{"id":1599415,"date":"2026-06-05T21:46:04","date_gmt":"2026-06-05T21:46:04","guid":{"rendered":"https:\/\/www.eurogamer.net\/control-resonant-how-video-games-should-be-done-preview"},"modified":"2026-06-05T21:46:04","modified_gmt":"2026-06-05T21:46:04","slug":"control-resonant-is-how-video-games-should-be-done","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/control-resonant-is-how-video-games-should-be-done\/","title":{"rendered":"Control Resonant is how video games should be done"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/control-resonant-is-how-video-games-should-be-done.jpg\" \/> <\/p>\n<p>There are, after a good few hours playing it, quite a few games like Control Resonant. It&#8217;s an RPG with a kind of pseudo open-world &#8211; an &#8220;open-ended modern world&#8221; I believe was Remedy&#8217;s way of putting it in its presentation to the press earlier this week &#8211; and it has skill trees and some light resource-gathering and item-upgrading. It has some light platforming with a double-jump and a dash, and melee combat with perfect dodges and aerial combos.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/control-resonant-how-video-games-should-be-done-preview\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/control-resonant-how-video-games-should-be-done-preview\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There are, after a good few hours playing it, quite a few games like Control Resonant. It&#8217;s an RPG with a kind of pseudo open-world &#8211; an &#8220;open-ended modern world&#8221; I believe was Remedy&#8217;s way of putting it in its presentation to the press earlier this week &#8211; and it has skill trees and some light resource-gathering and item-upgrading. It has some light platforming with a double-jump and a dash, and melee combat with perfect dodges and aerial combos. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1599416,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[1596,259,19069,6881,1192,410,59,45,2223,34,8822,86,54,6810,18836,3987,4616],"class_list":["post-1599415","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-505-games","tag-action-adventure","tag-control-resonant","tag-hackslash","tag-horror","tag-mac","tag-pc","tag-ps5","tag-remedy-entertainment","tag-rpg","tag-rpg-action","tag-shooter","tag-single-player","tag-story-rich","tag-summer-game-fest-2026","tag-third-person","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Control Resonant is how video games should be done | Arcader News<\/title>\n<meta name=\"description\" content=\"There are, after a good few hours playing it, quite a few games like Control Resonant. It&#039;s an RPG with a kind of pseudo open-world - an &quot;open-ended\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/control-resonant-is-how-video-games-should-be-done\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Control Resonant is how video games should be done | Arcader News\" \/>\n<meta property=\"og:description\" content=\"There are, after a good few hours playing it, quite a few games like Control Resonant. It&#039;s an RPG with a kind of pseudo open-world - an &quot;open-ended\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/control-resonant-is-how-video-games-should-be-done\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-06-05T21:46:04+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/06\/control-resonant-is-how-video-games-should-be-done.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Control Resonant is how video games should be done\",\"datePublished\":\"2026-06-05T21:46:04+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/\"},\"wordCount\":93,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/control-resonant-is-how-video-games-should-be-done.jpg\",\"keywords\":[\"505 Games\",\"Action-Adventure\",\"Control Resonant\",\"Hack&amp;Slash\",\"Horror\",\"mac\",\"PC\",\"PS5\",\"remedy entertainment\",\"RPG\",\"RPG: Action\",\"Shooter\",\"single-player\",\"Story Rich\",\"Summer Game Fest 2026\",\"Third Person\",\"Xbox Series X\\\/S\"],\"articleSection\":[\"Eurogamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/\",\"name\":\"Control Resonant is how video games should be done | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/control-resonant-is-how-video-games-should-be-done\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/control-resonant-is-how-video-games-should-be-done.jpg\",\"datePublished\":\"2026-06-05T21:46:04+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"There are, after a good few hours playing it, quite a few games like Control Resonant. 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