{"id":1707011,"date":"2026-10-01T20:10:31","date_gmt":"2026-10-01T20:10:31","guid":{"rendered":"http:\/\/b2uPAcdXZzsDkfZfGhiMbE"},"modified":"2026-10-01T20:10:31","modified_gmt":"2026-10-01T20:10:31","slug":"we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/","title":{"rendered":"&#8216;We needed a potentially infinite resource of party members so that we could then kill them:&#8217; Entropy dev James Wragg explains how you fit permadeath in a party RPG"},"content":{"rendered":"<article>\n<p><a href=\"https:\/\/store.steampowered.com\/app\/3940340\/Entropy\/\" target=\"_blank\">Entropy<\/a> is a very cool, very funky RPG you can play in early access right now. It&#8217;s a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but it&#8217;s also got some PC flair\u2014lead developer James Wragg cites <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/if-youre-designing-an-rpg-you-have-to-go-back-to-the-source-the-post-apocalyptic-rpg-entropy-takes-notes-from-fallout-and-a-long-abandoned-warhammer-spinoff\/\" target=\"_blank\">Fallout 1 and Games Workshop&#8217;s tabletop Mordheim<\/a> as major inspirations as well. I asked Wragg about the game&#8217;s mercenary hiring and ambitious permadeath system in a conversation this past summer.<\/p>\n<p>In addition to the injury system, Wragg was clear that you can get through Entropy with zero casualties via skilled play. But even then, the possibility of permadeath is still there, adding an edge to the proceedings.<\/p>\n<p>I felt that acutely in this year&#8217;s Star Wars Zero Company, which has a similar mix of authored snowflake squadmates and procgen mercenaries. I managed to get through that game without losing anyone, but the fact that they <em>could<\/em> have died <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/star-wars-zero-companys-permadeath-makes-it-a-better-rpg-than-most-rpgs-even-though-its-not-really-an-rpg\/\" target=\"_blank\">lent the story and my achievement more weight<\/a>.<\/p>\n<p>I&#8217;ve <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/the-follow-up-to-one-of-my-favorite-rpgs-of-the-2020s-finally-has-a-demo-and-it-does-not-disappoint-bat-people-a-mushroom-hellscape-and-funky-jrpg-combat-from-bizarro-world-2005\/\" target=\"_blank\">loved what I&#8217;ve seen of Entropy<\/a> so far, but haven&#8217;t gotten super far into its latest, early access build. I&#8217;m curious to see how much more story meat its authored companions will have versus the mercenaries. If Wragg and the rest of Lovely Hellplace&#8217;s stance on side quests (<a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/sidequests-are-almost-my-reason-for-doing-videogames-in-the-first-place-the-dev-behind-one-of-the-coolest-upcoming-rpgs-says-its-word-count-is-ballooning-because-they-just-love-side-stories-so-much\/\" target=\"_blank\">like em, love em, gotta have em<\/a>) is any indication, there&#8217;s probably a lot to chew on there. You can check out Entropy&#8217;s demo for free, and the full early access experience for $12 on <a href=\"https:\/\/store.steampowered.com\/app\/3940340\/Entropy\/\" target=\"_blank\">Steam<\/a>.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-ON92mW\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/ON92mW.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"c935e5c8-bdd3-11f1-9078-5d2b8f7e5ba8\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"c935e5c8-bdd3-11f1-9078-5d2b8f7e5ba8\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Entropy is a very cool, very funky RPG you can play in early access right now. It&#8217;s a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but it&#8217;s also got some PC flair\u2014lead developer James Wragg cites Fallout 1 and Games Workshop&#8217;s tabletop Mordheim as major inspirations as well. I asked Wragg about the game&#8217;s mercenary hiring and ambitious permadeath system in a conversation this past summer. In addition to the injury system, Wragg was clear that you can get through Entropy with zero casualties via skilled play. But even then, the possibility of permadeath is still there, adding an edge to the proceedings. I felt that acutely in this year&#8217;s Star Wars Zero Company, which has a similar mix of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1707012,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1707011","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;We needed a potentially infinite resource of party members so that we could then kill them:&#039; Entropy dev James Wragg explains how you fit permadeath in a party RPG | Arcader News<\/title>\n<meta name=\"description\" content=\"Entropy is a very cool, very funky RPG you can play in early access right now. It&#039;s a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&#039;We needed a potentially infinite resource of party members so that we could then kill them:&#039; Entropy dev James Wragg explains how you fit permadeath in a party RPG | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Entropy is a very cool, very funky RPG you can play in early access right now. It&#039;s a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-10-01T20:10:31+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"&#8216;We needed a potentially infinite resource of party members so that we could then kill them:&#8217; Entropy dev James Wragg explains how you fit permadeath in a party RPG\",\"datePublished\":\"2026-10-01T20:10:31+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/\"},\"wordCount\":312,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg\",\"keywords\":[\"games\",\"RPG\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/\",\"name\":\"'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg\",\"datePublished\":\"2026-10-01T20:10:31+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Entropy is a very cool, very funky RPG you can play in early access right now. It's a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg\",\"width\":480,\"height\":475,\"caption\":\"\u2018We needed a potentially infinite resource of party members so that we could then kill them:\u2019 Entropy dev James Wragg explains how you fit permadeath in a party RPG\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"&#8216;We needed a potentially infinite resource of party members so that we could then kill them:&#8217; Entropy dev James Wragg explains how you fit permadeath in a party RPG\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG | Arcader News","description":"Entropy is a very cool, very funky RPG you can play in early access right now. It's a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/","og_locale":"en_US","og_type":"article","og_title":"'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG | Arcader News","og_description":"Entropy is a very cool, very funky RPG you can play in early access right now. It's a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but","og_url":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/","og_site_name":"Arcade News","article_published_time":"2026-10-01T20:10:31+00:00","og_image":[{"url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg","type":"","width":"","height":""}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"&#8216;We needed a potentially infinite resource of party members so that we could then kill them:&#8217; Entropy dev James Wragg explains how you fit permadeath in a party RPG","datePublished":"2026-10-01T20:10:31+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/"},"wordCount":312,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg","keywords":["games","RPG"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/","url":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/","name":"'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg","datePublished":"2026-10-01T20:10:31+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"Entropy is a very cool, very funky RPG you can play in early access right now. It's a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/10\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg.jpg","width":480,"height":475,"caption":"\u2018We needed a potentially infinite resource of party members so that we could then kill them:\u2019 Entropy dev James Wragg explains how you fit permadeath in a party RPG"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"&#8216;We needed a potentially infinite resource of party members so that we could then kill them:&#8217; Entropy dev James Wragg explains how you fit permadeath in a party RPG"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1707011","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1707011"}],"version-history":[{"count":0,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1707011\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1707012"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1707011"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1707011"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1707011"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}