{"id":1705408,"date":"2026-09-30T13:22:13","date_gmt":"2026-09-30T13:22:13","guid":{"rendered":"https:\/\/www.eurogamer.net\/control-resonant-yellow-paint-conscious-decision-marvels-wolverine"},"modified":"2026-09-30T13:22:13","modified_gmt":"2026-09-30T13:22:13","slug":"as-handholding-mechanics-come-under-fire-elsewhere-control-resonant-devs-confirm-they-made-a-conscious-decision-not-to-use-yellow-paint","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/as-handholding-mechanics-come-under-fire-elsewhere-control-resonant-devs-confirm-they-made-a-conscious-decision-not-to-use-yellow-paint\/","title":{"rendered":"As handholding mechanics come under fire elsewhere, Control Resonant devs confirm they made a &#8220;conscious decision&#8221; not to use yellow paint"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/as-handholding-mechanics-come-under-fire-elsewhere-control-resonant-devs-confirm-they-made-a-conscious-decision-not-to-use-yellow-paint.jpg\" \/> <\/p>\n<p>Control Resonant is one of the few modern open-world games which doesn&#8217;t always point you to where you should go next. This desire to give players time to figure their way around is the reason why, according to the game&#8217;s director, Resonant does not have yellow paint.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/control-resonant-yellow-paint-conscious-decision-marvels-wolverine\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/control-resonant-yellow-paint-conscious-decision-marvels-wolverine\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Control Resonant is one of the few modern open-world games which doesn&#8217;t always point you to where you should go next. This desire to give players time to figure their way around is the reason why, according to the game&#8217;s director, Resonant does not have yellow paint. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1705409,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[1596,259,19069,6881,1192,49,410,5684,59,45,2223,34,8822,86,54,6810,3987,4616],"class_list":["post-1705408","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-505-games","tag-action-adventure","tag-control-resonant","tag-hackslash","tag-horror","tag-insomniac-games","tag-mac","tag-marvels-wolverine","tag-pc","tag-ps5","tag-remedy-entertainment","tag-rpg","tag-rpg-action","tag-shooter","tag-single-player","tag-story-rich","tag-third-person","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>As handholding mechanics come under fire elsewhere, Control Resonant devs confirm they made a &quot;conscious decision&quot; not to use yellow paint | Arcader News<\/title>\n<meta name=\"description\" content=\"Control Resonant is one of the few modern open-world games which doesn&#039;t always point you to where you should go next. This desire to give players time to\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/as-handholding-mechanics-come-under-fire-elsewhere-control-resonant-devs-confirm-they-made-a-conscious-decision-not-to-use-yellow-paint\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"As handholding mechanics come under fire elsewhere, Control Resonant devs confirm they made a &quot;conscious decision&quot; not to use yellow paint | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Control Resonant is one of the few modern open-world games which doesn&#039;t always point you to where you should go next. 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