{"id":1606984,"date":"2026-06-15T02:20:01","date_gmt":"2026-06-15T02:20:01","guid":{"rendered":"http:\/\/mxfGgmpGftrHC3H9Vat4Yg"},"modified":"2026-06-15T02:20:01","modified_gmt":"2026-06-15T02:20:01","slug":"dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/","title":{"rendered":"Dishonored dev defends loading screens: &#8216;I actually have a soft spot for all that&#8217;"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"high\" data-lazy-src=\"https:\/\/www.youtube-nocookie.com\/embed\/wu425zSiHeQ\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he&#8217;s joined by different members of the team at Arkane who worked on whichever level he&#8217;s currently replaying. It&#8217;s been interesting, and has resulted in the unearthing of titbits like <a href=\"https:\/\/www.pcgamer.com\/games\/action\/before-dishonored-arkane-was-tapped-to-make-thief-4-and-my-heart-weeps-for-what-might-have-been-we-had-an-amazing-pitch-for-thief\/\">Arkane being tapped to make Thief 4 and Blade Runner<\/a> before they ended up with Dishonored.<\/p>\n<p>Most recently, Colantonio played the Lady Boyle&#8217;s Last Party level with co-creative director Harvey Smith, lead gameplay programmer Stevan Hird, and level designer Anthony Huso. Noting how much loading there was between the streets outside the mansion, the mansion&#8217;s outdoor area, and then the foyer, Smith came to the defense of the humble loading screen.<\/p>\n<p>&#8220;People think it&#8217;s an improvement that we got rid of loading screens,&#8221; Smith said, &#8220;but honestly I think a break between one area and the next where you feel like, &#8216;OK, that is behind me, I&#8217;m in a new pristine area,&#8217; and also being able to do the tips as part of the world-building, the art and the little in-fiction notes? I actually have a soft spot for all that.&#8221;<\/p>\n<p>Colantonio backed him up, saying, &#8220;There&#8217;s something about it, yeah. It&#8217;s true.&#8221; Though he was also busy at the time trying not to play &#8220;super sloppy,&#8221; something he apologizes for throughout this series of streams. Playing a game he hasn&#8217;t played since before it released 14 years ago, while talking about it, and with a controller, has made for a playthrough with high chaos and a lot of hot exits.<\/p>\n<p>But that&#8217;s not what we&#8217;re here for. We&#8217;re here to hear Arkane drop goss like their passion for loading screens and the fact there was a plan at one point for Daud to cut off Corvo&#8217;s hand\u2014the one that gives him his neat Blink power\u2014which he would then have to retrieve. Or vice versa.<\/p>\n<p>&#8220;I love the idea that your creepy marked-by-the-Outsider hand, your undead hand, either you have to play through as it for a while to get it back to Corvo or you had to go find it,&#8221; Smith says. He goes on to point out the idea ended up being re-used in a sense when a character in Dishonored 2 gains powers by using a mummified hand with the Outsider&#8217;s mark on it. Nothing is wasted.<\/p>\n<p>Now they&#8217;ve finished the party they only have four more levels to play. Unless they go through the excellent Knife of Dunwall and Brigmore Witches expansions, which I hope they do\u2014they&#8217;re my favorite part of the entire Dishonored series. And maybe after that the crew can get back together for a playthrough of Prey? The fingers on this mummified hand are crossed.<\/p>\n<div class=\"product\"><a data-dimension112=\"50b23b3b-6d7e-47c1-a827-a9167c52f302\" data-action=\"Deal Block\" data-label=\"Steam sale dates\" data-dimension48=\"Steam sale dates\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:550px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"dmLfcTEceHMYUpsciYxiDT\" name=\"steam rpgs\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"550\" height=\"550\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/steam-sale-dates\/\" target=\"_blank\" data-dimension112=\"50b23b3b-6d7e-47c1-a827-a9167c52f302\" data-action=\"Deal Block\" data-label=\"Steam sale dates\" data-dimension48=\"Steam sale dates\" data-dimension25=\"\"><strong>Steam sale dates<\/strong><\/a>: When&#8217;s the next event?<br \/><a href=\"https:\/\/www.pcgamer.com\/epic-games-store-free-games-list\/\" target=\"_blank\"><strong>Epic Store free games<\/strong><\/a>: What&#8217;s free right now?<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: The best freebies you can grab<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\"><strong>2026 games<\/strong><\/a>: This year&#8217;s upcoming releases<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-free-games-on-steam\/\" target=\"_blank\"><strong>Free Steam games<\/strong><\/a>: No purchase necessary<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he&#8217;s joined by different members of the team at Arkane who worked on whichever level he&#8217;s currently replaying. It&#8217;s been interesting, and has resulted in the unearthing of titbits like Arkane being tapped to make Thief 4 and Blade Runner before they ended up with Dishonored. Most recently, Colantonio played the Lady Boyle&#8217;s Last Party level with co-creative director Harvey Smith, lead gameplay programmer Stevan Hird, and level designer Anthony Huso. Noting how much loading there was between the streets outside the mansion, the mansion&#8217;s outdoor area, and then the foyer, Smith came to the defense of the humble loading screen. &#8220;People think it&#8217;s an improvement that we got rid of loading screens,&#8221;&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1606985,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748],"class_list":["post-1606984","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dishonored dev defends loading screens: &#039;I actually have a soft spot for all that&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he&#039;s joined by different members of the team at Arkane who\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dishonored dev defends loading screens: &#039;I actually have a soft spot for all that&#039; | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he&#039;s joined by different members of the team at Arkane who\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-06-15T02:20:01+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Dishonored dev defends loading screens: &#8216;I actually have a soft spot for all that&#8217;\",\"datePublished\":\"2026-06-15T02:20:01+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/\"},\"wordCount\":515,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg\",\"keywords\":[\"Action\",\"games\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/\",\"name\":\"Dishonored dev defends loading screens: 'I actually have a soft spot for all that' | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg\",\"datePublished\":\"2026-06-15T02:20:01+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he's joined by different members of the team at Arkane who\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg\",\"width\":480,\"height\":480,\"caption\":\"Dishonored dev defends loading screens: \u2018I actually have a soft spot for all that\u2019\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Dishonored dev defends loading screens: &#8216;I actually have a soft spot for all that&#8217;\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Dishonored dev defends loading screens: 'I actually have a soft spot for all that' | Arcader News","description":"Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he's joined by different members of the team at Arkane who","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/","og_locale":"en_US","og_type":"article","og_title":"Dishonored dev defends loading screens: 'I actually have a soft spot for all that' | Arcader News","og_description":"Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he's joined by different members of the team at Arkane who","og_url":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/","og_site_name":"Arcade News","article_published_time":"2026-06-15T02:20:01+00:00","og_image":[{"url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg","type":"","width":"","height":""}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Dishonored dev defends loading screens: &#8216;I actually have a soft spot for all that&#8217;","datePublished":"2026-06-15T02:20:01+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/"},"wordCount":515,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg","keywords":["Action","games"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/","url":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/","name":"Dishonored dev defends loading screens: 'I actually have a soft spot for all that' | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg","datePublished":"2026-06-15T02:20:01+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"Rapha\u00ebl Colantonio, co-creative director of Dishonored, has been streaming a playthrough where he's joined by different members of the team at Arkane who","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that.jpg","width":480,"height":480,"caption":"Dishonored dev defends loading screens: \u2018I actually have a soft spot for all that\u2019"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Dishonored dev defends loading screens: &#8216;I actually have a soft spot for all that&#8217;"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1606984","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1606984"}],"version-history":[{"count":0,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1606984\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1606985"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1606984"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1606984"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1606984"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}