{"id":1663006,"date":"2026-08-14T20:08:31","date_gmt":"2026-08-14T20:08:31","guid":{"rendered":"http:\/\/BTakLCuNGu7NeomdFusEH9"},"modified":"2026-08-14T20:08:31","modified_gmt":"2026-08-14T20:08:31","slug":"pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1\/","title":{"rendered":"Pocketpair &#8216;not planning to spend a year making a massive update&#8217; for Palworld 1.1"},"content":{"rendered":"<article>\n<p><a href=\"https:\/\/www.pcgamer.com\/palworld\/\" target=\"_blank\">Palworld<\/a> went into full release in July after more than two years of early access, and it&#8217;s going pretty well: A massive surge in concurrent players on Steam is slowly settling back down to Earth, but more than a month after that 1.0 launch it&#8217;s still putting up numbers that haven&#8217;t been seen since the early days of that early access rollout. <\/p>\n<p>Work on the game continues and there&#8217;s more to come, but Pocketpair&#8217;s publishing and communications head John &#8220;Bucky&#8221; Buckley recently warned that players should maybe temper their expectations about what&#8217;s next.<\/p>\n<p>Buckley apparently set the bar higher than intended yesterday when he celebrated Palworld&#8217;s &#8220;incredible&#8221; 1.0 launch by <a href=\"https:\/\/x.com\/Bucky_cm\/status\/2087887376169435358\" target=\"_blank\">retweeting an image<\/a> of a &#8220;Palworld v1.1 brainstorming session,&#8221; adding, &#8220;time to get back to the grind!&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:945px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:127.72%;\"><img loading=\"lazy\" decoding=\"async\" id=\"KBo9iD6b5WHZvUdwfvqR4M\" name=\"buck1\" alt=\"Palworld 1.0 was incredible, and you guys are the best for making it a success! But anyway... time to get back to the brain! If you've any suggestions...let me know\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"945\" height=\"1207\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1.png' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bucky (Twitter))<\/span><\/figcaption><\/figure>\n<p>He also invited suggestions, and received more than 2,000 responses, some of them\u2014like more storage slots\u2014manageable, and others, like cross-server PvP or being able to play as pals, less so. Eventually, he was forced to pump the brakes on the whole thing.<\/p>\n<p>&#8220;Shot myself in the foot here, 1.7k comments later, but things like &#8216;add a new continent&#8217;, &#8216;add 20 more levels&#8217; and similarly massive undertakings are not really what we want to do with v1.1,&#8221; Buckley wrote in a more recent <a href=\"https:\/\/x.com\/Bucky_cm\/status\/2088096824892760265\" target=\"_blank\">message<\/a>. &#8220;Open to ideas but, we\u2019re not planning to spend a year making a massive update for 1.1.&#8221;<\/p>\n<p>Naturally, that didn&#8217;t stop people from continuing to make unwieldy suggestions. Buckley made a trooper&#8217;s effort to answer a lot of them: In <a href=\"https:\/\/x.com\/Bucky_cm\/status\/2088104649622761775\" target=\"_blank\">response<\/a> to a request for a &#8220;variant system&#8221; for pals, he said it wouldn&#8217;t be difficult, &#8220;just exceptionally time consuming. A variant of 200+ pals would take a considerably long time to do. Realistically, a year or more unless we hyper focus it. Unless you don\u2019t do it by hand and automate it somehow but\u2026&#8221;<\/p>\n<p>Replying to another user who asked why the process would be so time-consuming, Buckley <a href=\"https:\/\/x.com\/Bucky_cm\/status\/2088268080820674744\" target=\"_blank\">wrote<\/a>, &#8220;Because we would want to do it ourselves by hand rather than just automating it.&#8221; (Pocketpair has been quite outspoken in its <a href=\"https:\/\/www.pcgamer.com\/software\/ai\/palworld-studio-pocketpair-says-its-new-publishing-division-wont-handle-games-that-use-generative-ai-we-dont-believe-in-it\/\" target=\"_blank\">opposition to the use of generative AI<\/a> in game development.)<\/p>\n<p>Eventually, though\u2014as it always does\u2014it came to this:<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:945px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:137.46%;\"><img loading=\"lazy\" decoding=\"async\" id=\"HhBCPc7gzpt6vEdv9iruUM\" name=\"buck2\" alt=\"An image of Mike from Monsters Inc\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"945\" height=\"1299\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1-1.png' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bucky (Twitter))<\/span><\/figcaption><\/figure>\n<p>Deeply relatable. There&#8217;s no word on when Palworld 1.1 will be out at this point, or what will be in it, but Buckley also recently suggested that <a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/palworld-fans-do-not-realize-the-sheer-number-of-collabs-weve-rejected-even-with-the-survival-games-fun-first-approach\/\" target=\"_blank\">more collaborations are on the way<\/a>, so at least you&#8217;ve got that to look forward to.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-exV5JO\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/exV5JO.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"a11dbe36-981b-11f1-904d-77b300ef8514\" data-action=\"Deal Block\" data-label=\"Palworld best base locations\" data-dimension48=\"Palworld best base locations\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:906px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"CUNyMUPoPjUSa5gd3y6a5k\" name=\"Palworld-Square-Zoey-Boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"906\" height=\"906\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/palworld-best-base-locations\/\" target=\"_blank\" data-dimension112=\"a11dbe36-981b-11f1-904d-77b300ef8514\" data-action=\"Deal Block\" data-label=\"Palworld best base locations\" data-dimension48=\"Palworld best base locations\" data-dimension25=\"\"><strong>Palworld best base locations<\/strong><\/a>: Home sweet home <br \/><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/palworld-best-pals\/\" target=\"_blank\"><strong>Palworld best pals<\/strong><\/a>: For every work suitability <br \/><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/palworld-every-new-pal-location\/\"><strong>Every new pal in Palworld 1.0<\/strong><\/a>: Catch &#8217;em all <br \/><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/palworld-hardwood\/\" target=\"_blank\"><strong>Palworld Hardwood<\/strong><\/a>: Get to choppin&#8217; <br \/><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/palworld-nightstar-sand\/\" target=\"_blank\"><strong>Palworld Nightstar Sand<\/strong><\/a>: Moonlit materials <br \/><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/palworld-panthalus-location\/\" target=\"_blank\"><strong>Palworld Panthalus<\/strong><\/a>: Legendary whale pal<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Palworld went into full release in July after more than two years of early access, and it&#8217;s going pretty well: A massive surge in concurrent players on Steam is slowly settling back down to Earth, but more than a month after that 1.0 launch it&#8217;s still putting up numbers that haven&#8217;t been seen since the early days of that early access rollout. Work on the game continues and there&#8217;s more to come, but Pocketpair&#8217;s publishing and communications head John &#8220;Bucky&#8221; Buckley recently warned that players should maybe temper their expectations about what&#8217;s next. Buckley apparently set the bar higher than intended yesterday when he celebrated Palworld&#8217;s &#8220;incredible&#8221; 1.0 launch by retweeting an image of a &#8220;Palworld v1.1 brainstorming session,&#8221; adding, &#8220;time to get back to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1663007,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,9395],"class_list":["post-1663006","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-survival-crafting"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Pocketpair &#039;not planning to spend a year making a massive update&#039; 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