{"id":1563107,"date":"2026-04-24T11:00:04","date_gmt":"2026-04-24T11:00:04","guid":{"rendered":"http:\/\/d2nkBhwWfsuoof6uqLrjwT"},"modified":"2026-04-24T11:00:04","modified_gmt":"2026-04-24T11:00:04","slug":"blizzard-apologises-for-wows-latest-bug-ridden-patch-we-will-do-better","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/blizzard-apologises-for-wows-latest-bug-ridden-patch-we-will-do-better\/","title":{"rendered":"Blizzard apologises for WoW&#8217;s latest bug-ridden patch: &#8216;We will do better&#8217;"},"content":{"rendered":"<article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/mmo\/world-of-warcraft\/\">World of Warcraft<\/a>&#8216;s latest patch, 12.0.5, <a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/wows-latest-patch-is-drowning-in-bugs-with-players-worried-that-blizzard-is-struggling-to-keep-its-head-above-water\/\">was a bit of a doozy<\/a>\u2014flooded with bugs from small irritants to busted classes, head-scratching design decisions, and raid-scuppering glitches. Not to mention just some confusing choices, like giving my class a <a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/blizzards-buffed-my-favorite-wow-spec-in-the-most-monkey-paw-way-it-possibly-could\/\">new ability<\/a> that makes it harder for everyone to not stand in the fire.<\/p>\n<p>It&#8217;s been one of the messiest updates in recent memory, and while I know Blizzard&#8217;s halfway decent at sorting things out after the fact, the point remains that a lot of what players are griping about was brought up on the PTR\u2014in some cases weeks in advance.<\/p>\n<p>In a new post to the game&#8217;s site, <a href=\"https:\/\/worldofwarcraft.blizzard.com\/en-us\/news\/24265942\" target=\"_blank\">Blizzard has issued an apology<\/a>: &#8220;The 12.0.5 patch launch was not up to our standards, and we know this disrupted your time and caused justified frustration.<\/p>\n<p>&#8220;The team has been working around the clock since launch to stabilize the game and fix the biggest issues players were hitting right away,&#8221; the post continues\u2014which is fair enough. Several problems, like bonus rolls from the Voidforge and and the aforementioned class bugs have already been stamped out.<\/p>\n<p>&#8220;The team is taking lessons learned from this launch to help ensure this doesn&#8217;t happen again. We will also work harder to communicate openly, early, and often when a launch doesn&#8217;t go as expected: the known issues we&#8217;re working on, fixes as they roll out, and any other information that would be useful to our community as problems are worked on and solved.<\/p>\n<p>&#8220;We care deeply about this game, and we play it right alongside you. We will do better.&#8221;<\/p>\n<p>It does seem genuinely heartfelt, and I don&#8217;t envy being in the position of a developer having to bear the brunt of any irate fanbase\u2014let alone World of Warcraft players, who are\u2026 let&#8217;s just call them <em>passionate, <\/em>for better or worse.<\/p>\n<p>But it&#8217;s clear patch 12.0.5 was born of a structural problem with Blizzard&#8217;s QA pipeline. Devs aren&#8217;t just oblivious, <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/former-bethesda-artist-says-every-single-developer-has-already-brought-up-95-percent-of-the-complaints-that-made-it-to-launch-but-as-todd-howard-told-him-we-cant-do-everything\/\">they know when something&#8217;s wrong<\/a>, but they&#8217;re also paid salaried jobs and, like any work, can&#8217;t just pivot without upper management&#8217;s say-so. Developers not being given the time to fix obvious, already-reported bugs before launch smacks to me of a management issue.<\/p>\n<div style=\"min-height: 250px;\">\n<div class=\"kwizly-quiz kwizly-eBxYkO\"><\/div>\n<\/p><\/div>\n<p> <script src=\"https:\/\/kwizly.com\/embed\/eBxYkO.js\" async><\/script><\/p>\n<p>Fans are, understandably, waiting to see if Blizzard can do more than talk the talk. Over on <a href=\"https:\/\/us.forums.blizzard.com\/en\/wow\/t\/a-message-regarding-the-1205-launch\/2296735\/14\" target=\"_blank\">the forums<\/a>, one player <a href=\"https:\/\/us.forums.blizzard.com\/en\/wow\/t\/a-message-regarding-the-1205-launch\/2296735\/15\" target=\"_blank\">writes<\/a>: &#8220;All these bugs come from trying to release too many systems too fast. We don\u2019t need all these side games in wow. Our classes don&#8217;t function, communication in game doesn&#8217;t function, pets are broken, battle pets are broken, UI is broken, Instances are broken. It would be faster to list what does work.