{"id":1589460,"date":"2026-05-27T02:47:53","date_gmt":"2026-05-27T02:47:53","guid":{"rendered":"http:\/\/KNtc5DfhF3Dd927h5ob6uF"},"modified":"2026-05-27T02:47:53","modified_gmt":"2026-05-27T02:47:53","slug":"the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy\/","title":{"rendered":"The sequel to one of my favorite survival games doesn&#8217;t just respawn you back at home when you die: that&#8217;d be way too easy"},"content":{"rendered":"<article>\n<p>In the opening moments of Outward 2, I receive what sounds like a simple quest: to find a flower with medicinal properties in the wilds to the west of the city, and deliver it to a doctor. <\/p>\n<p>But I&#8217;m no dummy. (Note: I will soon prove myself to be a dummy.) I&#8217;ve played the original Outward, and I know just how dangerous the world can be outside the safety of a city, because unlike most survival games, your punishment for dying isn&#8217;t respawning safely back at home. No. It&#8217;s much, much worse.<\/p>\n<p>As I set out to locate that flower, I don&#8217;t have much: a knife, a shield, some food and water, a tent, and a tiny backpack loaded with a few other supplies. I also don&#8217;t really know where the flower might be: there are no quest markers or helpful arrows or radar pips to guide me. Outward 2 doesn&#8217;t do that sort of thing. I&#8217;ll just need to explore and keep my eyes open.<\/p>\n<p>Thankfully, there&#8217;s a touch of emergent behavior an untested adventurer can take advantage of, like when I spot two city soldiers marching up a hill near a large angry bird and a larger, angrier boar. They take turns fighting each other while I watch from a distance, until only the guards are left, at which point I scuttle over and loot the animal corpses. Free stuff! Someday I&#8217;ll be confident enough to kill things on my own, but for now, this is the safest option.<\/p>\n<p>As I search for the quest flower and occasionally pilfer from animal corpses others have left behind, I meet a wandering trader. We chat, I sell him a couple things I&#8217;ve collected, and I briefly consider attacking him so I can have his cool, huge backpack. Then I remember that I probably suck at fighting, and I continue scurrying around fearfully.<\/p>\n<p>But even I, Chris the Coward, eventually get careless. I spot a guy on the road fighting one of those birds, and I lurk nearby, ready to get my loot on when he&#8217;s finished. But when he finishes with the bird, he makes a beeline for me, brandishing a pike. He&#8217;s no friendly soldier\u2014he&#8217;s a bandit.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1871px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.28%;\"><img loading=\"lazy\" decoding=\"async\" id=\"keJwi7ZuFBzvsiNXyuwu8V\" name=\"out5 copy\" alt=\"Adventurer talking to a traveling merchant wearing a well big backpack\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1871\" height=\"1053\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Nine Dots)<\/span><\/figcaption><\/figure>\n<p>I&#8217;m not really ready for actual combat. I forget to drop my backpack, which is important to do before a fight so you can dodge-roll quickly. I wait for him to attack so I can block and counter, but he&#8217;s no idiot: he waits too. Eventually, I do the dumb thing: I impatiently swing at him with my sword. He swiftly rolls right under my blow and jabs at me. Despite doing everything wrong thus far, I surprise myself by blocking his pike, and I swing at him three more times. He blocks each of my attacks and stabs me. <\/p>\n<p>It&#8217;s pretty clear I&#8217;m going to lose this fight, but I don&#8217;t do as badly as I expect. I do get in a few slams with my shield, which I can use as an offhand weapon in addition to blocking, but I simply cannot connect with my sword. He rolls, he dodges, he blocks, he&#8217;s so blindingly fast that I might as well be swinging around a feather boa. I block and dodge him a bit, too, but he finally downs me with a double jab. The world goes black.<\/p>\n<p>In Outward 2, as in the original survival RPG, your defeat doesn&#8217;t mean death. You simply don&#8217;t die in this game. I know immortality makes it sound like the easiest game ever, but it&#8217;s weirdly the opposite. Being respawned back at your comfy home at full health is easy. In Outward 2, you wake up somewhere else entirely. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1141px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.27%;\"><img loading=\"lazy\" decoding=\"async\" id=\"oeLSYCaCYk2pFGwKfSvniU\" name=\"out3\" alt=\"Adventurers camping\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1141\" height=\"642\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Nine Dots)<\/span><\/figcaption><\/figure>\n<p>Often, you don&#8217;t know where it is that you&#8217;ve respawned. I wake up in the dark, outside, with no real idea where I am or what direction the city is. Even if I had a map, which I don&#8217;t, it probably wouldn&#8217;t even be helpful because it wouldn&#8217;t show my position on it. It would just be a map.<\/p>\n<p>I stumble around in the dark, looking for my backpack, which is lying some distance away. A little too late I spot someone else walking in the dark, and it&#8217;s another brigand. I flee. My stamina runs out, I get stabbed a few times, and once again the darkness overtakes me. At least I have a bit of good fortune: this time some thoughtful soul finds me and drags me back to the city, and I wake up in relative safety.