{"id":1586788,"date":"2026-05-23T19:57:41","date_gmt":"2026-05-23T19:57:41","guid":{"rendered":"http:\/\/KwmWrdbh9556qcgXJGHZV"},"modified":"2026-05-23T19:57:41","modified_gmt":"2026-05-23T19:57:41","slug":"14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up\/","title":{"rendered":"14 years ago we published our Elder Scrolls 6 wishlist, and honestly? It still holds up"},"content":{"rendered":"<article>\n<p>We&#8217;ve been going back through the PC Gamer vault looking for stories to revisit, reassess, or just have an honest &#8220;weren&#8217;t we naive?&#8221; chuckle about, and few have ticked all three boxes as much as our February 2012 &#8220;Armchair Designer&#8221; column, &#8220;Ten things we want to see in Elder Scrolls 6.&#8221;<\/p>\n<p>It was a scant three months after the launch of Skyrim, and little did we know that we&#8217;d be waiting on TES 6 in the future year 2026, seven years after the setting of Blade Runner, and just one before Deus Ex: Human Revolution (also released in 2011). <\/p>\n<p>By the way, I say &#8220;we,&#8221; but I was still in high school when this article ran, and the unattributed author is likely no longer a member of our team\u2060\u2014though we do have plenty of decade-plus veterans on both sides of the Atlantic. I&#8217;ve shared images of the original article at the bottom of this story, but here&#8217;s a summary of the wishlist:<\/p>\n<ul>\n<li>A 200+ year time skip, returning to the Iliac Bay region of Daggerfall. <strong>2:1 odds<\/strong><\/li>\n<li>Depart Tamriel entirely in favor of the oft-mentioned continent of Akavir. <strong>50:1 odds<\/strong><\/li>\n<li>Return to Morrowind&#8217;s sensibility for NPC permadeath and reactivity. <strong>100:1 odds<\/strong><\/li>\n<li>Maintain, but do not expand map size while adding a greater variety of world-altering systems like Oblivion Gates or Dragon battles. <strong>10:1 odds<\/strong><\/li>\n<li>Expand companions and followers to something resembling the vaunted BioWare party. <strong>18:1 odds<\/strong><\/li>\n<li>Design larger-scale encounters with squad tactics systems. <strong>14:1 odds<\/strong><\/li>\n<li>Revamp stealth detection in favor of full-on immersive sim light and sound propagation. <strong>14:1 odds<\/strong><\/li>\n<li>Introduce Daedric pact magic a la D&#038;D Warlocks, with permanent consequences. <strong>70:1 odds<\/strong><\/li>\n<li>Revamp movement in a Dishonored (they didn&#8217;t have that yet, but still) or Mirror&#8217;s Edge direction. <strong>150:1 odds<\/strong><\/li>\n<li>Introduce some kind of social-but-not-social media, blog\/sharing mechanic. <strong>4:1 odds <\/strong><\/li>\n<\/ul>\n<p>You crazy for that last one, anonymous PCG writer of yesteryear. Obviously some grace for them, though: It was a gentler time, years before <em>platforms<\/em> had fully consumed the internet. But the proposition does rhyme with the social sharing elements that <em>have <\/em>taken games by storm, like photomode. And the rest of the ideas? All pretty great, I think. A few have even come to fruition in Bethesda&#8217;s other games.<\/p>\n<p>BioWare-style companions? We got those in Fallout 4 and Starfield. The squad tactics not so much, but Bethesda has experimented with tacking on systems that feel like entirely new games, such as Fallout 4&#8217;s settlement building and management. Also, shout out to reader jongreenall&#8217;s submission of &#8220;SPACE.&#8221; With Starfield, you kinda could argue we got Elder Scrolls in space.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-OdkrAW\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/OdkrAW.js\" async><\/script><\/p>\n<p>As for my own favorites, Morrowind-style malleability would make me one happy camper, as would deeper stealth systems. Bethesda design director Emil Pagliarulo seems to have imported a lot of Bethesda&#8217;s signature stealth gameplay from his formative time as a <a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/we-owe-skyrims-beloved-stealth-archer-to-one-of-the-designers-of-an-all-time-classic-pc-stealth-game-who-wrote-todd-howard-a-big-document-of-stealth-in-20-different-games\/\" target=\"_blank\">designer at the stealth GOAT, Looking Glass Studios.