{"id":1557250,"date":"2026-04-19T20:37:47","date_gmt":"2026-04-19T20:37:47","guid":{"rendered":"http:\/\/KLmmiN36wwKuZ67gfN6ibk"},"modified":"2026-04-19T20:37:47","modified_gmt":"2026-04-19T20:37:47","slug":"what-is-the-best-licensed-music-to-make-its-way-into-videogames","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/what-is-the-best-licensed-music-to-make-its-way-into-videogames\/","title":{"rendered":"What is the best licensed music to make its way into videogames?"},"content":{"rendered":"<article>\n<p>Pro skatin&#8217; with Tony Hawk wouldn&#8217;t have felt half as cool without tracks like Motorhead&#8217;s Ace of Spades, and I fear I wouldn&#8217;t have cried as much as I did at the end of Life is Strange if not for Foals&#8217; Spanish Sahara. <\/p>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Critical Hit<\/div>\n<div class=\"fancy_box_body\">\n<p class=\"fancy-box__body-text\">Welcome to Critical Hit (formerly known as <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/tag\/soundtrack-sunday\/\" target=\"_blank\">Soundtrack Sunday<\/a>), where I celebrate and lament all things videogame music, audio design, and the ways our favourite games make our ears tingle.<\/p>\n<\/div>\n<\/div>\n<p>Licensed videogame music has its place\u2014throw it in willy-nilly and the vibes are very much off. But a well-placed song plucked from the radio charts or more indie pastures can add an extra level of immersion or flavour to a moment that might not hit quite the same with an original score.<\/p>\n<p>In-game radios are the easiest examples of this. Think of all the &#8217;80s music used to bring Grand Theft Auto: Vice City to life, or driving around in Saints Row 4 while you duet Paula Abdul&#8217;s Opposites Attract. Or sports games, which tend to utilise a healthy dose of modern-day beats and old-school vibes to make the whole thing feel <em>just a little cooler.<\/em><\/p>\n<p>For me personally, I much prefer when licensed music is used a little more cleverly. I absolutely love the way BioShock Infinite uses real-world music as a narrative device, and the way episodic games like Tales from the Borderlands utilised them to a T as a way to set the vibe of the next few hours (or cap off an episode with a montage) much in the way your traditional television shows would.<\/p>\n<p>A shoutout that I so rarely give, though, is to Lollipop Chainsaw&#8217;s incredible collection of tracks. The original release, not the RePOP version that made its way onto PC a few years back. It&#8217;s a stellar curation that&#8217;s spunky, spiky, and <em>exactly <\/em>what a teenage zombie-chainsawing cheerleader with a depreciated boyfriend would listen to.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1280px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"zG6L5BGHwh6MRUkmSWJEhX\" name=\"FXh-bnuaIAA4sBf.jpg\" alt=\"Juliet Starling saws through a zombie in Lollipop Chainsaw.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/what-is-the-best-licensed-music-to-make-its-way-into-videogames.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1280\" height=\"720\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Dragami Games)<\/span><\/figcaption><\/figure>\n<p>That means <em>of course <\/em>Tony Basil&#8217;s Mickey is front and centre as one of the tracks\u2014the music video is a bunch of cheerleaders, it had to be\u2014but grungier tracks like The Runways&#8217; Cherry Bomb and Riot Rhythm&#8217;s Sleigh Bells carve some much-needed edge into Lollipop Chainsaw&#8217;s vibrant comic book style. <\/p>\n<p>Music choice for Lollipop Chainsaw was vital when you consider its bosses are all themed around it\u2014like punk rocker Zed (voiced by Mindless Self Indulgence vocalist Jimmy Urine) and Elvis-adjacent rock &#8216;n&#8217; roll zombie Lewis Legend. Throwing in all of these grungy, abrasive songs that clash with the bright world while perfectly complementing the game&#8217;s themes? Absolute baller.<\/p>\n<p>I will forever thank that game for making me a fan of The Runways, which is why I might have to put Cherry Bomb as one of my all-time licensed music inclusions. But what about you? Is there one licensed track that kickstarted a love for a new genre or artist, or one that you simply can&#8217;t listen to anymore without thinking of the game it appeared in? Be sure to drop a comment and let us know what it is and why you love it!<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/what-is-the-best-licensed-music-to-make-its-way-into-videogames\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pro skatin&#8217; with Tony Hawk wouldn&#8217;t have felt half as cool without tracks like Motorhead&#8217;s Ace of Spades, and I fear I wouldn&#8217;t have cried as much as I did at the end of Life is Strange if not for Foals&#8217; Spanish Sahara. Critical Hit Welcome to Critical Hit (formerly known as Soundtrack Sunday), where I celebrate and lament all things videogame music, audio design, and the ways our favourite games make our ears tingle. Licensed videogame music has its place\u2014throw it in willy-nilly and the vibes are very much off. But a well-placed song plucked from the radio charts or more indie pastures can add an extra level of immersion or flavour to a moment that might not hit quite the same with an&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/what-is-the-best-licensed-music-to-make-its-way-into-videogames\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1557251,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748],"class_list":["post-1557250","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What is the best licensed music to make its way into videogames? | Arcader News<\/title>\n<meta name=\"description\" content=\"Pro skatin&#039; with Tony Hawk wouldn&#039;t have felt half as cool without tracks like Motorhead&#039;s Ace of Spades, and I fear I wouldn&#039;t have cried as much as I\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/what-is-the-best-licensed-music-to-make-its-way-into-videogames\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"What is the best licensed music to make its way into videogames? 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