{"id":1574637,"date":"2026-05-10T00:22:29","date_gmt":"2026-05-10T00:22:29","guid":{"rendered":"http:\/\/RJfU2rpWuUvrgR5irbSZRN"},"modified":"2026-05-10T00:22:29","modified_gmt":"2026-05-10T00:22:29","slug":"final-fantasy-14-player-harnesses-the-power-of-furniture-slots-to-make-their-in-game-house-look-like-pragmata","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/final-fantasy-14-player-harnesses-the-power-of-furniture-slots-to-make-their-in-game-house-look-like-pragmata\/","title":{"rendered":"Final Fantasy 14 player harnesses the power of furniture slots to make their in-game house look like Pragmata"},"content":{"rendered":"<article>\n<p>MMOs stop being games where you go kill mobs for XP and chase fat loot when you discover player housing. Once that bug nips you, they become 3D diorama creation software with a bunch of useless RPG crap tacked on for a few days, or maybe forever, depending on your capacity for rotating couches. I&#8217;ve never been so lost in the sauce that I&#8217;ve recreated entire zones from other games inside an MMO&#8217;s player housing feature, but then again, I&#8217;m just not built for this like X user Miya Shikhu. <\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">\u3057\u3070\u3089\u304f\u5225\u30b2\u30fc\u3084\u3063\u3066\u307e\u3057\u305f\u304c\u3001FF14\u306b\u623b\u3063\u3066\u304d\u307e\u3057\u305f\u65b0\u4f5c\u30cf\u30a6\u30b8\u30f3\u30b0\u300ePRAGMATA:\u30b7\u30a7\u30eb\u30bf\u30fc\u300f\u3064\u304f\u3063\u305f\u30a8\u30d0\u30fc\u30ad\u30fc\u30d7\u7cfb\u5bb6\u5177\u6700\u9ad8\uff01\u8a2d\u7f6e\u6570\u5897\u52a0\u6700\u9ad8\uff01SF\u8fd1\u672a\u6765Capcom\u3055\u3093\u6700\u9ad8\uff01Diana\u30de\u30b8\u304b\u308f\u3086\u3059\ud83d\ude0d#FF14\u30cf\u30a6\u30b8\u30f3\u30b0 #FF14 #PRAGMATA \u00a9 SQUARE ENIX pic.twitter.com\/geQ5bq6BEE<a href=\"https:\/\/twitter.com\/cantworkitout\/status\/2051904021783564512\">May 6, 2026<\/a><\/p>\n<\/blockquote>\n<div class=\"see-more__filter\"><\/div>\n<\/div>\n<p>Shikhu shared their latest creation <a href=\"https:\/\/x.com\/MShikhu\/status\/2051904021783564512?s=20\">in a post on X<\/a> Wednesday, and it&#8217;s an uncannily good recreation of the shelter from hack &#8217;em up third person shooter <a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/pragmata-review\/\">Pragmata<\/a>. If you haven&#8217;t played that game, the shelter is a hub you return to between checkpoints to upgrade your stats and equip new build items. It&#8217;s got a sleek, futuristic aesthetic and walls of computer screens, all of which have been approximated using Final Fantasy 14&#8217;s housing props.<\/p>\n<p>&#8220;I was playing a different game for a while, but I&#8217;ve come back to FF14,&#8221; said Shikhu in the post (via X&#8217;s machine translation). &#8220;Everkeep-style furniture is the best! Increased placement limit is the best!&#8221;<\/p>\n<p>Based on Shikhu&#8217;s posts, it sounds like <a href=\"https:\/\/ffxiv.consolegameswiki.com\/wiki\/Everkeep_Sofa\">the Everkeep Sofa<\/a> and similar items are what make this particular illusion tick. Lay out enough white sofas in close proximity and it looks a bit like sci-fi paneling: &#8220;The floor couches fit the space perfectly, don\u2019t they? I really like how they turned out,&#8221; Shikhu said in a reply on the same thread. The players running around in cosplay as Hugh and Diana make for a nice touch that makes the scene unmistakable.<\/p>\n<p>Another part of what makes this work is <a href=\"https:\/\/na.finalfantasyxiv.com\/lodestone\/topics\/detail\/07320affa7e0fcd9685afcbe54fbf55405b6d822\">a recent update<\/a> which increased the number of furniture items that can be on-screen simultaneously. If MMO player housing has taught me anything, it&#8217;s that players will continue to cook up projects that boggle the mind, like <a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/creative-world-of-warcraft-player-uses-housing-tools-to-recreate-counter-strikes-iconic-dust-2-map-complete-with-a-car-made-out-of-wood-doormats-and-fruit-plates\/\">Dust 2 in World of Warcraft<\/a>, for as long as these games exist. <\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-XkGmNX\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/XkGmNX.js\" async><\/script><\/p>\n<div class=\"product\"><a data-dimension112=\"bc50e119-7655-46d5-b0b2-67ea53df6c7a\" data-action=\"Deal Block\" data-label=\"Pragmata guide\" data-dimension48=\"Pragmata guide\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1000px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"s7NtLy9XzeesmT8PXqiSt6\" name=\"pragmata boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/05\/final-fantasy-14-player-harnesses-the-power-of-furniture-slots-to-make-their-in-game-house-look-like-pragmata.