{"id":1555665,"date":"2026-04-18T03:30:44","date_gmt":"2026-04-18T03:30:44","guid":{"rendered":"http:\/\/mWy88XK2v4fJufiesfnrX8"},"modified":"2026-04-18T03:30:44","modified_gmt":"2026-04-18T03:30:44","slug":"after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/","title":{"rendered":"After the death of Dragon Age, it&#8217;s a megaton bummer to go back and hear BioWare&#8217;s founders talk about the series&#8217; bright future"},"content":{"rendered":"<article>\n<p>We&#8217;ve been digging back through the archives at PCG, and one particular hands-on experience and Q&#038;A reached its icy hand out of the mists of time and grabbed me by the throat: Now-Strategic Director Evan Lahti&#8217;s preview of Dragon Age: Origins, and an accompanying interview with BioWare cofounders Ray Muzyka and Greg Zeschuk in 2009.<\/p>\n<p>Neither of those men have been part of the beloved RPG studio for more than a decade: Zeschuk appears to be something of a restaurateur these days, while Muzyka is quite the poker player. Reading coverage of the studio only partway through its golden age bummed me the hell out. <\/p>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">From the archives<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"6r4ieSEQ6XGqA4zWR7xzfS\" name=\"PCG 198 cover\" caption=\"\" alt=\"PC Gamer magazine\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p class=\"fancy-box__body-text\">This interview was originally published in <strong>PC Gamer #198 (UK, March 2009)<\/strong>.<\/p>\n<p class=\"fancy-box__body-text\">You can still <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.magazinesdirect.com\/pcg-brandsite\" target=\"_blank\">subscribe to PC Gamer<\/a> to get new issues of the magazine (in print!) every month.<\/p>\n<\/div>\n<\/div>\n<p>After a legendary hot streak beginning with the OG Mass Effect in 2007 (or, arguably, the OG Baldur&#8217;s Gate in 1998), BioWare struggled to find its footing in the 2010s: Longtime staff left or were forced out, it released three disappointments in seven years vs. nearly a dozen bangers in the previous decade. A <a href=\"https:\/\/www.pcgamer.com\/games\/action\/mass-effect\/\" target=\"_blank\">new Mass Effect<\/a> is supposedly still coming, but by all accounts the studio is a fraction of its former size following Anthem, The Veilguard, and multiple rounds of layoffs. <\/p>\n<p>But nobody knew all that was coming down the pike in March 2009. Evan sat down for a hands-on of the Dwarf Noble origin sequence, a world&#8217;s first look at a slice of RPG that many players could reenact from memory at this point. (Not me\u2014I&#8217;m a City Elf man.)<\/p>\n<p>In a Q&#038;A with Zeschuk and Muzyka, the founders were optimistic about the series&#8217; and company&#8217;s future, with Dragon Age sequels already in the planning phases.<\/p>\n<p>&#8220;It is a franchise,&#8221; Muzyka said of Dragon Age. &#8220;You can be sure that means more than one game and a whole bunch of other cool stuff on the side. It would make sense that players will get to continue to experience or feel like they&#8217;ve been progressing in some way between products in the franchise, too.&#8221;<\/p>\n<p>He seems to have already been alluding to the save transfer feature Dragon Age would crib from its sister series, Mass Effect, then ultimately pursue to more ambitious ends. <\/p>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">On assignment<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"TwmLTnUWsR2ytspykuSgxC\" name=\"PCG Writer Illustrations 2026 Teal2 - Evan Lahti\" caption=\"\" alt=\"PC Gamer headshot - Evan Lahti\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.png\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\"><strong>Evan Lahti, Strategic Director: <\/strong><em>I was a 24-year-old kid flying to remote Edmonton, Alberta for my first-ever PC Gamer cover story on the heels of this legendary-but-boutique RPG studio having been acquired by EA. Honestly I couldn&#8217;t have asked for a better first assignment: hands-on, a big game, and time with two high-profile developers (who we didn&#8217;t know would be retiring only three years later).<\/em><\/p>\n<\/div>\n<\/div>\n<p>Dragon Age: Inquisition had to keep track of dozens of setting-spanning variables impacting the politics of the world and which characters would even be alive for you to see in the game, with its rarest world states still the stuff of RPG legend.<\/p>\n<p>It was also a funny man-out-of-time moment to remember the different flavor of controversy and backlash BioWare faced at this time. &#8220;It&#8217;s an artform,&#8221; Muzyka asserted in response to a question about RPG romance and media pressure. &#8220;We&#8217;re not changing how we make our games based on, well\u2026&#8221;<\/p>\n<p>&#8220;On Fox News?