{"id":1713646,"date":"2026-10-08T21:12:33","date_gmt":"2026-10-08T21:12:33","guid":{"rendered":"http:\/\/sm2s4JMkqxNpdVoHQK3vhL"},"modified":"2026-10-08T21:12:33","modified_gmt":"2026-10-08T21:12:33","slug":"vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it\/","title":{"rendered":"Vampire games on Steam are a recession indicator and I have the charts to prove it"},"content":{"rendered":"<article>\n<p>Despite what the GDP tells me, the economy in the real world doesn&#8217;t feel like it&#8217;s doing too hot for the average joe. But during the recent years&#8217; descent into compounding supply crises and mass layoffs affecting thousands of workers at once, I&#8217;ve noticed another trend: Sure does seem like there are a lot of vampire games in the mix lately.<\/p>\n<p>I started to sense an uptick after Arkane&#8217;s ill-fated Redfall in 2023. There was Vampire Survivors and V Rising\u2014and Nighthawks, Moonlight Peaks, Blood of Dawnwalker, and more. Given current circumstances, you might think I&#8217;m just primed to notice nightmarish aristocrats bleeding us alive to sustain themselves. But after too many hours of spreadsheet data entry, I&#8217;m convinced devs really <em>have <\/em>been dabbling more heavily in Draculas as the economy feels increasingly dire.<\/p>\n<p>Vampire games on Steam are a recession indicator. And I have the charts to prove it.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.21%;\"><img loading=\"lazy\" decoding=\"async\" id=\"FFY9R7fKJAew58Lp52P7y6\" name=\"dawnwalker-01\" alt=\"The Blood of Dawnwalker running on an RTX 5080 at 4K\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2560\" height=\"1439\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Rebel Wolves)<\/span><\/figcaption><\/figure>\n<h2 id=\"datawalker\">Datawalker<\/h2>\n<p>At first glance, assessing whether Steam&#8217;s vampire offerings can serve as a bellwether for economic sentiment could seem like a simple task. Steam has a Vampires tag, after all. The release dates are right there. Easy, right?<\/p>\n<p>Wrong.<\/p>\n<p>The Vampires tag is\u2014perhaps fittingly\u2014a horror. Devs and users freely slapping the label on anything with even one Dracula would be bad enough, but the advent of Vampire Survivors created a categorization disaster. Before Steam added a discrete bullet heaven genre, its countless imitators were content to use the Vampires tag as a makeshift discoverability solution. It&#8217;s a mess in there.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2218px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.09%;\"><img loading=\"lazy\" decoding=\"async\" id=\"CAvotnnQeZHhc2Pcwt5enA\" name=\"Screen Shot 2023-09-27 at 10.23.28 am.jpg\" alt=\"Vampire Survivors Chilling Update\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2218\" height=\"1244\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-1.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Poncle)<\/span><\/figcaption><\/figure>\n<p>Not only that, but I wanted a more complete picture of Steam vampire activity than release dates alone can provide. When games on Steam might have taken anywhere from seven months to seven years to develop, it would&#8217;ve been fruitful to know when games were first <em>listed<\/em> to gauge the level of collective vampire interest among Steam devs.<\/p>\n<p>Steam itself doesn&#8217;t provide that info. SteamDB, however, tracks whenever a game first appeared during its scraping of Valve&#8217;s store data. That&#8217;s a good substitute for listing time\u2014but unlike Steam proper, SteamDB doesn&#8217;t have a public API for pulling that information.<\/p>\n<p>End result: I individually sorted through the 1,213 Steam games with the Vampires tag at time of writing, manually collecting their release dates and first appearance in the SteamDB archive after determining whether they were, in fact, vampire-ass vampire games.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1280px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"xB4qgQqpxLcq6tjTbNwWrT\" name=\"vtmb2(1).jpg\" alt=\"Vampire: The Masquerade Bloodlines 2\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1280\" height=\"720\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-2.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hardsuit Labs, Paradox Interactice)<\/span><\/figcaption><\/figure>\n<p>My process for parsing that last bit was pretty straightforward. A vampire game is a game whose developer sat down with an obvious interest in making a game about vampire stuff: <\/p>\n<ul>\n<li>Game where you are a vampire, are concerned with vampires, or are generally surrounded by notions of vampirism? <strong>Vampire game<\/strong>.<\/li>\n<li>Game where there just happens to be, you know, a couple vampires somewhere? <strong>Not a vampire game<\/strong>.<\/li>\n<\/ul>\n<p>I&#8217;ll admit there&#8217;s an amount of subjectivity involved in my methodology, and it likely wasn&#8217;t flawless\u2014I only just realized that Resident Evil Village didn&#8217;t appear in the Vampires pool, despite its big vampire lady being responsible for ongoing sexual awakenings for at least a third of the internet. But, if anything, my figures provide a <em>conservative <\/em>estimate: I excluded games that just didn&#8217;t have that vampire stink on them despite literally starring Dracula as the protagonist.