{"id":1688725,"date":"2026-09-10T09:00:20","date_gmt":"2026-09-10T09:00:20","guid":{"rendered":"https:\/\/www.eurogamer.net\/project-zeta-preview-immediate-gratification-gamescom"},"modified":"2026-09-10T09:00:20","modified_gmt":"2026-09-10T09:00:20","slug":"everyone-wants-immediate-gratification-project-zeta-studio-on-making-a-new-action-focused-moba-without-all-the-fluff","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/everyone-wants-immediate-gratification-project-zeta-studio-on-making-a-new-action-focused-moba-without-all-the-fluff\/","title":{"rendered":"&#8220;Everyone wants immediate gratification&#8221; &#8211; Project Zeta studio on making a new action-focused MOBA without all the fluff"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/everyone-wants-immediate-gratification-project-zeta-studio-on-making-a-new-action-focused-moba-without-all-the-fluff.jpg\" \/> <\/p>\n<p>There&#8217;s nothing quite like a good MOBA: the reliance on teamwork, the intricacy of a good build, the ability to pick a character and master them. I&#8217;ve lost many nights of my life to the genre and I regret few of them.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/project-zeta-preview-immediate-gratification-gamescom\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/project-zeta-preview-immediate-gratification-gamescom\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s nothing quite like a good MOBA: the reliance on teamwork, the intricacy of a good build, the ability to pick a character and master them. I&#8217;ve lost many nights of my life to the genre and I regret few of them. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1688726,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[2008,490,8711,59,20036,3987],"class_list":["post-1688725","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-krafton","tag-moba","tag-multiplayer-competitive","tag-pc","tag-project-zeta","tag-third-person"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&quot;Everyone wants immediate gratification&quot; - Project Zeta studio on making a new action-focused MOBA without all the fluff | Arcader News<\/title>\n<meta name=\"description\" content=\"There&#039;s nothing quite like a good MOBA: the reliance on teamwork, the intricacy of a good build, the ability to pick a character and master them. I&#039;ve\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/everyone-wants-immediate-gratification-project-zeta-studio-on-making-a-new-action-focused-moba-without-all-the-fluff\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&quot;Everyone wants immediate gratification&quot; - Project Zeta studio on making a new action-focused MOBA without all the fluff | Arcader News\" \/>\n<meta property=\"og:description\" content=\"There&#039;s nothing quite like a good MOBA: the reliance on teamwork, the intricacy of a good build, the ability to pick a character and master them. 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