{"id":1683356,"date":"2026-09-04T14:21:04","date_gmt":"2026-09-04T14:21:04","guid":{"rendered":"http:\/\/FKtsbWsZ6xJZKtED7vaTAh"},"modified":"2026-09-04T14:21:04","modified_gmt":"2026-09-04T14:21:04","slug":"in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/","title":{"rendered":"In a sea of failed live service games, I&#8217;m shocked to see someone trying to make a MOBA"},"content":{"rendered":"<article>\n<p>Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other team-based multiplayer game with a quirky twist seems like an exercise in futility, but that isn&#8217;t stopping developers and publishers from trying to be the next big thing. <\/p>\n<p>Personally, if I was trying to enter an already-volatile market, I&#8217;d probably be steering well clear of MOBAs. They&#8217;re finicky, have a high barrier to entry, and require a ridiculous amount of time commitment to ever be remotely good at them. Even then, dragging a League or Dota player away from their game to try another one is a big ask. Hell, I&#8217;m still shocked Deadlock has managed to do it. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"vmNsmi4pLWRiT5MdcMxHGW\" name=\"projectzeta\" alt=\"Project ZETA\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Krafton)<\/span><\/figcaption><\/figure>\n<p>So I don&#8217;t know whether to applaud developer Nirvanana for giving it a go with Project Zeta, or grab the team by the shoulders and give them a good old shake for doing something I perceive to be utterly reckless.<\/p>\n<p>Though, as Nirvanana will maintain, Project Zeta isn&#8217;t quite a MOBA. As the developer tells me, it&#8217;s actually a 4v4 multi-team tactical arena battle. Not battle royale, just battle. &#8220;We tried not to be tied down to those traditional things,&#8221; Nirvanana tells me as I sit down to try Project Zeta at Gamescom, though admits the game did start out as a more traditional battle royale.<\/p>\n<p>But from there, it&#8217;s evolved into a sort of battle royale-MOBA-hero shooter hybrid, pitting four teams against each other as they fight across a sprawling map for victory. I&#8217;m shown flashy footage of Twitch streamers popping off after winning teamfights, proclaiming how good it feels to win in Project Zeta\u2014emerging victorious from a teamfight refreshes cooldowns for the winners, as well as resurrecting any teammates who fell in the scuffle.<\/p>\n<p>It seemed all well and good, but I couldn&#8217;t help but wonder how it felt to be on the other side. Making a victory feel amazing for the winners usually means making the loss feel particularly bad on the other side of things. &#8220;In the last test, that was actually the biggest feedback we received,&#8221; Nirvanana admits to me. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"WDtuGr8buH4BZyF3xPT8HW\" name=\"projectzeta1\" alt=\"Project ZETA\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Krafton)<\/span><\/figcaption><\/figure>\n<p>Recent tweaks have apparently made it so that there&#8217;s &#8220;bigger risk&#8221; for the winning team. &#8220;The more you&#8217;re ahead, the more you have to seek out other teams and wipe them out \u2026 there&#8217;s a higher chance of you making mistakes, and that&#8217;s a bigger risk for the winning team.&#8221; It&#8217;s something I&#8217;m still not entirely convinced of, but it does at least seem like Nirvanana is doing its best to iron out any kinks as it continues to drip-feed playtests to its core audience.<\/p>\n<p>How that core audience will eventually translate into playercounts with the full release, however? Nirvanana knows it&#8217;s a tough ask. &#8220;You have to have a clear message,&#8221; the developer tells me. &#8220;And you have to take the players that agree with that message, and you have to build a community before launch with those players. And I think that&#8217;s the only way to secure success once the game launches.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"cCLqqwyFgecBVWmRcZsVHW\" name=\"projectzeta2\" alt=\"Project ZETA\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Krafton)<\/span><\/figcaption><\/figure>\n<p>&#8220;And so, through these continuous player tests, we want to bring in those players that agree with Zeta&#8217;s message to our team. These people will be the evangelists, basically, that promote the game for us. One thing I can say with confidence is that Zeta is a game that doesn&#8217;t exist in a genre that doesn&#8217;t exist, and it has a very clear message. And so we&#8217;re going to continue to put up the message that this is what Zeta is. It&#8217;s about team fights, dense team fights, and those who agree with that will be able to come into our community and we will continue to engage with them.&#8221;<\/p>\n<p>It all seems like a very hopecore way of looking at things, though Nirvanana does cap it all off by admitting: &#8220;Games like us failed a lot. The track record isn&#8217;t good.&#8221; Well, for Project Zeta&#8217;s sake, I hope it can carve out a slice of success in an increasingly difficult landscape.<\/p>\n<p>If you&#8217;re interested in checking out Zeta for yourself, there&#8217;s a playtest running right now until 12am on September 7. You can sign up on the <a href=\"https:\/\/zeta.krafton.com\/en\" target=\"_blank\">Project Zeta website<\/a>.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/moba\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other team-based multiplayer game with a quirky twist seems like an exercise in futility, but that isn&#8217;t stopping developers and publishers from trying to be the next big thing. Personally, if I was trying to enter an already-volatile market, I&#8217;d probably be steering well clear of MOBAs. They&#8217;re finicky, have a high barrier to entry, and require a ridiculous amount of time commitment to ever be remotely good at them. Even then, dragging a League or Dota player away from their game to try another one is a big ask. Hell, I&#8217;m still shocked Deadlock has managed to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1683357,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,490],"class_list":["post-1683356","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-moba"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>In a sea of failed live service games, I&#039;m shocked to see someone trying to make a MOBA | Arcader News<\/title>\n<meta name=\"description\" content=\"Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"In a sea of failed live service games, I&#039;m shocked to see someone trying to make a MOBA | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-09-04T14:21:04+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"In a sea of failed live service games, I&#8217;m shocked to see someone trying to make a MOBA\",\"datePublished\":\"2026-09-04T14:21:04+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/\"},\"wordCount\":762,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg\",\"keywords\":[\"games\",\"MOBA\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/\",\"name\":\"In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg\",\"datePublished\":\"2026-09-04T14:21:04+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/09\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg\",\"width\":480,\"height\":270,\"caption\":\"In a sea of failed live service games, I\u2019m shocked to see someone trying to make a MOBA\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"In a sea of failed live service games, I&#8217;m shocked to see someone trying to make a MOBA\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA | Arcader News","description":"Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/","og_locale":"en_US","og_type":"article","og_title":"In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA | Arcader News","og_description":"Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other","og_url":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/","og_site_name":"Arcade News","article_published_time":"2026-09-04T14:21:04+00:00","og_image":[{"url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg","type":"","width":"","height":""}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"In a sea of failed live service games, I&#8217;m shocked to see someone trying to make a MOBA","datePublished":"2026-09-04T14:21:04+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/"},"wordCount":762,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg","keywords":["games","MOBA"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/","url":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/","name":"In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg","datePublished":"2026-09-04T14:21:04+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/09\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba.jpg","width":480,"height":270,"caption":"In a sea of failed live service games, I\u2019m shocked to see someone trying to make a MOBA"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/in-a-sea-of-failed-live-service-games-im-shocked-to-see-someone-trying-to-make-a-moba\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"In a sea of failed live service games, I&#8217;m shocked to see someone trying to make a MOBA"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1683356","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1683356"}],"version-history":[{"count":0,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1683356\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1683357"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1683356"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1683356"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1683356"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}