&#8221;<\/p>\n<p>Over on the r\/WoW <a href=\"https:\/\/www.reddit.com\/r\/wow\/comments\/1su3lpv\/a_message_regarding_the_1205_launch\/\" target=\"_blank\">subreddit<\/a>, sentiment is also rough: &#8220;What I don\u2019t understand is that some of these bugs were reported 3+ weeks ago on PTR,&#8221; writes user <a href=\"https:\/\/www.reddit.com\/r\/wow\/comments\/1su3lpv\/comment\/ohy40hj\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">tapwater86<\/a>. &#8220;Who in their right mind would sign off to go live with all of this? There\u2019s no way someone in the chain didn\u2019t say &#8216;hey guys we have a lot of issues we need another week or two&#8217;.&#8221;<\/p>\n<p>One option is just slowing down a bit\u2014Blizzard&#8217;s been on a roll ever since Dragonflight in meeting its roadmap goals, but the game&#8217;s been getting\u2026 <em>very <\/em>ambitious, lately. An overhaul of the UI to fit a post-addon world, a player housing system (which is genuinely <a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/creative-world-of-warcraft-player-uses-housing-tools-to-recreate-counter-strikes-iconic-dust-2-map-complete-with-a-car-made-out-of-wood-doormats-and-fruit-plates\/\">rather good<\/a>), a narrative promising to span three entire expansions that were announced all at once, and a rapid-fire patch cadence.<\/p>\n<p>As someone used to the <a href=\"https:\/\/www.pcgamer.com\/games\/final-fantasy\/the-state-of-final-fantasy-14-in-2025-its-in-a-weird-spot-huh\/\">arguably <em>too <\/em>slow cadence of Final Fantasy 14<\/a>, WoW players have been eating good\u2014but with patches like these, it feels like Blizzard is struggling to keep up with itself. For both the players and the development team&#8217;s sake, I hope they can find a balance soon.<\/p>\n<div class=\"product\"><a data-dimension112=\"72c2c50b-5d17-4e8d-8a24-1c590ce81489\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:316px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UjCJY9gjRfatHZjCuGMrhR\" name=\"elden ring square cheer.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/blizzard-apologises-for-wows-latest-bug-ridden-patch-we-will-do-better.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"316\" height=\"316\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/the-best-mmos\/\" target=\"_blank\" data-dimension112=\"72c2c50b-5d17-4e8d-8a24-1c590ce81489\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" data-dimension25=\"\"><strong>Best MMOs<\/strong><\/a>: Most massive<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-strategy-games\/\" target=\"_blank\"><strong>Best strategy games<\/strong><\/a>: Number crunching<br \/><a href=\"https:\/\/www.pcgamer.com\/best-open-world-games\/\" target=\"_blank\"><strong>Best open world games<\/strong><\/a>: Unlimited exploration<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-survival-games-on-pc\/\" target=\"_blank\"><strong>Best survival games<\/strong><\/a>: Live craft love<br \/><a href=\"https:\/\/www.pcgamer.com\/best-horror-games\/\" target=\"_blank\"><strong>Best horror games<\/strong><\/a>: Fight or flight<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/blizzard-apologises-for-wows-latest-bug-ridden-patch-we-will-do-better\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>World of Warcraft&#8216;s latest patch, 12.0.5, was a bit of a doozy\u2014flooded with bugs from small irritants to busted classes, head-scratching design decisions, and raid-scuppering glitches. Not to mention just some confusing choices, like giving my class a new ability that makes it harder for everyone to not stand in the fire. It&#8217;s been one of the messiest updates in recent memory, and while I know Blizzard&#8217;s halfway decent at sorting things out after the fact, the point remains that a lot of what players are griping about was brought up on the PTR\u2014in some cases weeks in advance. In a new post to the game&#8217;s site, Blizzard has issued an apology: &#8220;The 12.0.5 patch launch was not up to our standards, and we know&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/blizzard-apologises-for-wows-latest-bug-ridden-patch-we-will-do-better\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1563108,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,135,1080],"class_list":["post-1563107","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-mmo","tag-world-of-warcraft"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Blizzard apologises for WoW&#039;s latest bug-ridden patch: &#039;We will do better&#039; | Arcader 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