{"id":1599590,"date":"2026-06-06T19:59:40","date_gmt":"2026-06-06T19:59:40","guid":{"rendered":"http:\/\/XWT8xA9HHnw8mUq84KBzMN"},"modified":"2026-06-06T19:59:40","modified_gmt":"2026-06-06T19:59:40","slug":"gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday\/","title":{"rendered":"Gothic devs are &#8216;monitoring the sentiment about lockpicking,&#8217; promise a PC patch for crashes by Monday"},"content":{"rendered":"<article>\n<p>Gothic is no walk in the park, and the remake didn&#8217;t move the needle on that too much\u2014PC Gamer weekend editor Jody Macgregor called it &#8220;an RPG for people who think Daggerfall was the last good Bethesda game&#8221; in <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/gothic-1-remake-review\/\">his review<\/a>. One thing the remake did overhaul was the lockpicking system, though players are still finding it a bit of a headscratcher.<\/p>\n<p>Reddit user ConferenceWarm171 posted <a href=\"https:\/\/www.reddit.com\/r\/worldofgothic\/comments\/1txwprg\/honestly_what_is_the_point_introducing_a_new\/\" target=\"_blank\">a thread<\/a> yesterday joking about the system-induced mass confusion. <a href=\"https:\/\/www.reddit.com\/r\/worldofgothic\/comments\/1txwprg\/comment\/opz17sa\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">One reply<\/a> from user Salvator-Mundi- reads, &#8220;It is a classic puzzle. Moving one plate actually moves multiple plates. Plates at different levels move different other plates. You have to find the order of moving the plates.&#8221; That breakdown only hurts my head as a Gothic greenhorn, but Salvator-Mundi- conceded in their post that &#8220;they could add easier locks at the start of the game.&#8221;<\/p>\n<p>PC Gamer online editor Fraser Brown had some gentle critiques of the game&#8217;s lockpicking minigame in <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/gothic-remakes-lockpicking-system-has-broken-me-and-i-can-no-longer-experience-joy\/\">today&#8217;s Dungeon Master column<\/a>, where he said the system &#8220;has broken me and I can no longer experience joy \u2026 I guzzled down one of my favourite beers last night and could only taste disappointment.&#8221; He also said it&#8217;s better than what&#8217;s in the original game, which makes me a little glad I never played it.<\/p>\n<p>Developer Alkimia published <a href=\"https:\/\/store.steampowered.com\/news\/app\/1297900\/view\/684129946245792760\" target=\"_blank\">a community blog on Steam<\/a> yesterday addressing the issue. &#8220;We are monitoring the sentiment about lockpicking which seems very mixed; we cannot stress enough how much easier this gets when you start adding skill points into it,&#8221; the post said. &#8220;We will ofc continue to monitor and communicate as soon as we have solutions or timelines for when fixes will be deployed.&#8221; (The post also states that some crash bugs are being worked on with a fix due by Monday, in case you don&#8217;t care about all this lockpicking drama.)<\/p>\n<p>It&#8217;s funny to see all this backlash. I always thought lockpicking minigames were the penance you have to suffer to get a good RPG in return\u2014the bitterness that brings out the deeper flavors in that black coffee. Do I <em>like <\/em>picking locks in Oblivion? No, I&#8217;m not a dunce. But would I trade that jank for the world? Of course not. <\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-Wnmnqe\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/Wnmnqe.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"1f63696f-54f0-47c9-a43c-7e6095777449\" data-action=\"Deal Block\" data-label=\"the show's Steam page\" data-dimension48=\"the show's Steam page\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3036px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"uNGNHZpBcLTeLdsxSFkkBC\" name=\"pcgs_2026_logo v4\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday.png\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"3036\" height=\"3036\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>The PC Gaming Show returns<\/strong> <strong>Sunday, June 7 at 12 pm PDT! <\/strong>Visit <a href=\"https:\/\/store.steampowered.com\/curator\/1850-PC-Gamer\/sale\/pcgamingshow2026\" target=\"_blank\" data-dimension112=\"1f63696f-54f0-47c9-a43c-7e6095777449\" data-action=\"Deal Block\" data-label=\"the show's Steam page\" data-dimension48=\"the show's Steam page\" data-dimension25=\"\">the show&#8217;s Steam page<\/a> to wishlist your most anticipated games and get more information on how to tune in for the big reveals.<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gothic is no walk in the park, and the remake didn&#8217;t move the needle on that too much\u2014PC Gamer weekend editor Jody Macgregor called it &#8220;an RPG for people who think Daggerfall was the last good Bethesda game&#8221; in his review. One thing the remake did overhaul was the lockpicking system, though players are still finding it a bit of a headscratcher. Reddit user ConferenceWarm171 posted a thread yesterday joking about the system-induced mass confusion. One reply from user Salvator-Mundi- reads, &#8220;It is a classic puzzle. Moving one plate actually moves multiple plates. Plates at different levels move different other plates. You have to find the order of moving the plates.&#8221; That breakdown only hurts my head as a Gothic greenhorn, but Salvator-Mundi- conceded in&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1599591,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1599590","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gothic devs are &#039;monitoring the sentiment about lockpicking,&#039; promise a PC patch for crashes by Monday | Arcader News<\/title>\n<meta name=\"description\" content=\"Gothic is no walk in the park, and the remake didn&#039;t move the needle on that too much\u2014PC Gamer weekend editor Jody Macgregor called it &quot;an RPG for people\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Gothic devs are &#039;monitoring the sentiment about lockpicking,&#039; promise a PC patch for crashes by Monday | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Gothic is no walk in the park, and the remake didn&#039;t move the needle on that too much\u2014PC Gamer weekend editor Jody Macgregor called it &quot;an RPG for people\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-06-06T19:59:40+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday.png\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/gothic-devs-are-monitoring-the-sentiment-about-lockpicking-promise-a-pc-patch-for-crashes-by-monday\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Gothic devs are &#8216;monitoring the sentiment about lockpicking,&#8217; 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