<\/p>\n<div>\n<blockquote>\n<p>The bad news is that he&#8217;s got a friend nearby, and the worse news is that friend also has a friend.<\/p>\n<\/blockquote>\n<\/div>\n<p>After selling some odds and ends and buying a hat that will at least partially protect my head, I continue my streak of being a foolhardy idiot and rush out of the city to find that bandit for a rematch. I find him, or his clone, but the bad news is that he&#8217;s got a friend nearby, and the worse news is that friend also has a friend. I couldn&#8217;t defeat one creep, and three at once is way too much. Defeat yet again.<\/p>\n<p>This time I wake up in a quarry, having been carried there by some kindly miners. I also wake up with something new: an injury. Getting your clock cleaned repeatedly in Outward 2 doesn&#8217;t just move you around the map against your will, it has consequences for your character&#8217;s constitution. My left wrist is now sprained, which means I can&#8217;t hold my shield (or anything else) in my offhand until it&#8217;s healed.<\/p>\n<p>Injuries can&#8217;t be healed by simply glugging a potion or applying a bandage, either. I&#8217;d bought a splint before venturing out, which will help, but what I mostly need is time. I set down my tent and sleep until morning, but even after an entire night of rest my wrist is only about 40% healed. If I ever want to get back to the city, wherever it is, I&#8217;m going to need to look into alternate combat options.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1325px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.23%;\"><img loading=\"lazy\" decoding=\"async\" id=\"8zGvhEeEGQXtk55hSRJfjU\" name=\"out4\" alt=\"Adventurer in a cave holding a torch\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1325\" height=\"745\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Nine Dots)<\/span><\/figcaption><\/figure>\n<p>Finally, I have some proper luck. While greedily looting the buildings those thoughtful miners dragged my unconscious body to, I find a flintlock pistol and a handful of bullets. I don&#8217;t need an offhand to shoot a gun, right? I leave the quarry and eventually find the bandit again (or at least <em>a<\/em> bandit). I shoot him once, and he stabs me a few times as I realize reloading an old-timey gun takes a good long while. I get off a second shot and the fight is over. It&#8217;s been days of pain and misery, but I&#8217;ve finally had my revenge.<\/p>\n<p>Great, but\u2026 this wasn&#8217;t a quest for revenge, was it? <em>I was supposed to be finding a friggin&#8217; flower.<\/em> Well, first I need to fully heal and regroup and come up with some sort of plan that doesn&#8217;t involve me getting stabbed unconscious quite so many times. <\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"tgjEQxuxpm6fg8gQaAQsxU\" name=\"out2\" alt=\"Adventurer casting a fire spell at a monster\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy-3.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Nine Dots)<\/span><\/figcaption><\/figure>\n<p>But I love this. I&#8217;ve re-learned an important lesson: defeat has real consequences so be careful picking fights. In the first game I would plan for ages before getting in a scrap: I&#8217;d set traps, I&#8217;d drop my backpack so I&#8217;d be more agile, I&#8217;d be as prepared as possible for an encounter instead of just blundering in. I need to practice that level of caution again or I&#8217;m never going to get anywhere.<\/p>\n<p>As I head back to the city, I fall in behind another soldier on patrol, carefully looting all the dead animals he leaves in his wake. No more charging into combat for me, at least for a while. I&#8217;m gonna let other people do the fighting for me until I find that dang flower.<\/p>\n<p>If you want to play Outward 2 ahead of its July 7 release date, there&#8217;s a closed beta happening now: <a href=\"https:\/\/store.steampowered.com\/news\/app\/2849490\/view\/703268976281518492\">here&#8217;s how to get in on it<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"cb611cbf-9cd6-4411-93a4-cee51db83c54\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy-4.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"cb611cbf-9cd6-4411-93a4-cee51db83c54\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In the opening moments of Outward 2, I receive what sounds like a simple quest: to find a flower with medicinal properties in the wilds to the west of the city, and deliver it to a doctor. But I&#8217;m no dummy. (Note: I will soon prove myself to be a dummy.) I&#8217;ve played the original Outward, and I know just how dangerous the world can be outside the safety of a city, because unlike most survival games, your punishment for dying isn&#8217;t respawning safely back at home. No. It&#8217;s much, much worse. As I set out to locate that flower, I don&#8217;t have much: a knife, a shield, some food and water, a tent, and a tiny backpack loaded with a few other supplies. I&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1589461,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,9395],"class_list":["post-1589460","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-survival-crafting"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The sequel to one of my favorite survival games doesn&#039;t just respawn you back at home when you die: that&#039;d be way too easy | Arcader News<\/title>\n<meta name=\"description\" content=\"In the opening 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