{"id":1719519,"date":"2026-10-14T23:56:13","date_gmt":"2026-10-14T23:56:13","guid":{"rendered":"http:\/\/2JxZvj9uz7hMmTrdDS3cBW"},"modified":"2026-10-14T23:56:13","modified_gmt":"2026-10-14T23:56:13","slug":"my-idea-of-a-netflix-for-games-doesnt-work-garrys-mod-successor-is-getting-sweeping-changes","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/my-idea-of-a-netflix-for-games-doesnt-work-garrys-mod-successor-is-getting-sweeping-changes\/","title":{"rendered":"&#8216;My idea of a Netflix for games doesn\u2019t work&#8217;: Garry&#8217;s Mod successor is getting &#8216;sweeping changes&#8217;"},"content":{"rendered":"<article>\n<p>More radical changes beyond just <a href=\"https:\/\/www.pcgamer.com\/software\/garry-newman-adds-necks-to-his-neckless-characters-because-the-lack-of-necks-comes-up-consistently-in-our-many-many-many-negative-reviews\/\">giving the characters necks<\/a> are coming to Garry&#8217;s Mod successor <a href=\"https:\/\/www.pcgamer.com\/s-box\/\">s&#038;box<\/a>. Facepunch Studios&#8217; game creation platform&#8217;s launch in April was met with a swarm of negative reviews, complaints of AI slop filling its user-generated game collection, and swiftly plummeting user numbers.<\/p>\n<p>Now creator Garry Newman is reversing course on some of his decisions, such as pivoting to a &#8216;greenlight type system&#8217; for user-generated games and announcing that the platform is going free to play much earlier than expected.<\/p>\n<p>&#8220;Our focus has been on the engine and the development experience. That\u2019s what we love, that\u2019s what turns us on\u2014but we\u2019re not selling an engine, we\u2019re selling a game,&#8221; <a href=\"https:\/\/sbox.game\/news\/rethinking\">Newman wrote<\/a> this week. &#8220;So we need to do much much better on the game, we need to shift our focus to what players are experiencing, not developers.&#8221;<\/p>\n<p>That focus, Newman said, will be on improving the sandbox mode for players by adding more NPCs, vehicles, and customization. &#8220;I\u2019ve let everyone down that was expecting that. I accept that, and I\u2019m sorry\u2014we are going to do better,&#8221; he said.<\/p>\n<p>Another issue Newman addressed is making it easier for players to find quality games amidst the, and I quote, &#8220;ton of shit games&#8221; Facepunch has allowed creators to upload to s&#038;box. <\/p>\n<p>&#8220;The player is overwhelmed by choice,&#8221; he said. &#8220;They choose a game, it takes a while to download, and it\u2019s immediately shit. How many times will they try games until they find one they like?<\/p>\n<p>&#8220;My idea of a Netflix for games doesn\u2019t work. It\u2019s not feasible. It\u2019s not how people discover games. You can\u2019t land people on a menu of 60 games and say, &#8216;have fun&#8217;.&#8221;<\/p>\n<p>Game makers who want to participate in the <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/we-dont-have-to-fire-1000-people-to-keep-it-working-facepunch-studios-says-paying-s-and-box-game-developers-is-sustainable-with-usd500-000-paid-out-to-date\/\">Play Fund pool<\/a> will now have to apply to the program, instead of the money automatically going to the games with the most maps and players. &#8220;Our new policy isn&#8217;t set in stone, but generally we want to discourage clickers, idler, slop and UI based games,&#8221; Newman said. &#8220;We want to set the bar a bit higher than it has been set previously. We&#8217;ve removed a bunch of games and maps from the system that we feel don&#8217;t reach this new bar.&#8221;<\/p>\n<p>s&#038;box is also going free-to-play before the end of 2026: &#8220;Everyone who has paid for the game will automatically get a bunch of exclusive steam inventory items (extra if you bought it at $20 vs $10) that I hope will justify the purchase price,&#8221; Newman said.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"WPEN28ofngL6izMFRFp6GV\" name=\"0825e864d837\" alt=\"Friendship ended meme showing two humans being friends and terry the sausage crossed out\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/my-idea-of-a-netflix-for-games-doesnt-work-garrys-mod-successor-is-getting-sweeping-changes.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/my-idea-of-a-netflix-for-games-doesnt-work-garrys-mod-successor-is-getting-sweeping-changes.png' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Facepunch Studios)<\/span><\/figcaption><\/figure>\n<p>And finally, the sausage character model known as &#8220;The Citizen&#8221; or &#8220;Terry&#8221; (seen at the top of this page) has been retired in favor of generic human characters. &#8220;The model still exists in the game and so games that use it will keep using it, but it&#8217;s no longer visible in the menu or the avatar editor.&#8221;<\/p>\n<p>Will those changes be enough to save s&#038;box? Hard to say, but more curation by humans to keep out slop and less simply hoping that &#8220;<a href=\"https:\/\/www.pcgamer.com\/games\/eventually-the-slop-will-just-fall-to-the-bottom-garrys-mod-sequel-launches-to-mixed-reviews-but-garry-himself-isnt-worried-about-ai-games-on-the-main-page\/\">slop will just fall to the bottom<\/a>,&#8221; as Newman told me back in April, certainly seems like a wise adjustment. s&#038;box definitely needs <em>something<\/em>: When Morgan played it back at launch, it felt like it contained <a href=\"https:\/\/www.pcgamer.com\/games\/fps\/the-garrys-mod-successor-is-tragically-more-roblox-than-anything-else\/\">very little of the spirit of the original G-Mod<\/a>. Hopefully, these changes will help.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/software\/platforms\/my-idea-of-a-netflix-for-games-doesnt-work-garrys-mod-successor-is-getting-sweeping-changes\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>More radical changes beyond just giving the characters necks are coming to Garry&#8217;s Mod successor s&#038;box. Facepunch Studios&#8217; game creation platform&#8217;s launch in April was met with a swarm of negative reviews, complaints of AI slop filling its user-generated game collection, and swiftly plummeting user numbers. Now creator Garry Newman is reversing course on some of his decisions, such as pivoting to a &#8216;greenlight type system&#8217; for user-generated games and announcing that the platform is going free to play much earlier than expected. &#8220;Our focus has been on the engine and the development experience. That\u2019s what we love, that\u2019s what turns us on\u2014but we\u2019re not selling an engine, we\u2019re selling a game,&#8221; Newman wrote this week. &#8220;So we need to do much much better on&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/my-idea-of-a-netflix-for-games-doesnt-work-garrys-mod-successor-is-getting-sweeping-changes\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1719520,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[10488,1622],"class_list":["post-1719519","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-platforms","tag-software"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;My idea of a Netflix for games doesn\u2019t work&#039;: Garry&#039;s Mod successor is getting &#039;sweeping changes&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"More radical changes beyond just giving the characters necks are coming to Garry&#039;s Mod successor s&amp;box. 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