{"id":1648007,"date":"2026-07-29T11:33:28","date_gmt":"2026-07-29T11:33:28","guid":{"rendered":"http:\/\/rDakeDpbDGDVJ24WjFbSxD"},"modified":"2026-07-29T11:33:28","modified_gmt":"2026-07-29T11:33:28","slug":"silent-hill-townfalls-director-finds-it-utterly-terrifying-to-be-the-next-one-in-the-series-but-is-still-confident-fans-will-enjoy-the-experience","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/silent-hill-townfalls-director-finds-it-utterly-terrifying-to-be-the-next-one-in-the-series-but-is-still-confident-fans-will-enjoy-the-experience\/","title":{"rendered":"Silent Hill: Townfall&#8217;s director finds it &#8216;utterly terrifying to be the next one in the series&#8217; but is still confident fans will enjoy the experience"},"content":{"rendered":"<article>\n<p>We&#8217;re in the count down phase for <a href=\"https:\/\/www.pcgamer.com\/games\/horror\/silent-hill-townfall-guide\/\">Silent Hill: Townfall<\/a>, and while we don&#8217;t have a preview yet (you&#8217;re going to have to wait until Gamescom), Screen Burn&#8217;s director Jon McKellan and series producer Motoi Okamoto have been discussing that next instalment, what fans can expect from the foggy shores of St. Amelia, and what it&#8217;s like following on from the incredible <a href=\"https:\/\/www.pcgamer.com\/uk\/silent-hill-f\/\">Silent Hill f<\/a>. <\/p>\n<p>&#8220;For us as a team, I think the best way to describe it is utterly terrifying to be the next one in the series,&#8221; McKellan says in an interview with <a href=\"https:\/\/www.eurogamer.net\/silent-hill-townfall-preview-massively-subvert-expectations-okamoto-screen-burn-interview\" target=\"_blank\">Eurogamer<\/a>. &#8220;But it goes without saying that it&#8217;s an honour to be part of this. <\/p>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"high\" data-lazy-src=\"https:\/\/www.youtube-nocookie.com\/embed\/4Sv_BYhbwxk\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>&#8220;This is a franchise I grew up with. Silent Hill 1 and 2 became my favourite games when I was a teenager, and the idea that we are now part of this\u2014adding to this franchise that&#8217;s so beloved by so many people\u2014is a very strange and awesome feeling. We are understandably nervous about releasing the game, given that Silent Hill 2 and Silent Hill f were both incredible experiences\u2026 [but] we&#8217;re excited to see how we stack up.&#8221; <\/p>\n<p>Silent Hill f is certainly a tough act to follow with its beautiful setting, messed up monsters, and surprisingly moving story, but the more I see of Silent Hill: Townfall, the more I&#8217;m reassured that Screen Burn is more than up to the task. <\/p>\n<p>You can&#8217;t really go wrong with a small foggy Scottish town as the setting here, but I&#8217;m more interested in what story Screen Burn will explore for St. Amelia. Given it&#8217;s set in 1996, there&#8217;s not a lot of mysterious or ancient terrors around, but it is set around the integration of the internet into homes and everyday life, and that sounds plenty scary to me. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ZuFatzYG6uFg7ZsMUFoo5b\" name=\"Silent-Hill-Townfall-St-Amelia\" alt=\"Silent Hill Townfall - Statue in St. Amelia's square with protest signs all around\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/07\/silent-hill-townfalls-director-finds-it-utterly-terrifying-to-be-the-next-one-in-the-series-but-is-still-confident-fans-will-enjoy-the-experience.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Screen Burn Interactive)<\/span><\/figcaption><\/figure>\n<p>&#8220;There are themes that feel very reminiscent of Silent Hill,&#8221; McKellan says. &#8220;We are leaning into those expectations. We will be massively subverting those expectations, too. We want people to feel familiar with it, but leverage that. It&#8217;s leveraging that familiarity to build something new out of that that surprises players and takes them on a different journey, while somehow still feeling like Silent Hill.&#8221;<\/p>\n<p>I am loving this new age of experimental Silent Hill games that still take clear inspiration from its iconic roots but seek to go slightly left-field with it. Setting games in different locations and time periods is such a great way to accomplish this as well without it feeling too forced.<\/p>\n<p>&#8220;I think the core identity we should cherish for Silent Hill is that we have a strong psychological horror narrative, and as long as that remains intact, we feel that we can be more liberal and experimental with what kind of gameplay we take,&#8221; Okamoto adds. &#8220;So I think that&#8217;s very evident in how Silent Hill 2, last year&#8217;s Silent Hill F and, of course, Silent Hill: Townfall, are all very different gameplay experiences. We feel that as long as we keep the narrative core intact, there&#8217;s very much room to keep the gameplay style changing.&#8221; <\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-eJqwvX\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/eJqwvX.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"432cd4b0-8b41-11f1-abdd-3531de7881a2\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/07\/silent-hill-townfalls-director-finds-it-utterly-terrifying-to-be-the-next-one-in-the-series-but-is-still-confident-fans-will-enjoy-the-experience-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"432cd4b0-8b41-11f1-abdd-3531de7881a2\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/horror\/silent-hill-townfalls-director-finds-it-utterly-terrifying-to-be-the-next-one-in-the-series-but-is-still-confident-fans-will-enjoy-the-experience\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;re in the count down phase for Silent Hill: Townfall, and while we don&#8217;t have a preview yet (you&#8217;re going to have to wait until Gamescom), Screen Burn&#8217;s director Jon McKellan and series producer Motoi Okamoto have been discussing that next instalment, what fans can expect from the foggy shores of St. Amelia, and what it&#8217;s like following on from the incredible Silent Hill f. &#8220;For us as a team, I think the best way to describe it is utterly terrifying to be the next one in the series,&#8221; McKellan says in an interview with Eurogamer. &#8220;But it goes without saying that it&#8217;s an honour to be part of this. &#8220;This is a franchise I grew up with. Silent Hill 1 and 2 became my&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/silent-hill-townfalls-director-finds-it-utterly-terrifying-to-be-the-next-one-in-the-series-but-is-still-confident-fans-will-enjoy-the-experience\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1648008,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,1192],"class_list":["post-1648007","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-horror"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Silent Hill: Townfall&#039;s director finds it &#039;utterly terrifying to be the next one in the series&#039; but is still confident fans will enjoy the experience | Arcader News<\/title>\n<meta name=\"description\" content=\"We&#039;re in the count down phase for Silent Hill: Townfall, and while we don&#039;t have a preview yet (you&#039;re going to have to wait until Gamescom), Screen\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/silent-hill-townfalls-director-finds-it-utterly-terrifying-to-be-the-next-one-in-the-series-but-is-still-confident-fans-will-enjoy-the-experience\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Silent Hill: Townfall&#039;s director finds it &#039;utterly terrifying to be the next one in the series&#039; 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