n<div class=\"card__description\">\n<p>Valheim raids are a close second (a great way to get resources delivered to your front door) but there&#8217;s something rad about a dragon boss showing up at your house and carpetbombing you with poison while you&#8217;re trying to get cozy.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"card card--standard card--rows-2 card--align-inline\">\n<div class=\"card-image-widthsetter\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" style=\"width: 100%\" class=\"card__image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this-5.jpg\" alt=\"A large troll in the snow\"><\/p>\n<\/div>\n<div class=\"card__content\">\n<h3 class=\"card__title\">Best &#39;There and back again&#39; (exploration)<\/h3>\n<div class=\"card__description-wrapper\">\n<div class=\"card__description\">\n<p><strong>\ud83e\udd47Valheim<\/strong><br \/><em>\ud83e\udd48Enshrouded\ud83e\udd49Dragonwilds<\/em><\/p>\n<\/div>\n<div class=\"card__description\">\n<p>The handcrafted worlds of Enshrouded and Dragonwilds are both awesome, but setting out on a voyage into the procedural world of Valheim is a mysterious thrill each and every time, which makes coming home again all the more satisfying.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"card card--standard card--rows-3 card--align-inline\">\n<div class=\"card-image-widthsetter\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" style=\"width: 100%\" class=\"card__image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this-6.jpg\" alt=\"Warrior in a fantasy world\"><\/p>\n<\/div>\n<div class=\"card__content\">\n<h3 class=\"card__title\">Most deserving of a Michelin Star<\/h3>\n<div class=\"card__description-wrapper\">\n<div class=\"card__description\">\n<p><strong>\ud83e\udd47Enshrouded<\/strong><br \/><em>\ud83e\udd48Dragonwilds\ud83e\udd49Valheim<\/em><\/p>\n<\/div>\n<div class=\"card__description\">\n<p>Enshrouded wins us over with its cooking mechanics\u2014holding your own meaty kebabs over an open flame is a nice touch\u2014but this was a close one. The multi-step process in Dragonwilds is fun to micromanage, while Valheim&#8217;s system feels the most rewarding.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-valheim-vs-enshrouded-vs-dragonwilds-our-picks\"><span>Valheim vs Enshrouded vs Dragonwilds: Our picks<\/span><\/h2>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-OR9znW\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/OR9znW.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"a49a3cb6-c8da-11f1-b80b-0907568fca8a\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this-7.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"a49a3cb6-c8da-11f1-b80b-0907568fca8a\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/valheim-vs-runescape-dragonwilds-vs-enshrouded\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Attention fellow base-building ghouls and survival masochists, I&#8217;ve got good news and bad news. Starting with the good: Some of the best survival crafting games are no longer in early access, and have hit their 1.0 milestones. The bad news? Three of them piled into the same one-month window. I&#8217;ve seen a million posts all asking the same advice: &#8220;Should I get Valheim, RuneScape Dragonwilds, or Enshrouded first?&#8221; And as someone who can&#8217;t stop sinking hundreds of hours into mining the same three types of rock, I&#8217;m qualified enough to help you decide. I&#8217;ve also recruited my colleague, Chris Livingston, who is always up to in-game riffraff resulting in funny animal encounters or injuries like some sort of bizarre, survival-crafting Jeff Corwin. Comparing Valheim, Dragonwilds,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1720420,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,9395],"class_list":["post-1720419","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-survival-crafting"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Valheim vs Enshrouded vs RuneScape: Dragonwilds: Let&#039;s settle this | Arcader News<\/title>\n<meta name=\"description\" content=\"Attention fellow base-building ghouls and survival masochists, I&#039;ve got good news and bad news. Starting with the good: Some of the best survival crafting\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/valheim-vs-enshrouded-vs-runescape-dragonwilds-lets-settle-this\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Valheim vs Enshrouded vs RuneScape: Dragonwilds: Let&#039;s settle this | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Attention fellow base-building ghouls and survival masochists, I&#039;ve got good news and bad news. 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