{"id":1613295,"date":"2026-06-21T21:01:56","date_gmt":"2026-06-21T21:01:56","guid":{"rendered":"http:\/\/wAjSpBwHqSGH7CZyRU2MhL"},"modified":"2026-06-21T21:01:56","modified_gmt":"2026-06-21T21:01:56","slug":"former-unreal-engine-evangelist-and-level-design-legend-sjoerd-de-jong-leaves-epic-games","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/former-unreal-engine-evangelist-and-level-design-legend-sjoerd-de-jong-leaves-epic-games\/","title":{"rendered":"Former Unreal Engine &#8216;evangelist&#8217; and level design legend Sjoerd De Jong leaves Epic Games"},"content":{"rendered":"<article>\n<p>Sjoerd De Jong, a Unreal Engine expert from its early days who joined Epic Games full-time in 2014\u2014first as &#8220;lead evangelist&#8221; and most recently as the senior director of an unannounced project\u2014has left the company, he revealed last week in <a href=\"https:\/\/www.linkedin.com\/posts\/hourences_after-27-years-of-unreal-engine-and-12-years-share-7473392651556409347-thBt\/?utm_source=share&#038;utm_medium=member_desktop&#038;rcm=ACoAACdB4joBeKSsyoaTBdbxOVMHR9UxGxbvqiY\" target=\"_blank\">a LinkedIn post<\/a>. <\/p>\n<p>&#8220;After 27 years of Unreal Engine, and 12 years at Epic Games and Unreal Engine I have decided to move on. Last week was my last week at Epic,&#8221; De Jong wrote. &#8220;This has been an awesome ride that has been truly life changing in so many ways. I didn&#8217;t have an easy childhood or youth and things weren&#8217;t going anywhere, but all of that changed entirely when I discovered Unreal Engine.&#8221;<\/p>\n<p>De Jong&#8217;s history with Unreal goes back to when he was 15 years old, modding the original 1998 FPS. He was such a prominent map creator he was directly approached by Epic to work on Unreal Tournament 2004, where he designed levels like DM-Rankin and ONS-Torlan, the former of which was the most-played UT2004 map of all time according to <a href=\"https:\/\/unreal.fandom.com\/wiki\/Annex:Unreal_Tournament_2004_Final_Stats\" target=\"_blank\">server stats cataloged on the Unreal wiki<\/a>. The <a href=\"https:\/\/www.hourences.com\/games.htm\" target=\"_blank\">portfolio<\/a> on his website offers a bird&#8217;s-eye overview of his other work on games like Killzone and <a href=\"https:\/\/www.pcgamer.com\/the-ball-review\/\">The Ball<\/a>.<\/p>\n<p>While he worked at a variety of studios over the years, including Starbreeze and his own indie company, Teotl Studios, Unreal Engine has long been a passion and specialty\u2014so much so that Epic Games dubbed De Jong the engine&#8217;s &#8220;lead evangelist&#8221; when it hired him in 2014. <\/p>\n<p>In the recent LinkedIn post, he talked about how much working with the engine&#8217;s various incarnations changed his life: &#8220;Dozens of countries visited, hundreds of studios visited, hundreds of talks presented, tens of thousands of people met, and millions of developers supported every year.&#8221;<\/p>\n<p>As for why he&#8217;s decided to leave Epic now, De Jong wrote &#8220;it is time to move forward \u2026 The games industry has always been an industry where change is relentless and inevitable, but it feels like we are reaching a pivotal point now and a potent mix of things.&#8221;<\/p>\n<p>&#8220;Let&#8217;s see where we end up,&#8221; he said in the post. Moving forward, he hopes to &#8220;come to terms with where [the industry] is heading&#8221; to face the &#8220;challenges and opportunities&#8221; headed its way.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-XmA0RX\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/XmA0RX.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"0cd59c46-bd99-4eb0-a370-16dba6c9e565\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/former-unreal-engine-evangelist-and-level-design-legend-sjoerd-de-jong-leaves-epic-games.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"0cd59c46-bd99-4eb0-a370-16dba6c9e565\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/former-unreal-engine-evangelist-and-level-design-legend-sjoerd-de-jong-leaves-epic-games\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sjoerd De Jong, a Unreal Engine expert from its early days who joined Epic Games full-time in 2014\u2014first as &#8220;lead evangelist&#8221; and most recently as the senior director of an unannounced project\u2014has left the company, he revealed last week in a LinkedIn post. &#8220;After 27 years of Unreal Engine, and 12 years at Epic Games and Unreal Engine I have decided to move on. Last week was my last week at Epic,&#8221; De Jong wrote. &#8220;This has been an awesome ride that has been truly life changing in so many ways. I didn&#8217;t have an easy childhood or youth and things weren&#8217;t going anywhere, but all of that changed entirely when I discovered Unreal Engine.&#8221; De Jong&#8217;s history with Unreal goes back to when he&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/former-unreal-engine-evangelist-and-level-design-legend-sjoerd-de-jong-leaves-epic-games\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1613296,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1613295","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Former Unreal Engine &#039;evangelist&#039; and level design legend Sjoerd De Jong leaves Epic Games | Arcader News<\/title>\n<meta name=\"description\" content=\"Sjoerd De Jong, a Unreal Engine expert from its early days who joined Epic Games full-time in 2014\u2014first as &quot;lead evangelist&quot; 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