{"id":1699361,"date":"2026-09-23T12:36:54","date_gmt":"2026-09-23T12:36:54","guid":{"rendered":"https:\/\/www.eurogamer.net\/stellar-blade-rocky-development-three-months-salary"},"modified":"2026-09-23T12:36:54","modified_gmt":"2026-09-23T12:36:54","slug":"stellar-blade-is-a-success-now-but-once-came-close-to-the-brink-we-could-only-pay-salaries-for-about-three-months","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/stellar-blade-is-a-success-now-but-once-came-close-to-the-brink-we-could-only-pay-salaries-for-about-three-months\/","title":{"rendered":"Stellar Blade is a success now but once came close to the brink: &#8220;We could only pay salaries for about three months&#8221;"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/stellar-blade-is-a-success-now-but-once-came-close-to-the-brink-we-could-only-pay-salaries-for-about-three-months.jpg\" \/> <\/p>\n<p>Shift UP CEO Hyung-Tae Kim has spoken about the troubles faced during <a href=\"https:\/\/www.eurogamer.net\/stellar-blade-guides-tips-tricks-9430\">Stellar Blade<\/a>&#8216;s development, including doubts from investors about the game&#8217;s ability to break even, and rapidly depleting funds to pay staff with.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/stellar-blade-rocky-development-three-months-salary\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/stellar-blade-rocky-development-three-months-salary\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shift UP CEO Hyung-Tae Kim has spoken about the troubles faced during Stellar Blade&#8216;s development, including doubts from investors about the game&#8217;s ability to break even, and rapidly depleting funds to pay staff with. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1699362,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,6881,10355,59,45,34,9345,54,9344,3987],"class_list":["post-1699361","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-hackslash","tag-nintendo-switch-2","tag-pc","tag-ps5","tag-rpg","tag-shift-up-corporation","tag-single-player","tag-stellar-blade","tag-third-person"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Stellar Blade is a success now but once came close to the brink: &quot;We could only pay salaries for about three months&quot; | Arcader News<\/title>\n<meta name=\"description\" content=\"Shift UP CEO Hyung-Tae Kim has spoken about the troubles faced during Stellar 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