<\/a> <\/p>\n<p>I&#8217;d love to see the next step in that evolution. But we&#8217;ve also got 14 years of Bethesda <em>not<\/em> moving in either of those directions: Fallout 4 and Starfield both had essential NPCs and the crouch walky stealth we know and love.<\/p>\n<p>The <a href=\"https:\/\/en.uesp.net\/wiki\/Lore:Akavir\" target=\"_blank\">Akavir<\/a> one was honestly the biggest curveball for me, but I really dig it as a potential shakeup. You could return to the very Dune-like approach to colonialism in genre fiction we saw in Morrowind. After a juicy timeskip post-Skyirim, pop us on the shores of a Thalmor or Imperial (or both) colonial project in Akavir, with contrasting architectures, populations, maybe even laws based on the zone of control\u2060.<\/p>\n<p>Make elf on non-elf crime essentially legal in Thalmor zones, or close off native Ka Po&#8217; Tun settlements to Tamrielic characters until they get enough faction reputation. Maybe the Imperial presence is a rump state, all that&#8217;s left from Thalmor domination of the mainland. Have the Stormcloaks vs. Imperials equivalent for TES 6 be siding with the <a href=\"https:\/\/en.uesp.net\/wiki\/Lore:East_Empire_Company\" target=\"_blank\">East <em>East<\/em> Empire Company<\/a>, Thalmor, or native Akaviri like the Tsaesci and Tang Mo.<\/p>\n<p>Basically, I want Pillars of Eternity 2 but in The Elder Scrolls. You&#8217;d still get that sweet hit of TES heartland nostalgia with the classic races and factions present, while the move would seriously shake up what risks becoming a stagnant fiction otherwise. A fella can dream, eh?<\/p>\n<figure role=\"gallery\">\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up.jpg\" alt=\"Scans of February 2012 PC Gamer article reflecting on Ten Things we want to see in The Elder Scrolls 6\" \/><figcaption><small role=\"credit\">Future<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up-1.jpg\" alt=\"Scans of February 2012 PC Gamer article reflecting on Ten Things we want to see in The Elder Scrolls 6\" \/><figcaption><small role=\"credit\">Future<\/small><\/figcaption><\/figure>\n<\/figure>\n<div class=\"product\"><a data-dimension112=\"ac0548b3-0b1c-4dcc-9d34-15685a67dbbc\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"ac0548b3-0b1c-4dcc-9d34-15685a67dbbc\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;ve been going back through the PC Gamer vault looking for stories to revisit, reassess, or just have an honest &#8220;weren&#8217;t we naive?&#8221; chuckle about, and few have ticked all three boxes as much as our February 2012 &#8220;Armchair Designer&#8221; column, &#8220;Ten things we want to see in Elder Scrolls 6.&#8221; It was a scant three months after the launch of Skyrim, and little did we know that we&#8217;d be waiting on TES 6 in the future year 2026, seven years after the setting of Blade Runner, and just one before Deus Ex: Human Revolution (also released in 2011). By the way, I say &#8220;we,&#8221; but I was still in high school when this article ran, and the unattributed author is likely no longer a&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1586789,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34,1222],"class_list":["post-1586788","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg","tag-the-elder-scrolls"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>14 years ago we published our Elder Scrolls 6 wishlist, and honestly? It still holds up | Arcader News<\/title>\n<meta name=\"description\" content=\"We&#039;ve been going back through the PC Gamer vault looking for stories to revisit, reassess, or just have an honest &quot;weren&#039;t we naive?&quot; chuckle about, and\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/14-years-ago-we-published-our-elder-scrolls-6-wishlist-and-honestly-it-still-holds-up\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"14 years ago we published our Elder Scrolls 6 wishlist, and honestly? 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