{"id":1716915,"date":"2026-10-12T01:12:23","date_gmt":"2026-10-12T01:12:23","guid":{"rendered":"http:\/\/CK7K3jVWzQtNzho2SyEGHV"},"modified":"2026-10-12T01:12:23","modified_gmt":"2026-10-12T01:12:23","slug":"seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/","title":{"rendered":"Seamless Landing mod looks set to bring Starfield another step closer to No Man&#8217;s Sky"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"high\" data-lazy-src=\"https:\/\/www.youtube-nocookie.com\/embed\/L-E7tspL6-c\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>There are mods for <a href=\"https:\/\/www.nexusmods.com\/starfield\/mods\/9666\">Seamless Grav Jumps<\/a> and for <a href=\"https:\/\/www.nexusmods.com\/starfield\/mods\/17719\">Seamless Planet Takeoffs<\/a>. But when you arrive at a planet in Starfield you still have to choose a landing spot, and then watch a loading screen and an animation. It&#8217;s another thing that contributes to the feeling your spaceship is more like a house that can teleport.<\/p>\n<p>When you&#8217;re in space, Starfield&#8217;s planets are basically just textures you can fly right through if you put in the hours to try it, as <a href=\"https:\/\/www.pcgamer.com\/streamer-sets-sail-for-the-surface-of-pluto-in-starfieldand-spends-7-hours-to-reach-a-cursed-orb-she-can-just-fly-through\/\">Alanah Pearce discovered<\/a> back when the RPG&#8217;s boundaries were still being explored. It seemed like one gap modders would never be able to paper over, but Frederik Wessberg has apparently managed it.<\/p>\n<p>The video of his work-in-progress mod shows a planetary approach, complete with heating effects on the ship during atmospheric entry, a moment of white as he hits a layer of clouds, and then the ship just lands. It seems like the clouds are there to mask a moment of loading, but Wessberg says &#8220;the cloud cover is in fact not a fancy loading screen.&#8221;<\/p>\n<p>He goes on to explain, &#8220;The clouds are not covering loading \u2013 they&#8217;re helping make the seam as minimal as possible right at the point when we do the final cell switch, in terms of lighting and exposure, and terrain color. For airless moons and planets, I just do the switch with no veil, which is fine in that context as the lighting and exposure won&#8217;t change as much between the two cells (although there I do some extra exposure matching). The underlying loading mechanism is entirely done in the background, while the game is still interactive. We just wait until the assets are finished loading in, and then we do the swap.&#8221;<\/p>\n<p>To make that work, the floating textures had to be replaced with actual models of the planets and moons. &#8220;I had to completely reimplement Starfield&#8217;s planet rendering in space in 3D,&#8221; Wessberg says, &#8220;in a way that looks detailed and sharp at every altitude.<\/p>\n<p>&#8220;Thankfully, Starfield is actually amazingly physically accurate, and in many ways a true space simulator \u2013 it just doesn&#8217;t ever reveal this to the player, but I could leverage it in my design here. So, the planet rendering is based upon Starfield&#8217;s biome data and exact surface maps, including climate data, atmospheric composition data, and takes into account things like orbital phase, distance to the sun, distance to the moon(s) orbiting the planet and how they contribute moonlight, and so on. The philosophy is: Starfield&#8217;s data is the &#8216;truth&#8217;, but we then modulate it by real physics.&#8221;<\/p>\n<p>The finished version of the mod, which will be freely available on Nexus Mods, will let players fly manually in low orbit, or turn on the autopilot and walk around the ship as you descend from orbit, and land anywhere you like\u2014even on water. There&#8217;s a <a href=\"https:\/\/www.patreon.com\/FrederikWessberg\/posts\/coming-soon-as-171962365\">post on Wessberg&#8217;s Patreon<\/a> with the details.<\/p>\n<div class=\"product\"><a data-dimension112=\"9940050c-c5d9-11f1-ac7e-43b553e2f88a\" data-action=\"Deal Block\" data-label=\"Starfield guide\" data-dimension48=\"Starfield guide\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:400px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"PABtndRdN93PvvPPoxmgu\" name=\"starfsquare.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"400\" height=\"400\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/starfield-guide\" target=\"_blank\" data-dimension112=\"9940050c-c5d9-11f1-ac7e-43b553e2f88a\" data-action=\"Deal Block\" data-label=\"Starfield guide\" data-dimension48=\"Starfield guide\" data-dimension25=\"\"><strong>Starfield guide<\/strong><\/a>: Our hub of advice<br \/><a href=\"https:\/\/www.pcgamer.com\/starfield-trait-list\/\" target=\"_blank\"><strong>Starfield traits<\/strong><\/a>: The full list, with our top picks<br \/><a href=\"https:\/\/www.pcgamer.com\/starfield-companions-list\/\" target=\"_blank\"><strong>Starfield companions<\/strong><\/a>: All your recruitable crew<br \/><a href=\"https:\/\/www.pcgamer.com\/starfield-romance-options\/\" target=\"_blank\"><strong>Starfield romance options<\/strong><\/a>: Space dating<br \/><a href=\"https:\/\/www.pcgamer.com\/starfield-console-commands-cheats\" target=\"_blank\"><strong>Starfield console commands<\/strong><\/a>: Every cheat you need<br \/><a href=\"https:\/\/www.pcgamer.com\/best-starfield-mods\/\" target=\"_blank\"><strong>Starfield mods<\/strong><\/a>: Space is your sandbox<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There are mods for Seamless Grav Jumps