&#8221; Zeschuk cheekily interjected. Before there was Mass Effect 3 ending angst or anti-woke rage against gay companions, there was the whole news cycle about the PG-13 implied sex and nudity in Mass Effect 1. If only someone could go back and warn them about Baldur&#8217;s Gate 3 penis physics.<\/p>\n<p>Here&#8217;s the full Q&#038;A with the BioWare docs, whose absence is still felt all these years after their exit from making RPGs.<\/p>\n<h2 id=\"dragon-age-origins-interview-pc-gamer-198-uk-march-2009\">Dragon Age: Origins interview &#8211; PC Gamer #198 (UK, March 2009)<\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2572px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:139.46%;\"><img loading=\"lazy\" decoding=\"async\" id=\"fcw5irfSsENh5LkqVkm2LX\" name=\"PCG 198 Dragon Age preview\" alt=\"PC Gamer #198 Q&#038;A with BioWare founders\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2572\" height=\"3587\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future-1.png' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"caption-text\"><em>Click the enlarge icon to view the full-res article.<\/em> <\/span><\/figcaption><\/figure>\n<h3 class=\"article-body__section\" id=\"section-more-on-dragon-age-from-the-archives\"><span>More on Dragon Age from the archives<\/span><\/h3>\n<ul>\n<li><a href=\"https:\/\/www.pcgamer.com\/games\/dragon-age\/looking-back-on-15-years-of-dragon-age-reviews-including-that-dragon-age-2-score-weve-never-stopped-defending\/\" target=\"_blank\">Looking back on 15 years of Dragon Age reviews\u2014including that Dragon Age 2 score we&#8217;ve never stopped defending<\/a><\/li>\n<li><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/ea-has-learned-all-the-wrong-lessons-from-dragon-age-the-veilguard-and-its-going-to-be-disastrous-for-the-future-of-mass-effect-if-it-even-has-a-future\/\" target=\"_blank\">EA has learned all the wrong lessons from Dragon Age: The Veilguard<\/a><\/li>\n<li><a href=\"https:\/\/www.pcgamer.com\/games\/dragon-age\/it-was-nuts-that-dragon-age-inquisitions-story-followed-from-a-dlc-nobody-played-but-that-dlc-also-proved-just-how-close-dragon-age-2-was-to-perfection\/\" target=\"_blank\">It was nuts that BioWare based Dragon Age: Inquisition&#8217;s story on a DLC nobody played, but that DLC also proved just how close Dragon Age 2 was to perfection<\/a><\/li>\n<li><a href=\"https:\/\/www.pcgamer.com\/games\/dragon-age\/dragon-age-the-veilguard-is-my-third-favorite-game-of-the-year-and-i-dont-care-who-knows\/\" target=\"_blank\">Dragon Age: The Veilguard is my third-favorite game of the year, and I don&#8217;t care who knows<\/a><\/li>\n<li><a href=\"https:\/\/www.pcgamer.com\/time-extend-dragon-age-inquisition\/\" target=\"_blank\">Looking back at Dragon Age: Inquisition<\/a><\/li>\n<li><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/great-moments-in-pc-gaming-choosing-your-origin-in-dragon-age-origins\/\" target=\"_blank\">Great moments in PC gaming: Choosing your origin in Dragon Age Origins<\/a><\/li>\n<\/ul>\n<div class=\"product\"><a data-dimension112=\"6498e824-a2eb-4cc7-bc20-0ffef4117d37\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"6498e824-a2eb-4cc7-bc20-0ffef4117d37\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/dragon-age\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;ve been digging back through the archives at PCG, and one particular hands-on experience and Q&#038;A reached its icy hand out of the mists of time and grabbed me by the throat: Now-Strategic Director Evan Lahti&#8217;s preview of Dragon Age: Origins, and an accompanying interview with BioWare cofounders Ray Muzyka and Greg Zeschuk in 2009. Neither of those men have been part of the beloved RPG studio for more than a decade: Zeschuk appears to be something of a restaurateur these days, while Muzyka is quite the poker player. Reading coverage of the studio only partway through its golden age bummed me the hell out. From the archives This interview was originally published in PC Gamer #198 (UK, March 2009). You can still subscribe to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1555666,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[291,748,34],"class_list":["post-1555665","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-dragon-age","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>After the death of Dragon Age, it&#039;s a megaton bummer to go back and hear BioWare&#039;s founders talk about the series&#039; bright future | Arcader News<\/title>\n<meta name=\"description\" content=\"We&#039;ve been digging back through the archives at PCG, and one particular hands-on experience and Q&amp;A reached its icy hand out of the mists of time and\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"After the death of Dragon Age, it&#039;s a megaton bummer to go back and hear BioWare&#039;s founders talk about the series&#039; bright future | Arcader News\" \/>\n<meta property=\"og:description\" content=\"We&#039;ve been digging