{"id":1658877,"date":"2026-08-10T13:34:41","date_gmt":"2026-08-10T13:34:41","guid":{"rendered":"https:\/\/www.eurogamer.net\/sean-murray-hello-games-reflects-10-years-no-mans-sky"},"modified":"2026-08-10T13:34:41","modified_gmt":"2026-08-10T13:34:41","slug":"sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/","title":{"rendered":"Sean Murray reflects on 10 years of No Man&#8217;s Sky, its future, and why Hello Games&#8217; &#8220;redemption arc&#8221; narrative &#8220;isn&#8217;t really the story&#8221; of the developer"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg\" \/> <\/p>\n<p>When Hello Games ended its trailer for <a href=\"https:\/\/www.eurogamer.net\/games\/no-mans-sky\">No Man&#8217;s Sky<\/a>&#8216;s first major update with three little words &#8211; &#8220;Our journey continues&#8221; &#8211; it&#8217;s doubtful anyone, studio included, could have predicted the game would still be going strong some 10 years later. But as the exploratory space sim celebrates a decade since its original release this week, it&#8217;s <a href=\"https:\/\/www.eurogamer.net\/no-mans-sky-boss-so-happy-as-sim-celebrates-highest-steam-player-count-since-launch-and-fans-go-wild-with-new-ship-customisation\">now stronger than ever<\/a>. It&#8217;s been an eventful 10 years, seeing the release of over 45 major updates, and so to mark No Man&#8217;s Sky&#8217;s huge milestone I chatted with studio boss Sean Murray about that 10-year (and counting) journey, the past, the future, and even the origin of those emojis.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sean-murray-hello-games-reflects-10-years-no-mans-sky\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sean-murray-hello-games-reflects-10-years-no-mans-sky\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When Hello Games ended its trailer for No Man&#8217;s Sky&#8216;s first major update with three little words &#8211; &#8220;Our journey continues&#8221; &#8211; it&#8217;s doubtful anyone, studio included, could have predicted the game would still be going strong some 10 years later. But as the exploratory space sim celebrates a decade since its original release this week, it&#8217;s now stronger than ever. It&#8217;s been an eventful 10 years, seeing the release of over 45 major updates, and so to mark No Man&#8217;s Sky&#8217;s huge milestone I chatted with studio boss Sean Murray about that 10-year (and counting) journey, the past, the future, and even the origin of those emojis. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1658878,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-1658877","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sean Murray reflects on 10 years of No Man&#039;s Sky, its future, and why Hello Games&#039; &quot;redemption arc&quot; narrative &quot;isn&#039;t really the story&quot; of the developer | Arcader News<\/title>\n<meta name=\"description\" content=\"When Hello Games ended its trailer for No Man&#039;s Sky&#039;s first major update with three little words - &quot;Our journey continues&quot; - it&#039;s doubtful anyone, studio\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Sean Murray reflects on 10 years of No Man&#039;s Sky, its future, and why Hello Games&#039; &quot;redemption arc&quot; narrative &quot;isn&#039;t really the story&quot; of the developer | Arcader News\" \/>\n<meta property=\"og:description\" content=\"When Hello Games ended its trailer for No Man&#039;s Sky&#039;s first major update with three little words - &quot;Our journey continues&quot; - it&#039;s doubtful anyone, studio\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-08-10T13:34:41+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Sean Murray reflects on 10 years of No Man&#8217;s Sky, its future, and why Hello Games&#8217; &#8220;redemption arc&#8221; narrative &#8220;isn&#8217;t really the story&#8221; of the developer\",\"datePublished\":\"2026-08-10T13:34:41+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/\"},\"wordCount\":142,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg\",\"articleSection\":[\"Eurogamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/\",\"name\":\"Sean Murray reflects on 10 years of No Man's Sky, its future, and why Hello Games' \\\"redemption arc\\\" narrative \\\"isn't really the story\\\" of the developer | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg\",\"datePublished\":\"2026-08-10T13:34:41+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"When Hello Games ended its trailer for No Man's Sky's first major update with three little words - \\\"Our journey continues\\\" - it's doubtful anyone, studio\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg\",\"width\":480,\"height\":270,\"caption\":\"Sean Murray reflects on 10 years of No Man\u2019s Sky, its future, and why Hello Games\u2019 \u201credemption arc\u201d narrative \u201cisn\u2019t really the story\u201d of the developer\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Sean Murray reflects on 10 years of No Man&#8217;s Sky, its future, and why Hello Games&#8217; &#8220;redemption arc&#8221; narrative &#8220;isn&#8217;t really the story&#8221; of the developer\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Sean Murray reflects on 10 years of No Man's Sky, its future, and why Hello Games' \"redemption arc\" narrative \"isn't really the story\" of the developer | Arcader News","description":"When Hello Games ended its trailer for No Man's Sky's first major update with three little words - \"Our journey continues\" - it's doubtful anyone, studio","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/","og_locale":"en_US","og_type":"article","og_title":"Sean Murray reflects on 10 years of No Man's Sky, its future, and why Hello Games' \"redemption arc\" narrative \"isn't really the story\" of the developer | Arcader News","og_description":"When Hello Games ended its trailer for No Man's Sky's first major update with three little words - \"Our journey continues\" - it's doubtful anyone, studio","og_url":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/","og_site_name":"Arcade News","article_published_time":"2026-08-10T13:34:41+00:00","og_image":[{"url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg","type":"","width":"","height":""}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Sean Murray reflects on 10 years of No Man&#8217;s Sky, its future, and why Hello Games&#8217; &#8220;redemption arc&#8221; narrative &#8220;isn&#8217;t really the story&#8221; of the developer","datePublished":"2026-08-10T13:34:41+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/"},"wordCount":142,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg","articleSection":["Eurogamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/","url":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/","name":"Sean Murray reflects on 10 years of No Man's Sky, its future, and why Hello Games' \"redemption arc\" narrative \"isn't really the story\" of the developer | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg","datePublished":"2026-08-10T13:34:41+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"When Hello Games ended its trailer for No Man's Sky's first major update with three little words - \"Our journey continues\" - it's doubtful anyone, studio","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer.jpg","width":480,"height":270,"caption":"Sean Murray reflects on 10 years of No Man\u2019s Sky, its future, and why Hello Games\u2019 \u201credemption arc\u201d narrative \u201cisn\u2019t really the story\u201d of the developer"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/sean-murray-reflects-on-10-years-of-no-mans-sky-its-future-and-why-hello-games-redemption-arc-narrative-isnt-really-the-story-of-the-developer\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Sean Murray reflects on 10 years of No Man&#8217;s Sky, its future, and why Hello Games&#8217; &#8220;redemption arc&#8221; narrative &#8220;isn&#8217;t really the story&#8221; of the developer"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1658877","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1658877"}],"version-history":[{"count":0,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1658877\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1658878"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1658877"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1658877"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1658877"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}