{"id":1679717,"date":"2026-08-31T17:06:08","date_gmt":"2026-08-31T17:06:08","guid":{"rendered":"http:\/\/kD5eaSJiGMtcEKknbTSkYZ"},"modified":"2026-08-31T17:06:08","modified_gmt":"2026-08-31T17:06:08","slug":"haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do\/","title":{"rendered":"Haunted Chocolatier&#8217;s development has been &#8216;very productive&#8217; in recent months, Eric Barone says: &#8216;Working on Haunted Chocolatier is what I\u2019m most eager and driven to do&#8217;"},"content":{"rendered":"<article>\n<p>We find ourselves at the end of another month, and as ever, the passing phases of the moon leave us asking the same question: What&#8217;s going on with Haunted Chocolatier?<\/p>\n<p>Knowing all too well how the hungry masses clamor for details about his next game, Stardew Valley developer Eric &#8220;ConcernedApe&#8221; Barone has <a href=\"https:\/\/www.hauntedchocolatier.net\/2026\/08\/30\/checking-in\/\" target=\"_blank\">posted another of his intermittent check-in blogs<\/a> to confirm that, yes, he&#8217;s still hard at work on Haunted Chocolatier. And while he&#8217;s still not sharing many specifics, Barone sounds like he&#8217;s satisfied with his recent progress.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"2uvMjmhHgcDVo4MA9VeM5o\" name=\"chock\" alt=\"Haunted Chocolatier screenshot (cropped)\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Eric Barone)<\/span><\/figcaption><\/figure>\n<p>&#8220;I&#8217;m still here, still making progress. Thanks for waiting and sorry it\u2019s taking so long,&#8221; Barone wrote. &#8220;I\u2019ve been very productive on this project lately even though I am busy with many things. Working on Haunted Chocolatier is what I\u2019m most eager and driven to do, out of everything.&#8221;<\/p>\n<p>While he acknowledged the years that have already gone into Haunted Chocolatier&#8217;s development\u2014he first announced the game in 2021\u2014Barone said he doesn&#8217;t &#8220;stress too much about how long it\u2019s taking.&#8221; The ongoing success of Stardew Valley affords him the ability to prioritize his own criteria for quality over meeting any arbitrary deadline. As he&#8217;s said in previous development check-ins, he&#8217;s unwilling to release <a href=\"https:\/\/www.pcgamer.com\/games\/life-sim\/im-not-going-to-release-anything-im-not-happy-with-eric-barone-says-haunted-chocolatier-will-be-out-when-its-good-and-ready-even-if-that-takes-years-and-years\/\" target=\"_blank\">anything he&#8217;s not entirely satisfied with<\/a>.<\/p>\n<p>&#8220;I won\u2019t compromise on the quality of the game by rushing it or releasing it too early,&#8221; he said. &#8220;Then all my time would be wasted, anyway.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1024px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Bq7spL3WGQcrvF9i7ghYJ8\" name=\"haunted-chocolatier-outside-shop.jpg\" alt=\"Haunted Chocolatier - A player runs in front of a shop with a sign that says \"Chocolate\" in a snowy village.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1024\" height=\"576\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do-1.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Eric Barone)<\/span><\/figcaption><\/figure>\n<p>That said, all that effort is apparently paying off: Barone said he&#8217;s pleased with how the game is coming together. Considering he&#8217;s on record as <a href=\"https:\/\/www.pcgamer.com\/games\/life-sim\/eric-barone-gives-players-a-small-update-on-haunted-chocolatiers-progress-its-not-a-simple-task-as-i-torture-myself-over-every-last-detail\/\" target=\"_blank\">being his own harshest critic<\/a> who inflicts &#8220;torture&#8221; on himself &#8220;over every last detail,&#8221; that&#8217;s not likely something he&#8217;d say lightly.<\/p>\n<p>&#8220;I am certain, at this point, that I will enjoy the game when it is finished. In fact, I already enjoy playing it in its unfinished state, especially after some recent additions I made,&#8221; Barone wrote. &#8220;I hope others will like it too when it\u2019s ready.&#8221;<\/p>\n<p>Before you get your hopes up: No, we still don&#8217;t have an idea of &#8220;when it&#8217;s ready&#8221; will be. But the developer said he&#8217;s grateful for our continued patience.<\/p>\n<p>&#8220;I feel a little embarrassed writing any of this because you guys probably just want the game at this point, not to hear me yapping about it. I get that,&#8221; he said. &#8220;It can be hard to &#8216;keep the faith&#8217; when you are waiting a long time. I really cherish those who do keep the faith, though, and I wish you, your family, and your pets, peace and prosperity through all seasons.&#8221;<\/p>\n<p>In May, Barone said Haunted Chocolatier is <a href=\"https:\/\/www.pcgamer.com\/games\/life-sim\/i-just-need-to-disappear-go-into-a-cabin-eric-barone-has-found-the-answer-to-haunted-chocolatiers-development-distractions\/\" target=\"_blank\">&#8220;way bigger than Stardew Valley,&#8221;<\/a> as &#8220;the amount of maps, the amount of monsters, the depth to the whole item system, and all the equipment slots&#8221; have all been &#8220;cranked up.&#8221; Based on that description, we&#8217;d better settle in: We&#8217;ve probably got a lot more time politely twiddling our thumbs ahead of us.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-ON92mW\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/ON92mW.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"eec6c28c-a55d-11f1-acee-c1d393b1aa6f\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"eec6c28c-a55d-11f1-acee-c1d393b1aa6f\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/life-sim\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We find ourselves at the end of another month, and as ever, the passing phases of the moon leave us asking the same question: What&#8217;s going on with Haunted Chocolatier? Knowing all too well how the hungry masses clamor for details about his next game, Stardew Valley developer Eric &#8220;ConcernedApe&#8221; Barone has posted another of his intermittent check-in blogs to confirm that, yes, he&#8217;s still hard at work on Haunted Chocolatier. And while he&#8217;s still not sharing many specifics, Barone sounds like he&#8217;s satisfied with his recent progress. (Image credit: Eric Barone) &#8220;I&#8217;m still here, still making progress. Thanks for waiting and sorry it\u2019s taking so long,&#8221; Barone wrote. &#8220;I\u2019ve been very productive on this project lately even though I am busy with many things.&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/haunted-chocolatiers-development-has-been-very-productive-in-recent-months-eric-barone-says-working-on-haunted-chocolatier-is-what-im-most-eager-and-driven-to-do\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1679718,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,10550],"class_list":["post-1679717","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-life-sim"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ 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