{"id":1672541,"date":"2026-08-23T16:43:13","date_gmt":"2026-08-23T16:43:13","guid":{"rendered":"http:\/\/RAShV9mpsEdzBp9oeuEVnf"},"modified":"2026-08-23T16:43:13","modified_gmt":"2026-08-23T16:43:13","slug":"we-didnt-have-layoffs-before-and-now-all-of-a-sudden-we-have-yearly-layoffs-bethesda-artist-says-something-has-changed-under-microsoft","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/we-didnt-have-layoffs-before-and-now-all-of-a-sudden-we-have-yearly-layoffs-bethesda-artist-says-something-has-changed-under-microsoft\/","title":{"rendered":"&#8216;We didn&#8217;t have layoffs before, and now all of a sudden we have yearly layoffs&#8217;: Bethesda artist says &#8216;something has changed&#8217; under Microsoft"},"content":{"rendered":"<article>\n<p>Last week, the Communications Workers of America and the Bethesda Game Studios OneBGS union took part in the <a href=\"https:\/\/cwa-union.org\/news\/releases\/video-game-workers-and-allies-rally-across-north-america-against-xbox-layoffs\" target=\"_blank\">Save Our Devs rally<\/a> across the United States and Canada (and <a href=\"https:\/\/www.twitch.tv\/videos\/2849850853\" target=\"_blank\">on Twitch<\/a>) &#8220;to call out <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/xbox-is-laying-off-3-200-people-and-dumping-4-studios\/\">layoffs<\/a> and corporate greed across the industry and to demand fair first contracts across Microsoft\u2019s gaming studios.&#8221; Speaking <a href=\"https:\/\/kotaku.com\/xbox-layoffs-rallies-cwa-bethesda-employee-interview-2000725366\" target=\"_blank\">to Kotaku<\/a>, Bethesda artist Alex Nguyen talked about how things changed after Bethesda was acquired by the tech giant.<\/p>\n<p>&#8220;Since we\u2019ve been under Microsoft\u2026 it feels like something has changed. We didn\u2019t have layoffs before, and now all of a sudden we have yearly layoffs,&#8221; he told Kotaku, saying teams were feeling the effects of cuts which eroded institutional knowledge. \u201cIf only five people knew how this thing worked and you let all five of them go, that\u2019s a morale killer because it\u2019s like we already knew this, and now we have to learn it again.\u201d<\/p>\n<p>According to that article, Nguyen pointed out that fixer-uppers like Fallout 76 and Elder Scrolls Online don&#8217;t get a chance to bloom into successful fan favorites without sufficient labor and time. He also noted that there used to be a shared sense of long-term commitment among the staff at Zenimax and Bethesda\u2014a commitment being smothered by Microsoft&#8217;s current corporate tactics.<\/p>\n<p>\u201cThat\u2019s why a lot of people had such a long tenure here,&#8221; Nguyen told Kotaku. &#8220;And they were like, \u2018yeah, this is the place I\u2019m gonna retire at,\u2019 or \u2018this is the place where I\u2019m gonna finish out,\u2019 or \u2018I love being here because I want to stay in the industry for a long time.\u2019 That was basically one of the benefits of being at Bethesda or a Zenimax studio in general.\u201d<\/p>\n<p>Last year, ex-Xbox head Phil Spencer said that &#8220;<a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/xbox-boss-phil-spencer-says-nurturing-and-protecting-creative-teams-that-want-to-go-take-risks-is-the-priority-admits-we-dont-always-succeed-at-that\/\">nurturing and protecting creative teams that want to go take risks<\/a>&#8221; was of the utmost importance less than two years after Xbox&#8217;s acquisition of Blizzard called for <a href=\"https:\/\/www.pcgamer.com\/stunned-devs-left-scrambling-for-livelihoods-in-wake-of-yesterdays-layoff-bloodbath-in-the-end-the-contributions-didnt-matter\/\">1,900 layoffs<\/a>. Current Xbox head Asha Sharma has sung a similar tune so far, suggesting that Xbox ought to be entertaining <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/xboxs-ceo-wants-its-games-to-cater-to-more-than-a-billion-people-each-day-or-24-times-more-than-the-peak-population-of-steam-which-is-delusional\/\">over a billion people each day<\/a> while also announcing the &#8220;reset&#8221; necessitating <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/xbox-ceo-asha-sharma-points-the-finger-at-phil-spencers-strategy-for-yesterdays-sweeping-layoffs-we-simply-spread-ourselves-too-thin\/\">3,200 job cuts<\/a> in <a href=\"https:\/\/news.xbox.com\/en-us\/2026\/07\/06\/resetting-xbox\/\" target=\"_blank\">the very same blog post<\/a>. It&#8217;s plain to see why workers might balk at conditions that continue to raise the bar for achievement while more and more developers lose their livelihoods. <\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:u3jocg5vls6eqsihewqfbvgs\/app.bsky.feed.post\/3mtf2yo2g7s22\" data-bluesky-cid=\"bafyreic3ppsohtere2mtf4efkemctnll4l74a74dgheabj4ymutzqxwxwi\" cite=\"https:\/\/bsky.app\/profile\/mouseatreides.bsky.social\/post\/3mtf2yo2g7s22\">\n<p lang=\"en\">Aw dang we cropped out my favorite sign from the Minnesota rally<\/p>\n<p>\u2014 @mouseatreides.bsky.social (<a href=\"https:\/\/bsky.app\/profile\/did:plc:u3jocg5vls6eqsihewqfbvgs?ref_src=embed\">@mouseatreides.bsky.social.bsky.social<\/a>) <a href=\"https:\/\/bsky.app\/profile\/mouseatreides.bsky.social\/post\/3mtf2yo2g7s22\">2026-08-23T16:43:09.232Z<\/a><\/p><\/blockquote>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-WQw9nX\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/WQw9nX.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"d45692ae-9f10-11f1-ac45-7df2b1f2eff6\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/we-didnt-have-layoffs-before-and-now-all-of-a-sudden-we-have-yearly-layoffs-bethesda-artist-says-something-has-changed-under-microsoft.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"d45692ae-9f10-11f1-ac45-7df2b1f2eff6\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/we-didnt-have-layoffs-before-and-now-all-of-a-sudden-we-have-yearly-layoffs-bethesda-artist-says-something-has-changed-under-microsoft\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last week, the Communications Workers of America and the Bethesda Game Studios OneBGS union took part in the Save Our Devs rally across the United States and Canada (and on Twitch) &#8220;to call out layoffs and corporate greed across the industry and to demand fair first contracts across Microsoft\u2019s gaming studios.&#8221; Speaking to Kotaku, Bethesda artist Alex Nguyen talked about how things changed after Bethesda was acquired by the tech giant. &#8220;Since we\u2019ve been under Microsoft\u2026 it feels like something has changed. We didn\u2019t have layoffs before, and now all of a sudden we have yearly layoffs,&#8221; he told Kotaku, saying teams were feeling the effects of cuts which eroded institutional knowledge. \u201cIf only five people knew how this thing worked and you let all&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/we-didnt-have-layoffs-before-and-now-all-of-a-sudden-we-have-yearly-layoffs-bethesda-artist-says-something-has-changed-under-microsoft\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1672542,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1672541","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;We didn&#039;t have layoffs before, and now all of a sudden we have yearly layoffs&#039;: Bethesda artist says &#039;something has changed&#039; 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