<\/p>\n<p>Tragically, this means <a href=\"https:\/\/store.steampowered.com\/app\/757600\/Hotel_Transylvania_3_Monsters_Overboard\/\" target=\"_blank\">Hotel Transylvania 3: Monsters Overboard<\/a> didn&#8217;t make the cut. Apologies to Adam Sandler.<\/p>\n<h2 id=\"unholy-ascension\">Unholy ascension<\/h2>\n<p>The results of my very professional data collection are clear: For years, the number of vampire games released on Steam has been increasing. In 2016, only four vampire games launched on the platform. A decade later, 65 vampire games have been released on Steam so far in 2026\u2014and more have scheduled launch dates before the year&#8217;s end.<\/p>\n<p>There&#8217;s been a sharp increase in the last six years. In 2020, the highest number of vampire games that launched in a single quarter was six; in 2026, it was 24. Developers are listing more vampire projects on Steam, too. Nine first appeared in SteamDB&#8217;s archive in 2016; last year, 99 entered the database.<\/p>\n<figure role=\"gallery\">\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-3.jpg\" alt=\"A chart showing the number of yearly vampire game releases on Steam.\" \/><figcaption><small role=\"credit\">Future, data from SteamDB<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-4.jpg\" alt=\"A chart showing the number of yearly initial vampire game appearances in the SteamDB database.\" \/><figcaption><small role=\"credit\">Future, data from SteamDB<\/small><\/figcaption><\/figure>\n<\/figure>\n<p>It should be noted, of course, that the number of Steam releases in general has massively increased over the same period, from 9,634 game launches in 2020 to 21,263 in 2025. But it&#8217;s not just the <em>number <\/em>of vampire games that&#8217;s increased; it&#8217;s the <em>percentage.<\/em><\/p>\n<p>The figure swings dramatically, but particularly over the last six years the percentage of vampire game launches has been trending steadily upwards, barring one particularly severe drop in mid-2025. The rate is still low\u2014less than 1 in 100 games on Steam is a proper vampire game\u2014but in some recent quarters, the percentage of vampire games was more than double what it was at the start of the decade.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1200px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:61.83%;\"><img loading=\"lazy\" decoding=\"async\" id=\"pdgCJKRNaQ5nNJ7nXg6JmF\" name=\"vampire_percentages (1)\" alt=\"A line chart showing the percentages of yearly Steam vampire game launches.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-5.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1200\" height=\"742\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future, data from SteamDB)<\/span><\/figcaption><\/figure>\n<p>I&#8217;d have liked to calculate similar percentages for how many vampire game listings have been popping up over the same period\u2014but that would require manually recording the first SteamDB appearance dates for over 100,000 games. My bosses are already annoyed at the amount of time I&#8217;ve spent in spreadsheets this week.<\/p>\n<p>Instead, I&#8217;ve calculated what I call the <strong>Vampire Menace Rating\u2122<\/strong>, which divides the number of quarterly vampire game appearances on SteamDB by the quarterly total of game launches on Steam to provide a more relative image of how vampires are occupying the total mindshare. While the resulting chart&#8217;s trend line has a slight climb, I wasn&#8217;t sure what to make of it at first glance\u2026 <em>until I compared it to Dracula&#8217;s Castle from Castlevania<\/em>. The implications, I think you&#8217;ll agree, are chilling:<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1200px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:61.83%;\"><img loading=\"lazy\" decoding=\"async\" id=\"rky8Q4ySEKKsVZxi34cLeU\" name=\"vmr\" alt=\"A chart showing a bespoke Vampire Menace Rating, with images of Dracula's Castle overlaid.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-6.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1200\" height=\"742\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-6.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future, SteamDB, Konami)<\/span><\/figcaption><\/figure>\n<p>Okay, fine. The VMR\u2122 might need some work. The increasing number and percentage of vampire games, however, is very real.<\/p>\n<h2 id=\"blood-forensics\">Blood forensics<\/h2>\n<p>Alright, so the number and percentage of vampire games on Steam has been trending upwards over the last six years. But can we really call that a recession indicator when we&#8217;re still regularly hearing that the US stock market is breaking records and GDP is still embiggening? Sure, I might have a worsening sense of existential dread, but isn&#8217;t everything good if the number is still going up?