and for Seamless Planet Takeoffs. But when you arrive at a planet in Starfield you still have to choose a landing spot, and then watch a loading screen and an animation. It&#8217;s another thing that contributes to the feeling your spaceship is more like a house that can teleport. When you&#8217;re in space, Starfield&#8217;s planets are basically just textures you can fly right through if you put in the hours to try it, as Alanah Pearce discovered back when the RPG&#8217;s boundaries were still being explored. It seemed like one gap modders would never be able to paper over, but Frederik Wessberg has apparently managed it. The video of his work-in-progress mod shows a planetary approach, complete with&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1716916,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1716915","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Seamless Landing mod looks set to bring Starfield another step closer to No Man&#039;s Sky | Arcader News<\/title>\n<meta name=\"description\" content=\"There are mods for Seamless Grav Jumps and for Seamless Planet Takeoffs. But when you arrive at a planet in Starfield you still have to choose a landing\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Seamless Landing mod looks set to bring Starfield another step closer to No Man&#039;s Sky | Arcader News\" \/>\n<meta property=\"og:description\" content=\"There are mods for Seamless Grav Jumps and for Seamless Planet Takeoffs. But when you arrive at a planet in Starfield you still have to choose a landing\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-10-12T01:12:23+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Seamless Landing mod looks set to bring Starfield another step closer to No Man&#8217;s Sky\",\"datePublished\":\"2026-10-12T01:12:23+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/\"},\"wordCount\":552,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg\",\"keywords\":[\"games\",\"RPG\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/\",\"name\":\"Seamless Landing mod looks set to bring Starfield another step closer to No Man's Sky | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg\",\"datePublished\":\"2026-10-12T01:12:23+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"There are mods for Seamless Grav Jumps and for Seamless Planet Takeoffs. But when you arrive at a planet in Starfield you still have to choose a landing\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg\",\"width\":400,\"height\":400,\"caption\":\"Seamless Landing mod looks set to bring Starfield another step closer to No Man\u2019s Sky\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Seamless Landing mod looks set to bring Starfield another step closer to No Man&#8217;s Sky\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Seamless Landing mod looks set to bring Starfield another step closer to No Man's Sky | Arcader News","description":"There are mods for Seamless Grav Jumps and for Seamless Planet Takeoffs. But when you arrive at a planet in Starfield you still have to choose a landing","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/","og_locale":"en_US","og_type":"article","og_title":"Seamless Landing mod looks set to bring Starfield another step closer to No Man's Sky | Arcader News","og_description":"There are mods for Seamless Grav Jumps and for Seamless Planet Takeoffs. But when you arrive at a planet in Starfield you still have to choose a landing","og_url":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/","og_site_name":"Arcade News","article_published_time":"2026-10-12T01:12:23+00:00","og_image":[{"url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg","type":"","width":"","height":""}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Seamless Landing mod looks set to bring Starfield another step closer to No Man&#8217;s Sky","datePublished":"2026-10-12T01:12:23+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/"},"wordCount":552,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg","keywords":["games","RPG"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/","url":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/","name":"Seamless Landing mod looks set to bring Starfield another step closer to No Man's Sky | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg","datePublished":"2026-10-12T01:12:23+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"There are mods for Seamless Grav Jumps and for Seamless Planet Takeoffs. But when you arrive at a planet in Starfield you still have to choose a landing","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky.jpg","width":400,"height":400,"caption":"Seamless Landing mod looks set to bring Starfield another step closer to No Man\u2019s Sky"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/seamless-landing-mod-looks-set-to-bring-starfield-another-step-closer-to-no-mans-sky\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Seamless Landing mod looks set to bring Starfield another step closer to No Man&#8217;s Sky"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1716915","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1716915"}],"version-history":[{"count":0,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1716915\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1716916"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1716915"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1716915"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1716915"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}