{"id":1650876,"date":"2026-08-01T16:00:00","date_gmt":"2026-08-01T16:00:00","guid":{"rendered":"http:\/\/SX9ohkt7WtCx25QdZJs5ZJ"},"modified":"2026-08-01T16:00:00","modified_gmt":"2026-08-01T16:00:00","slug":"the-great-rpg-debate-do-rpgs-really-need-romanceable-companions","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions\/","title":{"rendered":"The great RPG debate: Do RPGs really need romanceable companions?"},"content":{"rendered":"<article>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Dungeon Master<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"ckZUwfxbakq5yXMJMfSmBW\" name=\"logo_dungeon\" caption=\"\" alt=\"The Dungeon Master column logo\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions.png\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\">Welcome to <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/uk\/tag\/dungeon-master-column\/\" target=\"_blank\">Dungeon Master<\/a>, PC Gamer&#8217;s regular RPG column, where Online Editor Fraser Brown delves into PC gaming&#8217;s most beloved and enduring genre. Grab a seat in our badly-lit tavern and please ignore the goblin puke.<\/p>\n<\/div>\n<\/div>\n<p>Videogames have always struggled a wee bit\u2014and I&#8217;m being generous here\u2014with the subject of romance. Explosions, dragons and alien invasions? It&#8217;s got that stuff locked down. But the language of love has proved a bit more elusive. Developers, especially RPG devs, have refused to back down in the face of this challenge, however, and we&#8217;re now at the point where the absence of romance has become more noteworthy than its inclusion. <\/p>\n<p>Arguably, this is BioWare&#8217;s legacy. It wasn&#8217;t the first, but BioWare&#8217;s RPGs really codified videogame romances\u2014specifically romanceable companions\u2014starting with Baldur&#8217;s Gate 2. This has become so commonplace that even games that aren&#8217;t really RPGs, like Star Wars: Zero Company, need to answer the question: <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/star-wars-zero-company-writer-wants-its-cast-to-have-real-friction-its-not-a-personal-fantasy-game\/\" target=\"_blank\">can we knock boots with our colleagues?<\/a> <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ZTH8F4UMDg3xnQTivpKWCi\" name=\"20241031095240_1\" alt=\"Davrin and Rook without shirts on, sharing an intimate moment at the lighthouse\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: BioWare, Electronic Arts)<\/span><\/figcaption><\/figure>\n<p>But is this feature really essential in an RPG? Is it even warranted? If we were just talking about the BioWare model, I&#8217;d have to say absolutely not. But there are some caveats. <\/p>\n<p>BioWare&#8217;s actually designed some genuinely great relationships over the last few decades. In Dragon Age, the potential relationship between the Grey Warden and Morrigan is critically important for the series&#8217; overarching story, and equally important is how the development of that relationship really lets you get to know one of Origins greatest and most closed off characters. <\/p>\n<p>Mass Effect also does some interesting things with its romanceable companions. The relationship with Liara, for instance, starts off a bit creepy. In the context of her species, the asari, she is effectively a child, despite being over 100 years old, which is clearly emphasised by her innocence and naivety. By Mass Effect 2, however, she&#8217;s gone through a great deal and comes across as more self-assured and grown up, and while she only appears in the DLC, the relationship feels considerably more nuanced.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-eAABke\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/eAABke.js\" async><\/script><\/p>\n<p>Shep&#8217;s trilogy also benefits from having the same protagonist throughout, giving you the opportunity to develop a relationship across three distinct games and DLC. There&#8217;s a lot of room to explore romance, then. But the series never quite manages to escape BioWare&#8217;s formulaic approach to romance. <\/p>\n<p>You have a handful of conversations, say that you&#8217;re crushing on someone, and then just before the end of the game you sit through a sex scene. Your companions rarely have much agency\u2014it&#8217;s just another power fantasy. <\/p>\n<p>This is not the only approach, though. In Baldur&#8217;s Gate 3, for instance, Larian explores lots of different kinds of relationships with much greater depth, from the purely sexual to the exceedingly romantic. <a href=\"https:\/\/www.pcgamer.com\/baldurs-gate-3-is-the-horniest-rpg-ive-ever-played-and-i-love-it\/\" target=\"_blank\">It&#8217;s an incredibly horny game<\/a>, but at the same time it doesn&#8217;t treat sex as some kind of reward that you&#8217;re working towards. Depending on the character, you might end up having a meaningless tumble in the hay within the first act. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"5cobxZsohcNuXfQ9ThnuDf\" name=\"bg3 heads together.png\" alt=\"Baldur's Gate 3\" src=\"https:\/\/cdn.mos.cms.futurecdn.net\/5cobxZsohcNuXfQ9ThnuDf.