{"id":1693099,"date":"2026-09-15T10:53:52","date_gmt":"2026-09-15T10:53:52","guid":{"rendered":"http:\/\/dTMJNeLXrLUBpX8UaNbgDX"},"modified":"2026-09-15T10:53:52","modified_gmt":"2026-09-15T10:53:52","slug":"admitting-the-ogl-fiasco-was-a-rug-pull-dd-head-says-bluntly-were-recovering-from-a-lot-of-missteps-very-loud-very-public-missteps","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/admitting-the-ogl-fiasco-was-a-rug-pull-dd-head-says-bluntly-were-recovering-from-a-lot-of-missteps-very-loud-very-public-missteps\/","title":{"rendered":"Admitting the OGL fiasco was a &#8216;rug pull&#8217;, D&amp;D head says &#8216;bluntly, we&#8217;re recovering from a lot of missteps\u2014very loud, very public missteps&#8217;"},"content":{"rendered":"<article>\n<p>Dungeons &#038; Dragons has had a rough handful of years. A new version of the Open Game Licence (OGL) <a href=\"https:\/\/www.pcgamer.com\/the-dungeons-and-dragons-community-imploded-over-a-leaked-draft-of-a-license-change\/\">leaked in 2023<\/a>, portending doom for independent creators and giving Wizards of the Coast a licence to rug-pull any third-party creator it didn&#8217;t like (among other such horrors). This began the long and arduous process of mending burned bridges and un-pissing everybody off, starting with an <a href=\"https:\/\/www.pcgamer.com\/dungeons-and-dragons-has-walked-back-its-huge-ogl-mistake-but-the-damage-is-already-done\/\">immediate walk-back<\/a>. <\/p>\n<p>Since then, there have been upsets, ones <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/its-clear-hasbro-the-custodians-of-d-and-d-have-no-idea-what-to-do-with-baldurs-gate-3s-success-but-thats-nothing-new-its-spent-the-past-10-years-fumbling-the-bag\/\">I&#8217;ve been plenty critical of myself<\/a>. But in late 2025, D&#038;D got a new head in Dan Ayoub, who is now in charge of the D&#038;D franchise at Wizards of the Coast. And his words last August <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/d-and-d-is-here-to-earn-your-trust-not-ask-for-it-starting-with-making-beyonds-maps-software-free-brushing-up-the-srd-and-sharing-third-party-creations-across-our-official-channels\/\">gave me hope<\/a>\u2014and continue to do so, given the refreshingly straightforward candor of them.<\/p>\n<p>In an interview with <a href=\"https:\/\/www.wargamer.com\/dnd\/dan-ayoub-interview-ogl-lessons\" target=\"_blank\">Wargamer&#8217;s Mollie Russell<\/a>, Ayoub doesn&#8217;t mince words: &#8220;Bluntly, we&#8217;re recovering from a lot of missteps\u2014very loud, very public missteps. And we&#8217;re not going to fix it in one year. I can talk &#8217;til the cows come home, but we&#8217;ve got to show more than tell, and that is going to take some time. I&#8217;m very conscious that it&#8217;s going to take a lot of time to win back the trust to the extent that I would like. <\/p>\n<p>&#8220;Having said that, I think we&#8217;ve started strongly, and a lot of these things are still happening behind the scenes.&#8221; To Ayoub&#8217;s credit, there&#8217;ve already been some solid signs of change. <a href=\"https:\/\/www.pcgamer.com\/games\/hasbro-pushed-sigil-out-of-the-nest-d-and-ds-latest-layoffs-happened-because-the-distinct-monetization-path-for-its-virtual-tabletop-sigil-never-materialized\/\">After bungling its weird 3D tabletop in Sigil<\/a>, D&#038;DBeyond has focused on its already-present 2D offerings and incrementally <a href=\"https:\/\/www.dndbeyond.com\/posts\/2212-condition-tracking-comes-to-the-maps-vtt\" target=\"_blank\">improved it considerably<\/a>.<\/p>\n<p>Rather than trying to muscle out third-party competition, Wizards has also been doing extensive <a href=\"https:\/\/www.dndbeyond.com\/posts\/2235-q4-2026-partnered-content-release-schedule#q4-2026-partnered-content-roadmap\" target=\"_blank\">partnered content<\/a> with those same creators, which is genuinely lovely to see. It&#8217;s not all roses, mind\u2014Hasbro has been engaging in some <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/3-years-on-from-laying-off-over-1-000-people-hasbro-and-wizards-of-the-coast-are-sending-daily-emails-and-physical-letters-encouraging-the-survivors-to-not-unionise\/\">nasty union busting behaviour<\/a>. Which <a href=\"https:\/\/bsky.app\/profile\/uwotc-official.bsky.social\/post\/3moyd5joevs2c\" target=\"_blank\">didn&#8217;t take<\/a>, as UWOTC-CWA was formed thereafter.