{"id":1606793,"date":"2026-06-14T14:25:00","date_gmt":"2026-06-14T14:25:00","guid":{"rendered":"http:\/\/mbTzMSqh3LvnSdi4nAndna"},"modified":"2026-06-14T14:25:00","modified_gmt":"2026-06-14T14:25:00","slug":"cave-story-review-2012","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/cave-story-review-2012\/","title":{"rendered":"Cave Story+ review (2012)"},"content":{"rendered":"<article>\n<p><em><strong>Special commentary on this classic PC Gamer review provided by:<\/strong><\/em><\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-Odk65W\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/Odk65W.js\" async><\/script><\/p>\n<h2 id=\"cave-story-review-pc-gamer-issue-236-uk-february-2012\">Cave Story+ review &#8211; PC Gamer issue #236 (UK, February 2012)<\/h2>\n<p><em>From the archives: The review below appears as originally written, with only minor changes in formatting and newly taken screenshots. By Chris Donlan<\/em><\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"EVVJzzHZnXWGhsmoVsmZzX\" name=\"cavestory5\" alt=\"Cave Story+\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/cave-story-review-2012.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Studio Pixel, Nicalis)<\/span><\/figcaption><\/figure>\n<p>Over on a Cave Story messageboard, X-Calibar has a problem with Cave Story+. It\u2019s to do with Balrog, a boss who looks like a suitcase. In the old days, his catchphrase used to be \u201cHuzzah!\u201d Now, thanks to the HD upgrade\u2019s alternate translation, it\u2019s \u201cOh yeah!\u201d<\/p>\n<p>X-Calibar isn\u2019t happy. \u201c\u2018Oh yeah\u2019? What kind of charge is that?! Even \u2018Booyah!\u2019 might make more sense.\u201d If you\u2019re wondering how a game could inspire criticism of this granularity, you probably haven\u2019t played Cave Story. Daisuke Amaya\u2019s homebrew classic is a uniquely polite 2D platform adventure in which you\u2019re dropped into a subterranean world where a villainous doctor threatens a group of bunny people.<\/p>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Need to Know<\/div>\n<div class=\"fancy_box_body\">\n<p class=\"fancy-box__body-text\"><strong>What is it?<\/strong> A retro-tinged platformer with great upgradable weapons.<br \/><strong>Release date<\/strong> November 22, 2011<br \/><strong>Expect to pay<\/strong> $10\/\u00a37 (in 2012)<br \/><strong>Developer<\/strong> Studio Pixel<br \/><strong>Publisher<\/strong> Nicalis<br \/><strong>Play it on<\/strong> Core 2 Duo 2GHz, 512MB RAM<br \/><strong>Steam Deck<\/strong> Playable<br \/><strong>Link<\/strong> <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/200900\/Cave_Story\/\" target=\"_blank\">Steam<\/a><\/p>\n<\/div>\n<\/div>\n<p>You save the day by exploring, shooting weird animals, fighting bosses, and collecting items that, more often than not, open up new parts of the environment, where the whole thing repeats.<\/p>\n<p>Except the whole thing never feels like it\u2019s repeating. Cave Story\u2019s levels manage to be intricate without appearing confusing, and they retain a clear sense of forward momentum even as the storyline branches and the Easter eggs pile up.<\/p>\n<p>An orderly series of unlocks brings shape to the game\u2019s wayward narrative, and each new gadget you\u2019re handed broadens your options, allowing you to double-jump with special boots, for example, or use the kickback from the machinegun to pogo your way from one ledge to the next.<\/p>\n<p>There\u2019s a levelling system, but it focuses on your weapons rather than your character, and it rewards skilful players with more powerful attacks while punishing the careless with regular downgrades if they take too many risks. It\u2019s a reminder that, while Cave Story is sugary on the surface, it\u2019s pleasantly tart underneath. Even before you turn to Cave Story+\u2019s new bonus challenges\u2014a boss rush, some pitiless platforming gauntlets, and the option to repeat the campaign with a different lead\u2014you\u2019re going to struggle to see absolutely everything on your first playthrough.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:666px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:65.62%;\"><img loading=\"lazy\" decoding=\"async\" id=\"iamjJX3sV8Wb5umNW5fFvX\" name=\"cavestory1\" alt=\"Cave Story+\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/cave-story-review-2012-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"666\" height=\"437\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Studio Pixel, Nicalis)<\/span><\/figcaption><\/figure>\n<figure class=\"van-image-figure pull-right inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:379px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:113.98%;\"><img loading=\"lazy\" decoding=\"async\" id=\"exgKSDrHKCfjcG8SamqLtX\" name=\"cavestory2\" alt=\"Cave Story+\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/cave-story-review-2012-2.jpg\" mos=\"\" align=\"right\" fullscreen=\"1\" width=\"379\" height=\"432\" attribution=\"\" endorsement=\"\" class=\"pull-rightinline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/cave-story-review-2012-2.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"pull-right inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Studio Pixel, Nicalis)<\/span><\/figcaption><\/figure>\n<p>By the time you\u2019re considering that second playthrough, you\u2019ll have crossed over to the other side, joining the informal community of speedrunners, FAQ writers and Cave Story cartographers who have fallen into this deceptively slight platformer never to emerge again.<\/p>\n<p>It\u2019s not so bad down here, though: there are secrets to find, endings to unlock, and plenty of lovely weapons to master. Cave Story\u2019s upgraders, Nicalis, may have instigated a contentious dehuzzahification of the original, but they also delivered a perky and stirring soundtrack remix, and new art that evolves the retro stylings of the first game without lapsing into twee indulgence.<\/p>\n<p>It\u2019s a sensitive reworking, and Cave Story is entirely deserving of the attention. Huzzah\u2014as a dear old friend of mine used to say.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1014px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:74.56%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ReqR5mMGB4kwEtmMhUXhuX\" name=\"cavestory4\" alt=\"Cave Story+\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/cave-story-review-2012-3.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1014\" height=\"756\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Studio Pixel, Nicalis)<\/span><\/figcaption><\/figure>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/cave-story-review-2012\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Special commentary on this classic PC Gamer review provided by: Cave Story+ review &#8211; PC Gamer issue #236 (UK, February 2012) From the archives: The review below appears as originally written, with only minor changes in formatting and newly taken screenshots. By Chris Donlan (Image credit: Studio Pixel, Nicalis) Over on a Cave Story messageboard, X-Calibar has a problem with Cave Story+. It\u2019s to do with Balrog, a boss who looks like a suitcase. In the old days, his catchphrase used to be \u201cHuzzah!\u201d Now, thanks to the HD upgrade\u2019s alternate translation, it\u2019s \u201cOh yeah!\u201d X-Calibar isn\u2019t happy. \u201c\u2018Oh yeah\u2019? What kind of charge is that?! Even \u2018Booyah!\u2019 might make more sense.\u201d If you\u2019re wondering how a game could inspire criticism of this granularity, you&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/cave-story-review-2012\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1606794,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748],"class_list":["post-1606793","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cave Story+ review (2012) | Arcader News<\/title>\n<meta name=\"description\" content=\"Special commentary on this classic PC Gamer review provided by: Cave Story+ review - PC Gamer issue #236 (UK, February 2012)From the archives: The review\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/cave-story-review-2012\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Cave Story+ review (2012) | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Special commentary on this classic PC Gamer review provided by: Cave Story+ review - 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