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/cdn.mos.cms.futurecdn.net\/5cobxZsohcNuXfQ9ThnuDf.png' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Larian)<\/span><\/figcaption><\/figure>\n<p>Larian also used romance to enhance companion storylines. In my first playthrough, my PC&#8217;s relationship with Karlach really elevated her arc and made the beats hit a lot harder. Baldur&#8217;s Gate 3 relationships are also tested, sometimes, and can be sources of friction within the party. And they are woven throughout the game, rather than being relegated to a few chats and an awkward sex scene before the game&#8217;s climax. <\/p>\n<p>This approach, unfortunately, is the exception rather than the rule. And even when it is handled well, I find it can still too often veer into wish fulfillment. Case in point, the decision some games make\u2014including Baldur&#8217;s Gate 3\u2014to have every single character effectively be pansexual, to make sure the player can hook up with whoever they want. It&#8217;s fantastic that this allows for more queer romances, but I&#8217;m not sure it really counts if every companion is playersexual. <\/p>\n<p>Romance has become a box that needs to be checked, where its only purpose is to please the players who have understandably come to expect it\u2014but picking important story beats and mechanics just because they&#8217;ve become conventional only serves to homogenise RPGs. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"CiipDwT265Ft4pDvtKkvsn\" name=\"BG3 kissing.png\" alt=\"Lae'zel and Shadowheart from Baldur's Gate 3 share a romantic kiss.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions-1.png' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Larian Studios)<\/span><\/figcaption><\/figure>\n<p>I used to be all for companion romances, and I proudly celebrated Baldur&#8217;s Gate 3&#8217;s horniness and sexual free-for-all back in 2023. And like I said earlier, I still think it was broadly handled pretty well. But lately I&#8217;ve been skipping romance in my RPGs unless the RPG in question is genuinely trying to do something interesting with it\u2014which is rarely the case. <\/p>\n<p>And it&#8217;s great! I played 150 hours of Rogue Trader and never felt the slightest bit of FOMO when I rejected my entire crew. And when I had to embark on a relationship in Dragon Age: The Veilguard to help out the guides team, I spent most of my time cringing\u2014even though I romanced the only likeable character in the entire game, Lace Harding. <\/p>\n<p>I&#8217;ll give you this, though: Fable&#8217;s approach to romance is hilarious. Marry every single character! Embrace polygamy! I kinda respect how the series makes it purely mechanical. There&#8217;s no real relationship here, just the odd bonus. Is it saying something about the ancient institution of marriage. Nope! It&#8217;s just having fun. And that&#8217;s actually a great reason to include this kind of system. It serves a clear purpose beyond attempting to meet weird expectations. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"mPTWakSoVQf5746pEJ8L85\" name=\"[4K] XBOX Games Showcase 2026 Gears of War E-Day Direct 01-01-36\" alt=\"Isabelle in fable\" src=\"https:\/\/cdn.mos.cms.futurecdn.net\/mPTWakSoVQf5746pEJ8L85.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/cdn.mos.cms.futurecdn.net\/mPTWakSoVQf5746pEJ8L85.png' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Xbox Games Studios)<\/span><\/figcaption><\/figure>\n<p>PC Gamer is not a monolith, however, and it wasn&#8217;t difficult to find a colleague to argue that, in fact, RPGs do need romance. So here&#8217;s Harvey with another perspective:<\/p>\n<p>OK, I&#8217;ve had my say, Harvey&#8217;s had his say, but what about you lot? Do you crave romance in your RPGs, or have you had enough of them?<\/p>\n<div class=\"product\"><a data-dimension112=\"a7b966de-8c39-11f1-80e0-4b5e7d39d8cc\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/08\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"a7b966de-8c39-11f1-80e0-4b5e7d39d8cc\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dungeon Master (Image credit: Future) Welcome to Dungeon Master, PC Gamer&#8217;s regular RPG column, where Online Editor Fraser Brown delves into PC gaming&#8217;s most beloved and enduring genre. Grab a seat in our badly-lit tavern and please ignore the goblin puke. Videogames have always struggled a wee bit\u2014and I&#8217;m being generous here\u2014with the subject of romance. Explosions, dragons and alien invasions? It&#8217;s got that stuff locked down. But the language of love has proved a bit more elusive. Developers, especially RPG devs, have refused to back down in the face of this challenge, however, and we&#8217;re now at the point where the absence of romance has become more noteworthy than its inclusion. Arguably, this is BioWare&#8217;s legacy. It wasn&#8217;t the first, but BioWare&#8217;s RPGs really&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1650878,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1650876","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The great RPG debate: Do RPGs really need romanceable companions? | Arcader News<\/title>\n<meta name=\"description\" content=\"Dungeon Master(Image credit: Future)Welcome to Dungeon Master, PC Gamer&#039;s regular RPG column, where Online Editor Fraser Brown delves into PC gaming&#039;s\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/the-great-rpg-debate-do-rpgs-really-need-romanceable-companions\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The great RPG debate: Do RPGs really need romanceable companions? 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