{"id":1599665,"date":"2026-06-06T18:00:00","date_gmt":"2026-06-06T18:00:00","guid":{"rendered":"http:\/\/PKR6MzBdABRvSaDmUn4ZFF"},"modified":"2026-06-06T18:00:00","modified_gmt":"2026-06-06T18:00:00","slug":"question-time-how-often-do-you-actually-talk-to-strangers-in-mmos","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/question-time-how-often-do-you-actually-talk-to-strangers-in-mmos\/","title":{"rendered":"Question time: How often do you actually talk to strangers in MMOs?"},"content":{"rendered":"<article>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Terminally Online<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"viEbEfSzPx3ufbgiDNYsS9\" name=\"hub_mmo_logo\" caption=\"\" alt=\"The Terminally Online column badge.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/question-time-how-often-do-you-actually-talk-to-strangers-in-mmos.png\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\">This is <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/tag\/terminally-online\/\" target=\"_blank\">Terminally Online<\/a>:<strong> <\/strong>PC Gamer&#8217;s very own MMO column. Every other week, I&#8217;ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we&#8217;ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.<\/p>\n<\/div>\n<\/div>\n<p>As MMOs have continued to adjust themselves for a more modern (and aging) audience with pesky things like 9-5 jobs, children, and\u2014heaven forbid\u2014other social responsibilities, they&#8217;ve tilted towards more solo-friendly content. Most of <a href=\"https:\/\/www.pcgamer.com\/final-fantasy-14\/\">Final Fantasy 14&#8217;s<\/a> main story quest can be played without grouping with a single living person\u2014<a href=\"https:\/\/www.pcgamer.com\/world-of-warcraft-midnight\/\">World of Warcraft<\/a> now has solo-friendly endgame options like <a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/delves-have-given-wows-devs-the-confidence-to-put-mandatory-grinds-firmly-in-the-rear-view-says-game-director-ion-hazzikostas\/\">Delves<\/a> or <a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/wow-midnights-new-prey-mechanic-is-the-coolest-system-the-mmos-added-in-a-while-but-it-needs-to-be-meaner-even-on-lower-difficulties\/\">Prey<\/a> to keep you busy, and so on.<\/p>\n<p>Not to mention the wider design\u2014on the whole, casual content requires less coordination and classes are more self-sufficient. It&#8217;s entirely possible to log into an MMO, play for a few hours, and dip without having ever said a single thing to anybody beyond a wave when you enter a dungeon, or a &#8220;ty4p&#8221; at the end of it.<\/p>\n<p>Heck, I&#8217;ve been guilty of this, occasionally. I get most of my socialisation in MMOs out <a href=\"https:\/\/www.pcgamer.com\/games\/mmo\/ive-been-roleplaying-in-mmorpgs-like-wow-for-16-years-its-the-reason-im-here-writing-this-headline-and-theres-never-been-a-better-time-to-try-it-out-yourself\/\">during roleplay<\/a>, but when it comes to actually playing the game and running content, I&#8217;m a bit of a lone wolf. I&#8217;m polite, sure, but I don&#8217;t tend to stick around to chat with strangers. I&#8217;ve got my cosy little bubble and I&#8217;m sticking in it.<\/p>\n<p>As a matter of fact, while I&#8217;m very sociable within the gaming communities I&#8217;m a part of, I&#8217;m a little bit standoffish and nonverbal when it comes to the wider gaming public. Not for any fear or anxiety, mind, I just have a limited social battery and choose to spend it on the nice folks I&#8217;ve already got in my Discord.<\/p>\n<p>Which had me thinking\u2014how social are you, Terminally Online reader? Do you make time to chat to strangers in cities? Do you dig into player housing nightclubs and strike up a conversation with somebody, or flag someone down while they&#8217;re levelling? Or do you just play MMOs to have a little bit of company in the background during your gaming time? <\/p>\n<p>Thanks to the power of magic (and also our poll system), we can find out. Fill in the poll below\u2014and if I&#8217;ve not covered your unique social interaction style, feel free to hop into the comments and discuss.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-ePVnlO\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/ePVnlO.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"5bf17b51-7be2-4e9d-a679-ad4b25ddfc70\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:316px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UjCJY9gjRfatHZjCuGMrhR\" name=\"elden ring square cheer.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/question-time-how-often-do-you-actually-talk-to-strangers-in-mmos.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"316\" height=\"316\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/the-best-mmos\/\" target=\"_blank\" data-dimension112=\"5bf17b51-7be2-4e9d-a679-ad4b25ddfc70\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" data-dimension25=\"\"><strong>Best MMOs<\/strong><\/a>: Most massive<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-strategy-games\/\" target=\"_blank\"><strong>Best strategy games<\/strong><\/a>: Number crunching<br \/><a href=\"https:\/\/www.pcgamer.com\/best-open-world-games\/\" target=\"_blank\"><strong>Best open world games<\/strong><\/a>: Unlimited exploration<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-survival-games-on-pc\/\" target=\"_blank\"><strong>Best survival games<\/strong><\/a>: Live craft love<br \/><a href=\"https:\/\/www.pcgamer.com\/best-horror-games\/\" target=\"_blank\"><strong>Best horror games<\/strong><\/a>: Fight or flight<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/mmo\/question-time-how-often-do-you-actually-talk-to-strangers-in-mmos\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Terminally Online (Image credit: Future) This is Terminally Online: PC Gamer&#8217;s very own MMO column. Every other week, I&#8217;ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we&#8217;ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice. As MMOs have continued to adjust themselves for a more modern (and aging) audience with pesky things like 9-5 jobs, children, and\u2014heaven forbid\u2014other social responsibilities, they&#8217;ve tilted towards more solo-friendly content. Most of Final Fantasy 14&#8217;s main story quest can be played without grouping with a single living person\u2014World of Warcraft now has solo-friendly endgame options like Delves or Prey to keep you busy, and so on. Not to mention the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/question-time-how-often-do-you-actually-talk-to-strangers-in-mmos\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1599666,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,135],"class_list":["post-1599665","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-mmo"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Question time: How often do you actually talk to strangers in MMOs? | Arcader News<\/title>\n<meta name=\"description\" content=\"Terminally Online(Image credit: Future)This is Terminally Online: PC Gamer&#039;s very own MMO column. Every other week, I&#039;ll be sharing my thoughts on the\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/question-time-how-often-do-you-actually-talk-to-strangers-in-mmos\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Question time: How often do you actually talk to strangers in MMOs? | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Terminally Online(Image credit: Future)This is Terminally Online: PC Gamer&#039;s very own MMO column. 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