{"id":1575688,"date":"2026-05-11T03:00:38","date_gmt":"2026-05-11T03:00:38","guid":{"rendered":"http:\/\/ZWtq2n7Ns7eWqTfhUMaEvh"},"modified":"2026-05-11T03:00:38","modified_gmt":"2026-05-11T03:00:38","slug":"if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\/","title":{"rendered":"If you&#8217;ve ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer&#8217;s fault, sorry"},"content":{"rendered":"<article>\n<p>Prokop Jirsa is the lead designer of Kingdom Come Deliverance 2, and now one of Warhorse Studios&#8217; two creative directors. Our Joshua Wolens recently spoke to him about <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/warhorses-new-creative-director-tells-us-why-the-secret-sauce-for-kingdom-come-deliverance-is-making-things-difficult-for-players-the-usual-answer-is-ok-lets-get-rid-of-the-friction-we-dont-work-like-that\/\">their games&#8217; love of making things difficult for players<\/a>, but another topic that came up was their systems-driven nature and the role a PC Gamer article played in that.<\/p>\n<p>Discussing the reaction to the first Kingdom Come Deliverance, Jirsa said, &#8220;We knew that our systems-driven world works because one of you guys thought that somebody has stolen Henry&#8217;s shoes while he was in Talmberg. And we had no system like that in there. The boots just despawned. But he was really searching around the castle, &#8216;Who actually stole the boots?&#8217; And he was looking at the clothing of the NPCs.&#8221;<\/p>\n<p>The article in question was Chris Livingston&#8217;s memorable piece, <a href=\"https:\/\/www.pcgamer.com\/kingdom-come-deliverance-stole-my-boots-and-im-on-a-violent-mission-to-get-them-back\/\">Kingdom Come Deliverance stole my boots, and I&#8217;m on a violent mission to get them back<\/a>. As Chris explained, the saga began because of another system he was unsure of. In a game full of deep simulations of day-to-day medieval life, did he need to take his boots off before going to bed?<\/p>\n<p>&#8220;Early in the story,&#8221; Chris wrote, &#8220;I&#8217;m told to get some sleep by another character, who also tells me to remove my muddy boots before getting into bed. I happily comply. I don&#8217;t know how deep the simulation is in KCD yet: for all I know, if I sleep in my boots the bed could legitimately become muddy, and this character might be annoyed with me for not following his instructions. I aim to please, so I take them off.&#8221;<\/p>\n<p>And thus began the delightful Epic Boots Quest, a read I highly recommend. Turns out, the game&#8217;s developers were reading, and were delighted. &#8220;This is what we aimed for,&#8221; Jirsa said. They deliberately layered in so many complex systems &#8220;that you suddenly believe that the world is real and anything can happen in the game. And that made us feel like, yeah, OK, that works.&#8221;<\/p>\n<p>Stories from other players backed the feeling up. Players would say they came across a confrontation between members of competing factions, and assume it was a bespoke narrative event. &#8220;People are thinking, OK, this is some super interesting event that the designers prepared for us,&#8221; Jirsa related. &#8220;And no, it was just a thing that came up from the systems automatically. <\/p>\n<p>&#8220;So all those little stories kinda made us feel that the uniqueness of Kingdom Come is worth it, that it&#8217;s worth pursuing further. Because these systems do bring actual value to the players, even though it takes so much time to implement them and make them bug-free.&#8221;<\/p>\n<p>And that&#8217;s how we ended up with a version of Kingdom Come Deliverance 2 where, as Josh wrote in his <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2-review\/\">90% review<\/a>, &#8220;I once got chased out of a fortress because I&#8217;d absent-mindedly equipped a stolen ring and walked past the schmuck I took it from.&#8221;<\/p>\n<p>&#8220;I still remember that PC Gamer article,&#8221; Jirsa said, &#8220;and for that reason specifically I pushed for KCD 2 that we actually had that system. So now in KCD 2 the NPCs\u2014if you, for example, pass out drunk\u2014they will steal your shoes. They will steal your cap, and they will start wearing that. So that was you guys.&#8221;<\/p>\n<div class=\"product\"><a data-dimension112=\"aaef5509-27ef-414f-8520-d916f7bb2d6a\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"aaef5509-27ef-414f-8520-d916f7bb2d6a\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Prokop Jirsa is the lead designer of Kingdom Come Deliverance 2, and now one of Warhorse Studios&#8217; two creative directors. Our Joshua Wolens recently spoke to him about their games&#8217; love of making things difficult for players, but another topic that came up was their systems-driven nature and the role a PC Gamer article played in that. Discussing the reaction to the first Kingdom Come Deliverance, Jirsa said, &#8220;We knew that our systems-driven world works because one of you guys thought that somebody has stolen Henry&#8217;s shoes while he was in Talmberg. And we had no system like that in there. The boots just despawned. But he was really searching around the castle, &#8216;Who actually stole the boots?&#8217; And he was looking at the clothing&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1575689,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1575688","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>If you&#039;ve ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer&#039;s fault, sorry | Arcader News<\/title>\n<meta name=\"description\" content=\"Prokop Jirsa is the lead designer of Kingdom Come Deliverance 2, and now one of Warhorse Studios&#039; two creative directors. Our Joshua Wolens recently spoke\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"If you&#039;ve ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer&#039;s fault, sorry | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Prokop Jirsa is the lead designer of Kingdom Come Deliverance 2, and now one of Warhorse Studios&#039; two creative directors. Our Joshua Wolens recently spoke\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-05-11T03:00:38+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry.jpg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"If you&#8217;ve ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer&#8217;s fault, sorry\",\"datePublished\":\"2026-05-11T03:00:38+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/\"},\"wordCount\":604,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/05\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry.jpg\",\"keywords\":[\"games\",\"RPG\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/\",\"name\":\"If you've ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer's fault, sorry | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/05\\\/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry.jpg\",\"datePublished\":\"2026-05-11T03:00:38+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Prokop Jirsa is the lead designer of Kingdom Come Deliverance 2, and now one of Warhorse Studios' two creative directors. 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