{"id":1660643,"date":"2026-08-12T13:42:50","date_gmt":"2026-08-12T13:42:50","guid":{"rendered":"http:\/\/oMMp5Q3vCfoR53dhGKHhPa"},"modified":"2026-08-12T13:42:50","modified_gmt":"2026-08-12T13:42:50","slug":"marvel-tokons-first-big-pc-patch-has-mostly-fixed-performance-woes-though-it-hasnt-done-much-for-its-steam-reviews","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/marvel-tokons-first-big-pc-patch-has-mostly-fixed-performance-woes-though-it-hasnt-done-much-for-its-steam-reviews\/","title":{"rendered":"Marvel T\u014dkon&#8217;s first big PC patch has mostly fixed performance woes, though it hasn&#8217;t done much for its Steam reviews"},"content":{"rendered":"<article>\n<p>Marvel T\u014dkon\u2014the all-out 4v4 tag fighter from 2D fighting game veteran ArcSystem Works\u2014didn&#8217;t get off on the best foot with PC players. Forced PSN logins and frame drops that were leading to a whopping eight frames of rollback in online modes saw <a href=\"https:\/\/www.pcgamer.com\/hardware\/launch-day-performance-issues-and-forced-logins-take-another-victim-marvel-tokon-fighting-souls-sees-mixed-steam-rating-especially-among-linux-users\/\" target=\"_blank\">the game launch to &#8220;Mixed&#8221; reviews, <\/a>before eventually tanking to &#8220;Mostly Negative&#8221; over the weekend.<\/p>\n<p>And while there&#8217;s zero chance of the PSN stuff going away, ArcSys has at least been speedy about trying to tackle those pesky frame drops. A patch earlier this week has done the bulk of the work on optimising performance, leaving the game a helluva lot smoother for it.<\/p>\n<p>It turns out that one of the primary culprits was the game regularly checking for audio inputs, of all things. According to <a href=\"https:\/\/store.steampowered.com\/news\/app\/3787240\/view\/704401852199863648\" target=\"_blank\">the patch notes<\/a>: &#8220;These unnecessary checks could cause sudden frame drops and performance drops. This has now been addressed.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"fxnMUdpEunirV3vXkri8qN\" name=\"marvel tokon (2)\" alt=\"Wolverine from Marvel T\u014dkon shouting with his arms out to either side, claws extended.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/marvel-tokons-first-big-pc-patch-has-mostly-fixed-performance-woes-though-it-hasnt-done-much-for-its-steam-reviews.png\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Arc System Works)<\/span><\/figcaption><\/figure>\n<p>The patch has also reduced overall CPU usage, including addressing an issue where &#8220;the CPU ran high throughout the startup process,&#8221; and one where &#8220;additional load on the system was being created due to periodic audio processing during matches.&#8221;<\/p>\n<p>It seems to have had a positive effect overall\u2014the game&#8217;s Steam rating is back up to Mixed since the patch landed, and from my own time playing, I&#8217;ve definitely noticed a smoother experience overall. It doesn&#8217;t seem to have completely fixed the PC port, however, at least not for some folk.<\/p>\n<p>A handful of Steam reviews are still complaining that the game is struggling to hit 60fps, with those performance dips still leading to rollback frames that would teeter into unplayable. I&#8217;ve also experienced lower framerates here and there\u2014even in parts you wouldn&#8217;t expect, like the Episode cutscenes\u2014but it is still undeniably in far better shape than it was at launch.<\/p>\n<p>Unfortunately, as it stands, a framerate fix doesn&#8217;t seem to be stemming the tide of negative reviews criticising Sony&#8217;s forced PSN login. It&#8217;s a situation we&#8217;ve already seen back <a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/sony-doubles-down-removing-helldivers-2-from-sale-in-177-countries-and-territories-that-cant-access-psn-while-arrowhead-ceo-says-i-dont-have-the-final-say\/\" target=\"_blank\">when Helldivers 2 pivoted to a mandatory sign-in<\/a>, which was received just as poorly as it is now\u2014and one that Sony is incredibly unlikely to back down on.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fighting\/marvel-tokons-first-big-pc-patch-has-mostly-fixed-performance-woes-though-it-hasnt-done-much-for-its-steam-reviews\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Marvel T\u014dkon\u2014the all-out 4v4 tag fighter from 2D fighting game veteran ArcSystem Works\u2014didn&#8217;t get off on the best foot with PC players. Forced PSN logins and frame drops that were leading to a whopping eight frames of rollback in online modes saw the game launch to &#8220;Mixed&#8221; reviews, before eventually tanking to &#8220;Mostly Negative&#8221; over the weekend. And while there&#8217;s zero chance of the PSN stuff going away, ArcSys has at least been speedy about trying to tackle those pesky frame drops. A patch earlier this week has done the bulk of the work on optimising performance, leaving the game a helluva lot smoother for it. It turns out that one of the primary culprits was the game regularly checking for audio inputs, of all&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/marvel-tokons-first-big-pc-patch-has-mostly-fixed-performance-woes-though-it-hasnt-done-much-for-its-steam-reviews\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1660644,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[222,748],"class_list":["post-1660643","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fighting","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Marvel T\u014dkon&#039;s first big PC patch has mostly fixed performance woes, though it hasn&#039;t done much for its Steam reviews | Arcader News<\/title>\n<meta name=\"description\" content=\"Marvel T\u014dkon\u2014the all-out 4v4 tag fighter from 2D fighting game veteran ArcSystem Works\u2014didn&#039;t get off on the best foot with PC players. 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