<\/p>\n<p>If you happen to be\u2014for example\u2014one of those benefitting from the circular investments of infinite money into the emerging AI apparatus, you&#8217;re probably delighted by the macroeconomic trends. But over those same six years, an accompanying set of signals indicate that, just as Nosferatus have skulked onto Steam, the average person in the US hasn&#8217;t been thriving.<\/p>\n<p><a href=\"https:\/\/fred.stlouisfed.org\/series\/MEHOINUSA672N#\" target=\"_blank\">US Census Bureau data shows<\/a> median household income rose between 2020 and 2025, even when adjusted for inflation\u2014but only by about 4.6%. Costs, however, have risen faster. From the start of 2020 to now, the Consumer Price Index for all urban consumers\u2014representing the costs of goods and services for roughly 88% of the US population\u2014has increased by 27-29%, depending on whether you include the more volatile prices of food and energy.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1200px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:61.83%;\"><img loading=\"lazy\" decoding=\"async\" id=\"gV6uGn2FCqoPncuVBAfqzh\" name=\"CPI\" alt=\"Line chart showing rising consumer price index since 2020.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-7.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1200\" height=\"742\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-7.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future; data from US Census Bureau, retrieved from FRED)<\/span><\/figcaption><\/figure>\n<p>Likewise, the <a href=\"https:\/\/fred.stlouisfed.org\/series\/PCUAWHLTRAWHLTR\" target=\"_blank\">Producer Price Index<\/a> for wholesale trade industries has climbed over the same timespan, meaning retailers are paying more for the goods they stock their shelves with\u2014a cost increase that&#8217;s passed onto the consumer.<\/p>\n<p>Unsurprisingly, there are indicators that the average American is struggling with those increased costs. After an initial dip at the start of the decade, the delinquency rate on credit card loans across all US banks has been trending upwards, signalling that American borrowers have been less capable of keeping up with payments.<\/p>\n<p>At the same time, the US personal savings rate\u2014essentially, the amount of income remaining after taxes and expenses\u2014has been trending downwards over the last six years, meaning Americans have less money left over to save towards future prospects.<\/p>\n<figure role=\"gallery\">\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-8.jpg\" alt=\"Line chart showing upward-trending delinquency rates on credit card loans.\" \/><figcaption><small role=\"credit\">Future; data from Board of Governors of the Federal Reserve System<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it-9.jpg\" alt=\"Line chart showing declining personal saving rates.\" \/><figcaption><small role=\"credit\">Future; data from US Bureau of Economic Analysis, retrieved from FRED<\/small><\/figcaption><\/figure>\n<\/figure>\n<p>In short, things are costing more than our wages can keep up with, we&#8217;re increasingly incapable of meeting regular financial obligations, and we&#8217;ve got increasingly less money to stash away as a safety net. Is it any wonder, then, that we see vampire games on the rise when so many of us are anxious about being bled dry?<\/p>\n<p>At least we now have an exciting new metric for economic soothsaying. Now, I guess we just\u2026 wait to see what happens vis-\u00e0-vis the vampires. Happy Halloween?<\/p>\n<p>To any actual economists out there: You&#8217;re welcome. And I&#8217;m sorry.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Despite what the GDP tells me, the economy in the real world doesn&#8217;t feel like it&#8217;s doing too hot for the average joe. But during the recent years&#8217; descent into compounding supply crises and mass layoffs affecting thousands of workers at once, I&#8217;ve noticed another trend: Sure does seem like there are a lot of vampire games in the mix lately. I started to sense an uptick after Arkane&#8217;s ill-fated Redfall in 2023. There was Vampire Survivors and V Rising\u2014and Nighthawks, Moonlight Peaks, Blood of Dawnwalker, and more. Given current circumstances, you might think I&#8217;m just primed to notice nightmarish aristocrats bleeding us alive to sustain themselves. But after too many hours of spreadsheet data entry, I&#8217;m convinced devs really have been dabbling more heavily&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/vampire-games-on-steam-are-a-recession-indicator-and-i-have-the-charts-to-prove-it\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1713647,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748],"class_list":["post-1713646","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Vampire games on Steam are a recession indicator and I have the charts to prove it | Arcader News<\/title>\n<meta name=\"description\" content=\"Despite what the GDP tells me, the economy in the real world doesn&#039;t feel like it&#039;s doing too hot for the average joe. 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