{"id":1689860,"date":"2026-09-11T16:03:31","date_gmt":"2026-09-11T16:03:31","guid":{"rendered":"http:\/\/G7YxYDrJsWsvLE68e9Q3fC"},"modified":"2026-09-11T16:03:31","modified_gmt":"2026-09-11T16:03:31","slug":"sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\/","title":{"rendered":"Sony reportedly dropped Hideo Kojima&#8217;s next game because it kept missing deadlines, was over budget, and would eventually come to other platforms"},"content":{"rendered":"<article>\n<p>Earlier this week, it broke that Sony had dropped Physint, a videogame being developed by Hideo Kojima. Which is weird, given that Kojima&#8217;s a bit of an auteur\u2014his games are weird and ambitious in scope, but they&#8217;re often viewed fondly, and the man made Metal Gear Solid, for crying out loud. <\/p>\n<p>Physint was meant to be a return to &#8220;tactical espionage action&#8221;, a prodigal return to what he&#8217;s known for\u2014it seems wild to drop it, something Xbox decided to capitalise on, snapping<a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/playstation-tried-to-cancel-hideo-kojimas-physint-now-xbox-is-publishing-it\/\"> up the project instantly<\/a>. It&#8217;s since broken, in a <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-09-11\/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox\" target=\"_blank\">Bloomberg report<\/a>, that Sony might&#8217;ve simply ran out of patience.<\/p>\n<p>And in fairness\u2014as much fairness as you can give to a videogame giant in our current industry\u2014some of these reasons do track, though, through the salt-pinched lens of anonymous sources: &#8220;[Physint] missed deadlines and was on track to be well over budget despite being years away from release,&#8221; the report states.<\/p>\n<p>There was also the point of &#8220;Kojima\u2019s previous two games, Death Stranding and its sequel, which didn\u2019t meet PlayStation\u2019s revenue expectations.&#8221; Also potentially fair, though you&#8217;ve gotta wonder if &#8220;revenue expectations&#8221; are worth dropping someone like Kojima over\u2014surely you&#8217;re in it for the <em>prestige brand<\/em>, or whatever people who wear suits and talk about growth in the next quarter call it.<\/p>\n<p>The report also states, however, that &#8220;PlayStation was reluctant to invest hundreds of millions of dollars in another game that wouldn\u2019t remain permanently exclusive to the company\u2019s own hardware,&#8221; which is audacious enough to make my eyebrows damn well jump off my head.<\/p>\n<p>At the very least, it&#8217;ll likely pour gasoline on a <a href=\"https:\/\/www.pcgamer.com\/hardware\/sony-has-zero-understanding-for-what-their-customers-want-says-gaming-preservation-group\/\">steadily-building ire<\/a> from a gaming public that&#8217;s just been told Sony won&#8217;t be doing physical game disks anymore. But <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/sony-retreats-from-pc-gaming-robbing-us-of-maybe-4-games\/\">Sony&#8217;s juke away from PC ports<\/a> does seem incredibly stubborn and bone-headed. Especially since it&#8217;s already cost the company Hideo Kojima&#8217;s next game\u2014to its direct competitor, no less.<\/p>\n<div class=\"product\"><a data-dimension112=\"3bd90fae-adfa-11f1-9985-a93a80d16f93\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"3bd90fae-adfa-11f1-9985-a93a80d16f93\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Earlier this week, it broke that Sony had dropped Physint, a videogame being developed by Hideo Kojima. Which is weird, given that Kojima&#8217;s a bit of an auteur\u2014his games are weird and ambitious in scope, but they&#8217;re often viewed fondly, and the man made Metal Gear Solid, for crying out loud. Physint was meant to be a return to &#8220;tactical espionage action&#8221;, a prodigal return to what he&#8217;s known for\u2014it seems wild to drop it, something Xbox decided to capitalise on, snapping up the project instantly. It&#8217;s since broken, in a Bloomberg report, that Sony might&#8217;ve simply ran out of patience. And in fairness\u2014as much fairness as you can give to a videogame giant in our current industry\u2014some of these reasons do track, though, through&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1689861,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1689860","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sony reportedly dropped Hideo Kojima&#039;s next game because it kept missing deadlines, was over budget, and would eventually come to other platforms | Arcader News<\/title>\n<meta name=\"description\" content=\"Earlier this week, it broke that Sony had dropped Physint, a videogame being developed by Hideo Kojima. 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Which is weird, given that Kojima&#039;s a bit of an\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-09-11T16:03:31+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Sony reportedly dropped Hideo Kojima&#8217;s next game because it kept missing deadlines, was over budget, and would eventually come to other platforms\",\"datePublished\":\"2026-09-11T16:03:31+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/\"},\"wordCount\":391,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms.jpg\",\"keywords\":[\"gaming industry\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/\",\"name\":\"Sony reportedly dropped Hideo Kojima's next game because it kept missing deadlines, was over budget, and would eventually come to other platforms | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/sony-reportedly-dropped-hideo-kojimas-next-game-because-it-kept-missing-deadlines-was-over-budget-and-would-eventually-come-to-other-platforms.jpg\",\"datePublished\":\"2026-09-11T16:03:31+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Earlier this week, it broke that Sony had dropped Physint, a videogame being developed by Hideo Kojima. 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