{"id":1611967,"date":"2026-06-20T12:00:00","date_gmt":"2026-06-20T12:00:00","guid":{"rendered":"http:\/\/tPniADHGQJ6q98DkvCmxPC"},"modified":"2026-06-20T12:00:00","modified_gmt":"2026-06-20T12:00:00","slug":"after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates\/","title":{"rendered":"After losing over 30 pounds exercising in VR for six months, I can say it&#8217;s worth the effort (and sweaty faceplates)"},"content":{"rendered":"<article>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">James Bentley, hardware writer<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"SEb5dKTVfZ5EZF4fEcqdGR\" name=\"PCG Writers 2025 Teal36\" caption=\"\" alt=\"PC Gamer headshots (James Bentley)\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates.png\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\"><strong>This week I&#8217;ve been:<\/strong> Enjoying and bearing the British summertime in equal measure, whilst playing too many deck builders (Here&#8217;s looking at you, 2 fights in 2 tight spaces and Moonsigil Atlas).<\/p>\n<\/div>\n<\/div>\n<p>There&#8217;s part of me that feels like I&#8217;ve somewhat fallen for the sunk cost fallacy of VR. I&#8217;ve always liked VR headsets, but don&#8217;t think I&#8217;ve quite got the same value out of them as I did with the very first one I owned in lockdown at the start of 2020. That is, until now. <\/p>\n<p>After buying myself a <a href=\"https:\/\/www.pcgamer.com\/meta-quest-3-review\/\" target=\"_blank\">Meta Quest 3<\/a>, I thought, &#8220;This time, I&#8217;ll recapture that feeling&#8221;. I thought the years since really being a big VR would deliver me a trove of awesome games, and there are certainly some standout offerings like Asgard&#8217;s Wrath and Batman: Arkham Shadow (both of which were helped by Meta, which has <a href=\"https:\/\/www.pcgamer.com\/software\/ai\/meta-is-closing-3-vr-studios-and-laying-off-roughly-10-percent-of-reality-labs-as-it-shifts-focus-from-the-metaverse-to-ai-wearables-its-next-sure-fire-cant-miss-idea\/\" target=\"_blank\">seemingly jumped ship from VR gaming<\/a>), but nothing quite willed me to strap the headset on my face every single day. <\/p>\n<p>That was, until the start of 2026, when <a href=\"https:\/\/www.pcgamer.com\/games\/vr\/i-tried-to-exercise-in-vr-for-an-entire-month-and-i-think-ive-finally-been-convinced-to-adopt-the-health-headset-lifestyle\/\" target=\"_blank\">I thought I&#8217;d fully try committing to VR exercising as an experiment and commitment to my future health<\/a>. One thing I can say right off the bat is that I became less adventurous after the first month. Where I tried a decent few apps and exercises in January, I basically stuck to my FitXR subscription and used that almost exclusively. Any other VR exercises I did were just a welcome consequence of playing VR normally. <\/p>\n<p>Even now, I coudn&#8217;t call FitXR the best way to VR exercise, simply because I haven&#8217;t tried enough other ways to know. In the same way that I picked my local gym when I signed up and called it a day, with exercising, I&#8217;m looking for convenience. I&#8217;m looking for something to slot into my day, a quick fifteen minutes at lunch, or ten minutes to wake myself up.<\/p>\n<div>\n<blockquote>\n<p>I find VR&#8217;s immersiveness not only engaging, but I willingly pushed far beyond where I would in a normal exercise<\/p>\n<\/blockquote>\n<\/div>\n<p>And wake me up, it does. I find VR&#8217;s immersiveness not only engaging, but I willingly pushed far beyond where I would in a normal exercise. I found myself panting and sweaty after half-hour sessions, and I would previously struggle much more to get there with simple callisthenics or walking. A gym is always an option, but I think the public, social element of it has always made me a touch too self-conscious to fully go for it. I don&#8217;t mind an exercise so tough it leaves me on the floor, in the comfort of my own home. And that&#8217;s before mentioning the trek home after the gym. <\/p>\n<p>The convenience of VR is its biggest selling point to me. If I have a spare ten minutes, I can simply throw it on and go for a little while. More formal exercise requires a level of preplanning that ends up eating up more of my time than I often plan for. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:4032px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Vv6RqkfFFZ8DvfJRsjgXaL\" name=\"IMG_9570\" alt=\"A Meta Quest 3 in a palm, outside\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"4032\" height=\"2268\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Pros and cons of VR exercising<\/div>\n<div class=\"fancy_box_body\">\n<p class=\"fancy-box__body-text\">\u2705 Can do in the comfort of your home with no extra equipment (other than the headset)<br \/>\u2705 Fun<br \/>\u274c Pricey initial cost<br \/>\u274c Nobody likes a sweaty headset<\/p>\n<\/div>\n<\/div>\n<p>It does have its defined downsides, though. Despite paying hundreds for my Meta Quest 3, I&#8217;m still paying around $10 a month for my subscription, and though it&#8217;s cheaper than a gym, I don&#8217;t get any of the equipment that a gym membership affords me. As well as this, there&#8217;s nothing quite as distinctly uncomfortable as a sweaty faceplate. <\/p>\n<p>I find a wipe-down and air out, and maybe a spare faceplate does the job, but it&#8217;s still a bit messier than I would otherwise like. But I knew going in that I&#8217;d have to push through uncomfortability. And I&#8217;ve done a lot of that over the last half a year. <\/p>\n<p>I&#8217;ve woken up with sore legs because I&#8217;ve decided to take on a course with a lot of jumping, or found my arms sore