{"id":1678041,"date":"2026-08-30T00:06:05","date_gmt":"2026-08-30T00:06:05","guid":{"rendered":"http:\/\/34B3BhaoKwQEBoxYNmzj6E"},"modified":"2026-08-30T00:06:05","modified_gmt":"2026-08-30T00:06:05","slug":"psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience\/","title":{"rendered":"PSA: Swap the radial ability menu in Star Wars Zero Company for more of a trad XCOM-style experience"},"content":{"rendered":"<article>\n<p>Star Wars Zero Company is enough like XCOM that everyone&#8217;s been calling it ZCOM, but there are some ways it isn&#8217;t quite XCOM enough for me. For starters, the radial menu you use to select each character&#8217;s actions, a controller-friendly system that flings all your abilities out in a circle around the active character like a medieval jailer&#8217;s ring of keys. <\/p>\n<p>The first time I panned over to find an enemy I wanted to attack and then had to pan back to the character I&#8217;d selected to pick an attack off their radial menu I found myself wishing for a more traditional way to play. And look at that, there it is in the options menu. Go to the Gameplay section, scroll down to Ability Selection Style at the bottom of the General area, and bump it from Radial over to Linear.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"SEPQZ57DzE5k6Hkcn2ipP9\" name=\"abilityselectionmenu\" alt=\"Zero Company's gameplay options menu, with the ability selection style set to Linear\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Electronic Arts)<\/span><\/figcaption><\/figure>\n<p>That puts moving and shooting and overwatching and etcetera onto a numbered row of boxes down the bottom of the screen where God intended, getting them out of the way when you&#8217;re trying to line up the perfect angle to punch someone into a wall from. There&#8217;s also a Hybrid option if you&#8217;re indecisive and feeling a bit &#8220;\u00bfPor qu\u00e9 no los dos?&#8221; <\/p>\n<p>I&#8217;m still in the early hours of Star Wars Zero Company, but playing with a mouse and keyboard, Linear Ability Selection just feels better. Between this and the fact you can bother a gonk droid, maybe it is a <a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/star-wars-zero-company-review\/\">90% masterpiece<\/a> like Ted says.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-ON92mW\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/ON92mW.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"43e7ac26-a406-11f1-80f1-99fe7b6f596b\" data-action=\"Deal Block\" data-label=\"Best laptop games\" data-dimension48=\"Best laptop games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:146px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"o2twU6ehEfeJDWWUZMiEsB\" name=\"stardew square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"146\" height=\"146\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/best-laptop-games\/\" target=\"_blank\" data-dimension112=\"43e7ac26-a406-11f1-80f1-99fe7b6f596b\" data-action=\"Deal Block\" data-label=\"Best laptop games\" data-dimension48=\"Best laptop games\" data-dimension25=\"\"><strong>Best laptop games<\/strong><\/a>: Low-spec life<br \/><a href=\"https:\/\/www.pcgamer.com\/steam-deck-best-games\/\" target=\"_blank\"><strong>Best Steam Deck games<\/strong><\/a>: Handheld must-haves<br \/><a href=\"https:\/\/www.pcgamer.com\/best-browser-games\/\" target=\"_blank\"><strong>Best browser games<\/strong><\/a>: No install needed<br \/><a href=\"https:\/\/www.pcgamer.com\/best-indie-games\/\" target=\"_blank\"><strong>Best indie games<\/strong><\/a>: Independent excellence<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Star Wars Zero Company is enough like XCOM that everyone&#8217;s been calling it ZCOM, but there are some ways it isn&#8217;t quite XCOM enough for me. For starters, the radial menu you use to select each character&#8217;s actions, a controller-friendly system that flings all your abilities out in a circle around the active character like a medieval jailer&#8217;s ring of keys. The first time I panned over to find an enemy I wanted to attack and then had to pan back to the character I&#8217;d selected to pick an attack off their radial menu I found myself wishing for a more traditional way to play. And look at that, there it is in the options menu. Go to the Gameplay section, scroll down to Ability&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1678042,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,516],"class_list":["post-1678041","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-strategy"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>PSA: Swap the radial ability menu in Star Wars Zero Company for more of a trad XCOM-style experience | Arcader News<\/title>\n<meta name=\"description\" content=\"Star Wars Zero Company is enough like XCOM that everyone&#039;s been calling it ZCOM, but there are some ways it isn&#039;t quite XCOM enough for me. For starters,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/psa-swap-the-radial-ability-menu-in-star-wars-zero-company-for-more-of-a-trad-xcom-style-experience\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"PSA: Swap the radial ability menu in Star Wars Zero Company for more of a trad XCOM-style experience | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Star Wars Zero Company is enough like XCOM that everyone&#039;s been calling it ZCOM, but there are some ways it isn&#039;t quite XCOM enough for me. 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