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1000\" height=\"1000\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/pragmata-guide\" target=\"_blank\" data-dimension112=\"bc50e119-7655-46d5-b0b2-67ea53df6c7a\" data-action=\"Deal Block\" data-label=\"Pragmata guide\" data-dimension48=\"Pragmata guide\" data-dimension25=\"\"><strong>Pragmata guide<\/strong><\/a>: My full guide after nearly 20 hours.<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/pragmata-red-zone-gate-key-locations\"><strong>Pragmata Red Zones and Gate Keys<\/strong><\/a>: All locations.<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/pragmata-best-weapons-loadout\" target=\"_blank\"><strong>Best Pragmata weapons<\/strong><\/a>: Your tools of destruction.<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/pragmata-break-blue-crystal-barriers\" target=\"_blank\"><strong>Pragmata blue and red crystals<\/strong><\/a>: Break these barriers.<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/pragmata-sector-guard-boss\" target=\"_blank\"><strong>Pragmata Sector Guard<\/strong><\/a>: Your first boss.<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/pragmata-luna-digger-boss\" target=\"_blank\"><strong>Pragmata Luna Digger<\/strong><\/a>: Whack this worm.<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/final-fantasy\/final-fantasy-14-player-harnesses-the-power-of-furniture-slots-to-make-their-in-game-house-look-like-pragmata\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>MMOs stop being games where you go kill mobs for XP and chase fat loot when you discover player housing. Once that bug nips you, they become 3D diorama creation software with a bunch of useless RPG crap tacked on for a few days, or maybe forever, depending on your capacity for rotating couches. I&#8217;ve never been so lost in the sauce that I&#8217;ve recreated entire zones from other games inside an MMO&#8217;s player housing feature, but then again, I&#8217;m just not built for this like X user Miya Shikhu. \u3057\u3070\u3089\u304f\u5225\u30b2\u30fc\u3084\u3063\u3066\u307e\u3057\u305f\u304c\u3001FF14\u306b\u623b\u3063\u3066\u304d\u307e\u3057\u305f\u65b0\u4f5c\u30cf\u30a6\u30b8\u30f3\u30b0\u300ePRAGMATA:\u30b7\u30a7\u30eb\u30bf\u30fc\u300f\u3064\u304f\u3063\u305f\u30a8\u30d0\u30fc\u30ad\u30fc\u30d7\u7cfb\u5bb6\u5177\u6700\u9ad8\uff01\u8a2d\u7f6e\u6570\u5897\u52a0\u6700\u9ad8\uff01SF\u8fd1\u672a\u6765Capcom\u3055\u3093\u6700\u9ad8\uff01Diana\u30de\u30b8\u304b\u308f\u3086\u3059\ud83d\ude0d#FF14\u30cf\u30a6\u30b8\u30f3\u30b0 #FF14 #PRAGMATA \u00a9 SQUARE ENIX pic.twitter.com\/geQ5bq6BEEMay 6, 2026 Shikhu shared their latest creation in a post on X Wednesday, and it&#8217;s an uncannily good recreation of the shelter from hack &#8217;em up third person&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/final-fantasy-14-player-harnesses-the-power-of-furniture-slots-to-make-their-in-game-house-look-like-pragmata\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1574638,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[1333,748,34],"class_list":["post-1574637","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-final-fantasy","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Final Fantasy 14 player harnesses the power of furniture slots to make their in-game house look like Pragmata | Arcader News<\/title>\n<meta name=\"description\" content=\"MMOs stop being games where you go kill mobs for XP and chase fat loot when you discover player housing. 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