because I wanted to push it with a hard HIIT exercise. And I&#8217;ve managed to find some joy in that. I&#8217;ve found myself liking a little burn in my leg because it feels like a sign of how much exercise I&#8217;ve done. <\/p>\n<div>\n<blockquote>\n<p>I&#8217;ve found myself liking a little burn in my leg because it feels like a sign of how much exercise I&#8217;ve done<\/p>\n<\/blockquote>\n<\/div>\n<p>I set myself a few rules before I went into this whole experiment, to make sure I had some consistency. My ground rules were pretty simple a few months ago. Apple has an exercise function, where you can make &#8216;rings&#8217; and you fill those rings by doing a pre-structured amount of exercise. It has a red ring for movement, a green ring for exercise, and a blue ring for standing. <\/p>\n<p>I tend to finish the red and blue ones naturally, but the green one, at 30 minutes a day, is something I consciously have to fill. And that is what VR is for. But if, somehow, I manage to fill that on a normal day, I promised myself I would still exercise. I simply couldn&#8217;t let the headset get dusty because I happened to take a few flights of stairs at work, or felt like going for a hike. These ground rules have pretty much stayed the same ever since. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:4032px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"uReceeFEM77aXYncKCijdL\" name=\"IMG_9562\" alt=\"A Meta Quest 3 in a palm, outside\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"4032\" height=\"2268\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p>I have missed days. I have forgotten about it, found myself away from the headset for a few days, or simply been too lazy. But I&#8217;ve been holding myself accountable with my own health, and know that I&#8217;m a little too cheap to pay the subscription and let it go to waste. <\/p>\n<p>Since the start of January, I&#8217;ve lost around 35 pounds, and though I think a part of that is the VR exercising, another big part is that I simply don&#8217;t want all my effort to go to waste. I don&#8217;t want to strap the headset on my head nearly every day and not feel healthier. So I started eating better this year. I started tracking my progress. And I&#8217;ve tried to be as honest with myself as possible when I&#8217;m making progress and why. <\/p>\n<p>Recently, I haven&#8217;t made as much progress. I took things pretty lax around my birthday, I found it harder to will myself to exercise in the British summer heat, and hay fever has sapped my energy, but most importantly, I just became a tad complacent with it. But in a sense, that&#8217;s the joy here. I hold myself accountable, and the shame of returning to the gym after an absence doesn&#8217;t really exist. I simply got back onto the VR horse without a second thought.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:4032px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"MYXccdy87jpD6zJc4pEQbL\" name=\"IMG_9558\" alt=\"A Meta Quest 3 in a palm, outside\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"4032\" height=\"2268\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p>And this is all before mentioning that I have fun exercising now. I make a regular habit of activating the passthrough mode on my headset, popping something on the TV and doing some combat exercises while watching anime or listening to a podcast. Yes, I know it&#8217;s dorky to watch a shounen battle scene whilst pretending to punch the air with a big screen slapped onto my eyeballs, but I can be as much of a nerd in my headset as I like, and I can feel better while doing so. <\/p>\n<p>Effectively, the VR headset exercises almost every day have been a way to remind me of how conscious losing weight and getting healthier has to be for me. I have to stay aware of it, and need to keep pushing if I want to reach my goals. And my goals right now are simply to feel better. They are to be able to do long hikes, to go for a run, to exercise and feel like I&#8217;m putting in less effort than before. VR has given me a fun, stress-free avenue to improve my life little by little, and I&#8217;ll continue doing it for as long as it stays that way. <\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/vr\/after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>James Bentley, hardware writer (Image credit: Future) This week I&#8217;ve been: Enjoying and bearing the British summertime in equal measure, whilst playing too many deck builders (Here&#8217;s looking at you, 2 fights in 2 tight spaces and Moonsigil Atlas). There&#8217;s part of me that feels like I&#8217;ve somewhat fallen for the sunk cost fallacy of VR. I&#8217;ve always liked VR headsets, but don&#8217;t think I&#8217;ve quite got the same value out of them as I did with the very first one I owned in lockdown at the start of 2020. That is, until now. After buying myself a Meta Quest 3, I thought, &#8220;This time, I&#8217;ll recapture that feeling&#8221;. I thought the years since really being a big VR would deliver me a trove of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/after-losing-over-30-pounds-exercising-in-vr-for-six-months-i-can-say-its-worth-the-effort-and-sweaty-faceplates\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1611968,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,355],"class_list":["post-1611967","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-vr"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>After losing over 30 pounds exercising in VR for six months, I can say it&#039;s worth the effort (and sweaty faceplates) | Arcader News<\/title>\n<meta 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