back through the archives at PCG, and one particular hands-on experience and Q&amp;A reached its icy hand out of the mists of time and\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-04-18T03:30:44+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"347\" \/>\n\t<meta property=\"og:image:height\" content=\"480\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"After the death of Dragon Age, it&#8217;s a megaton bummer to go back and hear BioWare&#8217;s founders talk about the series&#8217; bright future\",\"datePublished\":\"2026-04-18T03:30:44+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/\"},\"wordCount\":802,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg\",\"keywords\":[\"dragon age\",\"games\",\"RPG\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/\",\"name\":\"After the death of Dragon Age, it's a megaton bummer to go back and hear BioWare's founders talk about the series' bright future | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg\",\"datePublished\":\"2026-04-18T03:30:44+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"We've been digging back through the archives at PCG, and one particular hands-on experience and Q&A reached its icy hand out of the mists of time and\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/04\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg\",\"width\":347,\"height\":480,\"caption\":\"After the death of Dragon Age, it\u2019s a megaton bummer to go back and hear BioWare\u2019s founders talk about the series\u2019 bright future\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"After the death of Dragon Age, it&#8217;s a megaton bummer to go back and hear BioWare&#8217;s founders talk about the series&#8217; bright future\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"After the death of Dragon Age, it's a megaton bummer to go back and hear BioWare's founders talk about the series' bright future | Arcader News","description":"We've been digging back through the archives at PCG, and one particular hands-on experience and Q&A reached its icy hand out of the mists of time and","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/","og_locale":"en_US","og_type":"article","og_title":"After the death of Dragon Age, it's a megaton bummer to go back and hear BioWare's founders talk about the series' bright future | Arcader News","og_description":"We've been digging back through the archives at PCG, and one particular hands-on experience and Q&A reached its icy hand out of the mists of time and","og_url":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/","og_site_name":"Arcade News","article_published_time":"2026-04-18T03:30:44+00:00","og_image":[{"width":347,"height":480,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"After the death of Dragon Age, it&#8217;s a megaton bummer to go back and hear BioWare&#8217;s founders talk about the series&#8217; bright future","datePublished":"2026-04-18T03:30:44+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/"},"wordCount":802,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg","keywords":["dragon age","games","RPG"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/","url":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/","name":"After the death of Dragon Age, it's a megaton bummer to go back and hear BioWare's founders talk about the series' bright future | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg","datePublished":"2026-04-18T03:30:44+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"We've been digging back through the archives at PCG, and one particular hands-on experience and Q&A reached its icy hand out of the mists of time and","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future.jpg","width":347,"height":480,"caption":"After the death of Dragon Age, it\u2019s a megaton bummer to go back and hear BioWare\u2019s founders talk about the series\u2019 bright future"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/after-the-death-of-dragon-age-its-a-megaton-bummer-to-go-back-and-hear-biowares-founders-talk-about-the-series-bright-future\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"After the death of Dragon Age, it&#8217;s a megaton bummer to go back and hear BioWare&#8217;s founders talk about the series&#8217; bright future"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1555665","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1555665"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1555665\/revisions"}],"predecessor-version":[{"id":1555682,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1555665\/revisions\/1555682"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1555666"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1555665"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1555665"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1555665"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}