{"id":1676660,"date":"2026-08-27T14:00:00","date_gmt":"2026-08-27T14:00:00","guid":{"rendered":"http:\/\/HRvDc3fy8aULiU47vHTSCN"},"modified":"2026-08-27T14:00:00","modified_gmt":"2026-08-27T14:00:00","slug":"whats-the-best-starting-class-in-star-wars-zero-company","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/whats-the-best-starting-class-in-star-wars-zero-company\/","title":{"rendered":"What&#8217;s the best starting class in Star Wars Zero Company?"},"content":{"rendered":"<article>\n<p>Picking the <strong>best starting class<\/strong> in <a href=\"https:\/\/www.pcgamer.com\/star-wars-zero-company\/\" target=\"_blank\">Star Wars Zero Company<\/a> is a little challenging when you haven&#8217;t played any of the game yet. But don&#8217;t worry: you can change your class specialization once you hit Cycle 3, which is very early on. After that point, you can also change the specialization and talents for hired operators too. <\/p>\n<p>The only thing you can&#8217;t tweak is named character talents, like Hawk&#8217;s Fearless Leader. Below I&#8217;ll offer my recommendation for the best starting specialization in Star Wars Zero Company, plus some options if you don&#8217;t want to double-up classes with any of the named characters you initially team-up with.<\/p>\n<h2 id=\"star-wars-zero-company-best-starting-class\">Star Wars Zero Company best starting class<\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"76rL4obBZfEZ2PoX5jHjmk\" name=\"star-wars-zero-company-best-class-2\" alt=\"Star Wars Zero Company best class - Scoundrel\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/whats-the-best-starting-class-in-star-wars-zero-company.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/whats-the-best-starting-class-in-star-wars-zero-company.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"caption-text\">There are eight specializations to choose from <\/span><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bit Reactor)<\/span><\/figcaption><\/figure>\n<p>The best starting class in Star Wars Zero Company is the<strong> Scoundrel<\/strong>. This specialization has a great kit focused around making enemies vulnerable (for guaranteed critical hits), penetrating their defenses, and increased assist damage. This ties in perfectly to Hawk&#8217;s Fearless Leader talent, which increases assist damage for the whole squad when they&#8217;re present. Assists are free attacks that also generate advantage, so they&#8217;re very strong.<\/p>\n<p>While you can <a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/star-wars-zero-company-respec-change-class\" target=\"_blank\">respec<\/a> any character specialization when you reach Cycle 3, the first three companions you&#8217;ll get are a Scoundrel (Kabb), a Soldier (Trick), and an Assault (Jae). Having two Scoundrels in a party isn&#8217;t a bad thing considering Hawks will buff everyone&#8217;s assists, and more assists are always good, but if you don&#8217;t want to double up or change pre-existing character specializations, you could also take:<\/p>\n<ul>\n<li>Gunslinger<\/li>\n<li>Medic<\/li>\n<li>Heavy<\/li>\n<li>Scout<\/li>\n<li>Sharpshooter<\/li>\n<\/ul>\n<p>I personally wouldn&#8217;t recommend Medic or Scout. Medic is plain overkill early in the game when most combat encounters aren&#8217;t that tricky (depending on your difficulty), and Scout is a class entirely about farming advantage, something you won&#8217;t need to worry about much either in the game&#8217;s initial missions. <\/p>\n<p>Of the Gunslinger, Sharpshooter, and Heavy, I&#8217;d definitely recommend the former. Gunslinger is a strong early pick because of its ability to hit and finish off multiple enemies (getting you more advantage), plus its general buffs to ranged attacks. By comparison, Sharpshooter is more single-target focused, which can feel a bit limiting when you&#8217;re not facing bosses or elite enemies, and the Heavy has more of a passive playstyle around taking hits and retaliating. This specialization works much better on an operator with the Taunt or Anticipation talent, allowing them to avoid or tank the damage better.<\/p>\n<p>As you&#8217;ll realise when you unlock operator recruitment, many of the <a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/star-wars-zero-company-best-talents\" target=\"_blank\">best talents<\/a> for recruitable operators are far more synergistic with specific classes than Hawk&#8217;s Fearless Leader. Either way, don&#8217;t be afraid to change specialisations often\u2014it&#8217;ll refund all of your Focus Points (apart from those in your character talent) so there&#8217;s really no drawback to experimenting with party compositions.<\/p>\n<div class=\"product\"><a data-dimension112=\"716acd28-9aff-11f1-ba31-6b844675f536\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/whats-the-best-starting-class-in-star-wars-zero-company-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"716acd28-9aff-11f1-ba31-6b844675f536\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/star-wars-zero-company-best-class-specialization\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Picking the best starting class in Star Wars Zero Company is a little challenging when you haven&#8217;t played any of the game yet. But don&#8217;t worry: you can change your class specialization once you hit Cycle 3, which is very early on. After that point, you can also change the specialization and talents for hired operators too. The only thing you can&#8217;t tweak is named character talents, like Hawk&#8217;s Fearless Leader. Below I&#8217;ll offer my recommendation for the best starting specialization in Star Wars Zero Company, plus some options if you don&#8217;t want to double-up classes with any of the named characters you initially team-up with. Star Wars Zero Company best starting class There are eight specializations to choose from (Image credit: Bit Reactor) The&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/whats-the-best-starting-class-in-star-wars-zero-company\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1676661,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,516],"class_list":["post-1676660","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-strategy"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What&#039;s the best starting class in Star Wars Zero Company? | Arcader News<\/title>\n<meta name=\"description\" content=\"Picking the best starting class in Star Wars Zero Company is a little challenging when you haven&#039;t played any of the game yet. 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