{"id":1719569,"date":"2026-10-14T21:44:35","date_gmt":"2026-10-14T21:44:35","guid":{"rendered":"http:\/\/ZCn59JMYDHFJHDVCNcAbUn"},"modified":"2026-10-14T21:44:35","modified_gmt":"2026-10-14T21:44:35","slug":"legendary-composer-frank-klepacki-says-the-rts-genre-isnt-dead-but-he-would-like-to-see-devs-get-a-little-more-creative-with-it","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/legendary-composer-frank-klepacki-says-the-rts-genre-isnt-dead-but-he-would-like-to-see-devs-get-a-little-more-creative-with-it\/","title":{"rendered":"Legendary composer Frank Klepacki says the RTS genre isn&#8217;t dead, but he would like to see devs get a little more creative with it"},"content":{"rendered":"<article>\n<p>Frank Klepacki has composed <a href=\"https:\/\/www.mobygames.com\/person\/1950\/frank-klepacki\/credits\/\" target=\"_blank\">a lot of great game music<\/a> over the years\u2014in fact, he&#8217;s responsible for the soundtrack in Eye of the Beholder 2, one of the <a href=\"https:\/\/www.pcgamer.com\/why-you-should-play-eye-of-the-beholder-2-from-gogs-dd-collection\/\" target=\"_blank\">best dungeon crawlers of all time<\/a>. At heart, though, Klepacki is a real-time strategy guy\u2014and he takes real issue with claims that the genre is dead.<\/p>\n<p>There&#8217;s no question that RTS is diminished, at least compared to its glory days. Back in the 1990s, games like Command &#038; Conquer, Warcraft, and Dune 2 (<em>especially<\/em> Dune 2, I&#8217;d say) dominated the scene. But all that remains of any of them these days is the seemingly unkillable World of Warcraft\u2014and how many players even know that Blizzard&#8217;s one true behemoth is an RTS spinoff?<\/p>\n<p>Speaking in the latest issue of Edge, however, Klepacki said he thinks the genre still has lots of life in it. &#8220;There was all of this doom-and-gloom talk about ten years ago, saying, &#8216;Oh, we think RTS is dead now\u2014why are you still trying to work on games that are in a genre that\u2019s going away?\u2019&#8221; Klepacki said. &#8220;Obviously, if there are games coming out, [the genre is] not going away. It\u2019s just that other types of games have taken the forefront of attention. Everything runs in cycles, you know? That\u2019s how it always is.&#8221;<\/p>\n<p>That&#8217;s true: RPGs have ebbed and flowed over the decades, and flight sims were <em>huge<\/em> until they weren&#8217;t, and then they were again. But Klepacki also pointed the finger at a hollowing-out of the industry and growing aversion to risk, particularly among big-budget developers: &#8220;I would love to see more unique ideas that are allowed to be triple-A titles. A lot of indie titles are taking those creative chances, but a lot of the middle ground has gone.&#8221;<\/p>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube-nocookie.com\/embed\/e3YzmjmAGoI\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Real-time strategy DNA has persisted in the MOBA genre, but traditional RTS games are enjoying a bit of a boom too. More than 20 years after Frozen Throne, Blizzard dropped a <a href=\"https:\/\/www.pcgamer.com\/games\/rts\/blizzard-just-dropped-a-new-warcraft-3-campaign-the-first-in-23-years\/\" target=\"_blank\">new campaign for Warcraft 3<\/a> in September, a <a href=\"https:\/\/www.pcgamer.com\/games\/rts\/that-game-of-thrones-rts-is-still-coming-still-very-hbo-but-no-longer-due-out-this-year\/\" target=\"_blank\">Game of Thrones RTS<\/a> is in the pipe, and <a href=\"https:\/\/www.pcgamer.com\/games\/rts\/company-of-heroes-is-back-and-so-is-my-urge-to-ruin-friendships\/\" target=\"_blank\">Company of Heroes<\/a> and <a href=\"https:\/\/www.pcgamer.com\/games\/rts\/more-than-10-years-after-ubisoft-took-it-down-one-of-our-favorite-games-of-2010-is-back-on-steam\/\" target=\"_blank\">Ruse<\/a> are back; <a href=\"https:\/\/www.pcgamer.com\/age-of-empires-4\/\" target=\"_blank\">Age of Empires<\/a> and <a href=\"https:\/\/www.pcgamer.com\/age-of-mythology-retold\/\" target=\"_blank\">Age of Mythology<\/a> are still rumbling along, <a href=\"https:\/\/www.pcgamer.com\/tempest-rising\/\" target=\"_blank\">Tempest Rising<\/a> delivers a very C&#038;C-like experience, and while the <a href=\"http:\/\/www.pcgamer.com\/games\/fps\/starcraft-is-a-narrative-driven-shooter-with-a-definitive-ending-and-not-a-seasonal-game\/\" target=\"_blank\">new StarCraft<\/a> game revealed at BlizzCon is a shooter, Blizzard is still <a href=\"http:\/\/www.pcgamer.com\/games\/fps\/starcraft-is-a-narrative-driven-shooter-with-a-definitive-ending-and-not-a-seasonal-game\/\" target=\"_blank\">dicking around with StarCraft 2<\/a>, too. <\/p>\n<p>The days of building them around <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/tim-curry-red-alert-3-star-and-camp-icon-of-stage-and-screen-dies-aged-80\/\" target=\"_blank\">ensemble Hollywood casts<\/a> may be over (at least for now), but the RTS itself? Be happy, Frank: it&#8217;s definitely alive and kicking.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-ON92mW\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/ON92mW.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"22fdb944-c817-11f1-8000-21ab299d7f39\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/legendary-composer-frank-klepacki-says-the-rts-genre-isnt-dead-but-he-would-like-to-see-devs-get-a-little-more-creative-with-it.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"22fdb944-c817-11f1-8000-21ab299d7f39\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rts\/legendary-composer-frank-klepacki-says-the-rts-genre-isnt-dead-but-he-would-like-to-see-devs-get-a-little-more-creative-with-it\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Frank Klepacki has composed a lot of great game music over the years\u2014in fact, he&#8217;s responsible for the soundtrack in Eye of the Beholder 2, one of the best dungeon crawlers of all time. At heart, though, Klepacki is a real-time strategy guy\u2014and he takes real issue with claims that the genre is dead. There&#8217;s no question that RTS is diminished, at least compared to its glory days. Back in the 1990s, games like Command &#038; Conquer, Warcraft, and Dune 2 (especially Dune 2, I&#8217;d say) dominated the scene. But all that remains of any of them these days is the seemingly unkillable World of Warcraft\u2014and how many players even know that Blizzard&#8217;s one true behemoth is an RTS spinoff? Speaking in the latest issue&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/legendary-composer-frank-klepacki-says-the-rts-genre-isnt-dead-but-he-would-like-to-see-devs-get-a-little-more-creative-with-it\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1719570,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,3729],"class_list":["post-1719569","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rts"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Legendary composer Frank Klepacki says the RTS genre isn&#039;t dead, but he would like to see devs get a little more creative with it | Arcader News<\/title>\n<meta name=\"description\" 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