{"id":1691145,"date":"2026-09-13T01:31:18","date_gmt":"2026-09-13T01:31:18","guid":{"rendered":"http:\/\/X2kfDKCKADAF6NNcGHHpC5"},"modified":"2026-09-13T01:31:18","modified_gmt":"2026-09-13T01:31:18","slug":"playing-rts-with-a-controller-total-war-warhammer-40000-dev-says-it-really-does-work-in-their-game-i-think-weve-landed-in-a-really-solid-spot","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/playing-rts-with-a-controller-total-war-warhammer-40000-dev-says-it-really-does-work-in-their-game-i-think-weve-landed-in-a-really-solid-spot\/","title":{"rendered":"Playing RTS with a controller? Total War: Warhammer 40,000 dev says it &#8216;really does work&#8217; in their game: &#8216;I think we&#8217;ve landed in a really solid spot&#8217;"},"content":{"rendered":"<article>\n<p>The kids who grew up playing StarCraft on Nintendo 64 must have thumbs of steel. With the exception of a handful of games designed specifically for consoles like Herzog Zwei and Halo Wars, the RTS has not been a genre that&#8217;s played well with controllers. It remains the heartland of the mouse and keyboard.<\/p>\n<p>And yet, Total War developer Creative Assembly is committed to releasing Total War: Warhammer 40,000 on consoles. The studio&#8217;s battle product owner Dave Petry told <a href=\"https:\/\/www.techradar.com\/gaming\/were-all-keen-to-keep-evolving-creative-assembly-says-total-war-warhammer-40-000s-controller-support-was-developed-alongside-the-games-battle-system-and-doesnt-believe-the-myth-that-a-gamepad-cant-work-with-rts-games\">TechRadar<\/a> at Gamescom he thinks it&#8217;s a &#8220;myth&#8221; that controller support doesn&#8217;t work for the RTS genre and that they&#8217;ve &#8220;landed something that really does work.&#8221;<\/p>\n<p>&#8220;Because yes, obviously, controllers are your primary method for using consoles, but it&#8217;s just an input method. It&#8217;s an accessibility tool, right? It&#8217;s how you want to play or how you would like to play, and so we&#8217;ve always wanted to be able to bring that experience to people who want to use a gamepad.&#8221;<\/p>\n<p>Creative Assembly co-developed Halo Wars 2, which Petry cited as a specific example of a &#8220;really strong implementation of controller and RTS,&#8221; though it benefits from its simplicity. When the more fiddly Age of Empires 2 came out on Xbox it had to have automated villagers who would gather resources and construct farms based on your preset preference, because that kind of micromanagement is a bit of a faff with twin sticks.<\/p>\n<p>Of course, the Total War games leave building and tech trees for the turn-based side of the campaign, and it&#8217;s only battles that happen in real-time. While the finer points of cycle-charging or drawing missile fire by marching your lord back and forth might not feel as nice with a controller, I&#8217;m sure it would be possible.<\/p>\n<p>&#8220;I think we are learning that we can do this right, and yeah, it&#8217;s definitely something that we&#8217;re all keen to keep evolving as we ship and work on it,&#8221; Petry said. &#8220;I think we&#8217;ve landed in a really solid spot. I think we&#8217;re quite proud of where we are when it comes to the technical side of things as well.&#8221;<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-ON92mW\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/ON92mW.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"11ec03b8-af12-11f1-8869-61c0cd592878\" data-action=\"Deal Block\" data-label=\"Best Warhammer games\" data-dimension48=\"Best Warhammer games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1064px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:75.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ZXZ88ANaBGAsP7Fre6j5BN\" name=\"space marine 2 techpriest\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/playing-rts-with-a-controller-total-war-warhammer-40000-dev-says-it-really-does-work-in-their-game-i-think-weve-landed-in-a-really-solid-spot.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1064\" height=\"798\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/best-warhammer-games-every-warhammer-game-ranked\/\" target=\"_blank\" data-dimension112=\"11ec03b8-af12-11f1-8869-61c0cd592878\" data-action=\"Deal Block\" data-label=\"Best Warhammer games\" data-dimension48=\"Best Warhammer games\" data-dimension25=\"\"><strong>Best Warhammer games<\/strong><\/a><strong>: <\/strong>Fantasy epics<br \/><a href=\"https:\/\/www.pcgamer.com\/best-warhammer-40k-games\/\" target=\"_blank\"><strong>Best Warhammer 40K games<\/strong><\/a><strong>:<\/strong> The complete ranking<br \/><a href=\"https:\/\/www.pcgamer.com\/warhammer-TTRPGs\/\" target=\"_blank\"><strong>Best Warhammer TTRPGs<\/strong><\/a><strong>:<\/strong> Across all three settings<br \/><a href=\"https:\/\/www.pcgamer.com\/best-40k-books-novels\/\" target=\"_blank\"><strong>Best Warhammer 40K books<\/strong><\/a><strong>:<\/strong> Grimdark novels<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rts\/playing-rts-with-a-controller-total-war-warhammer-40-000-dev-says-it-really-does-work-in-their-game-i-think-weve-landed-in-a-really-solid-spot\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The kids who grew up playing StarCraft on Nintendo 64 must have thumbs of steel. With the exception of a handful of games designed specifically for consoles like Herzog Zwei and Halo Wars, the RTS has not been a genre that&#8217;s played well with controllers. It remains the heartland of the mouse and keyboard. And yet, Total War developer Creative Assembly is committed to releasing Total War: Warhammer 40,000 on consoles. The studio&#8217;s battle product owner Dave Petry told TechRadar at Gamescom he thinks it&#8217;s a &#8220;myth&#8221; that controller support doesn&#8217;t work for the RTS genre and that they&#8217;ve &#8220;landed something that really does work.&#8221; &#8220;Because yes, obviously, controllers are your primary method for using consoles, but it&#8217;s just an input method. It&#8217;s an accessibility&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/playing-rts-with-a-controller-total-war-warhammer-40000-dev-says-it-really-does-work-in-their-game-i-think-weve-landed-in-a-really-solid-spot\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1691146,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,3729],"class_list":["post-1691145","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rts"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Playing RTS with a controller? Total War: Warhammer 40,000 dev says it &#039;really does work&#039; in their game: &#039;I think we&#039;ve landed in a really solid spot&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"The kids who grew up playing StarCraft on Nintendo 64 must have thumbs of steel. With the exception of a handful of games designed specifically for\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/playing-rts-with-a-controller-total-war-warhammer-40000-dev-says-it-really-does-work-in-their-game-i-think-weve-landed-in-a-really-solid-spot\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Playing RTS with a controller? 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