<\/p>\n<p>Still, overall, Ayoub does seem to genuinely be walking the walk, not just talking the talk: &#8220;Honestly, if I would give myself good grades on one thing in particular over the past year, I think it&#8217;s been listening. We established the community council. I&#8217;ve personally spent a bunch of time talking to not just fans, but retailers and consumers.&#8221;<\/p>\n<p>Regarding the OGL itself, Ayoub states that: &#8220;D&#038;D is about, for, and by the fans. That&#8217;s the first fundamental point that we can never lose. I think, over the course of several years, we lost sight of what was important. We lost sight of who our audience was.&#8221;<\/p>\n<p>Ayoub admits that the OGL fiasco &#8220;was a rug pull, right? A lot of people and businesses were built up around a specific thing. Trust was given to the brand, and people rightly felt the rug was pulled from under them. In some cases, it&#8217;s caused damage we are still trying to fix today. So I understand the hesitancy of &#8216;okay, here&#8217;s this new guy saying all these things&#8217;.&#8221;<\/p>\n<p>&#8220;My biggest takeaway as I step into this role is that trust takes a long time to build and a second to break. I&#8217;m keenly aware it&#8217;s going to take me a long time to repair this, but my hope is people will give the benefit of the doubt as we continue to show that lessons have been learned. This is a new direction, a new voice, and a new spirit and energy behind D&#038;D.&#8221;<\/p>\n<p>While the grotty old cynic in me is still tutting and <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/star-wars-will-also-be-coming-to-d-and-d-and-im-worried-hasbros-trying-to-turn-a-ttrpg-into-magic-the-gathering-again\/\">shaking my fist at recent crossovers<\/a>, I still feel more optimistic about the system&#8217;s future than I have in a long time. For one, just having its current head speak so <em>candidly <\/em>is kind of jarring\u2014let alone the actual enthusiastic collaboration with third-party sources. The future&#8217;s looking brighter by the second. Or, as Ayoub puts it, talking about bringing in partners to help write core source books:<\/p>\n<p>&#8220;What was rewarding for me was, when we laid out that we want to bring all these voices back, I was thrilled with the level of excitement from these partners. It was almost like this exhale of relief.&#8221;<\/p>\n<div class=\"product\"><a data-dimension112=\"a4227f54-b0f3-11f1-b92a-75a49dc16059\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/admitting-the-ogl-fiasco-was-a-rug-pull-dd-head-says-bluntly-were-recovering-from-a-lot-of-missteps-very-loud-very-public-missteps.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"a4227f54-b0f3-11f1-b92a-75a49dc16059\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/admitting-the-ogl-fiasco-was-a-rug-pull-d-and-d-head-says-bluntly-were-recovering-from-a-lot-of-missteps-very-loud-very-public-missteps\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dungeons &#038; Dragons has had a rough handful of years. A new version of the Open Game Licence (OGL) leaked in 2023, portending doom for independent creators and giving Wizards of the Coast a licence to rug-pull any third-party creator it didn&#8217;t like (among other such horrors). This began the long and arduous process of mending burned bridges and un-pissing everybody off, starting with an immediate walk-back. Since then, there have been upsets, ones I&#8217;ve been plenty critical of myself. But in late 2025, D&#038;D got a new head in Dan Ayoub, who is now in charge of the D&#038;D franchise at Wizards of the Coast. And his words last August gave me hope\u2014and continue to do so, given the refreshingly straightforward candor of them.&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/admitting-the-ogl-fiasco-was-a-rug-pull-dd-head-says-bluntly-were-recovering-from-a-lot-of-missteps-very-loud-very-public-missteps\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1693100,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1693099","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Admitting the OGL fiasco was a &#039;rug pull&#039;, D&amp;D head says &#039;bluntly, we&#039;re recovering from a lot of missteps\u2014very loud, very public missteps&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Dungeons &amp; Dragons has had a rough handful of years. 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