{"id":155464,"date":"2025-09-20T10:52:28","date_gmt":"2025-09-20T10:52:28","guid":{"rendered":"https:\/\/arcader.org\/mundaun-review-a-sketchy-and-unsettling-neighborhood\/"},"modified":"2025-09-20T10:52:28","modified_gmt":"2025-09-20T10:52:28","slug":"mundaun-review-a-sketchy-and-unsettling-neighborhood","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/mundaun-review-a-sketchy-and-unsettling-neighborhood\/","title":{"rendered":"Mundaun Review \u2013 A Sketchy And Unsettling Neighborhood"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/mundaun-review-a-sketchy-and-unsettling-neighborhood.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<div class=\"game-details\">\n<div class=\"game-details-publisher\"> <b>Publisher:<\/b> MWM Interactive <\/div>\n<div class=\"game-details-developer\"> <b>Developer:<\/b> Hidden Fields <\/div>\n<div class=\"game-details-release\"> <b>Release:<\/b> <time datetime=\"00Z\" class=\"datetime\">March 16, 2021<\/time> <\/div>\n<div class=\"game-details-rating\"> <b>Rating:<\/b> Mature <\/div>\n<div class=\"game-details-reviewedon\"> <b>Reviewed on:<\/b> PC <\/div>\n<div class=\"game-details-platform\"> <b>Also on:<\/b> PlayStation 5, Xbox Series X\/S, PlayStation 4, Xbox One, Switch <\/div>\n<\/p><\/div>\n<\/p>\n<p>Mundaun observes some of the best, well-worn elements of the horror genre \u2013 a creepy setting, an emphasis on inventory management, and plenty of puzzle-solving \u2013 and sketches them onto a living notebook for players to both admire and grimace at. Because of this, the game doesn\u2019t do too much to differentiate it from its horror contemporaries nor does it entirely replicate the\u00a0fun of those mechanics.\u00a0But like admiring the rough sketch of a still image, I find myself enjoying\u00a0the finished product despite its rough edges. Mundaun serves as a\u00a0respectable descent into madness\u00a0that provides its fair share of disturbing moments.\u00a0<\/p>\n<p>The narrative takes players on an unsettling journey through a cursed version of the real-life Swiss village of the same name. As the grandson of a retired soldier, you return to the small mountain town to learn the cause of your grandfather\u2019s mysterious demise and get more than you bargained for thanks to the presence of a malevolent entity.<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/review\/mundaun\/mundaun-review-a-sketchy-and-unsettling-neighborhood\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>Much the adventure is spent finding keys to unlock doors and solving generally solid environmental puzzles. None of the obstacles present any real challenge, and the game walks you through some objectives, but they at least come in many different shapes and sizes. One puzzle tasks the player with creating the right symbols on a series of wheels to open a gate while another has players hitting hanging meat slabs to form the correct sequence of musical notes (somehow). Most problems simply involve finding the right tool for the right job but navigating the clunky inventory menu is a pain. Saving progress also requires a degree of babysitting. The game doesn\u2019t auto-save as regularly as you\u2019d expect, so, unless you\u2019re manually saving regularly, you can easily lose 15 to 20 minutes of progress when you die, which can put a damper on things.\u00a0<\/p>\n<p>Mundaun&#8217;s\u00a0setting serves as\u00a0a semi-open hub where players gradually make their way up the summit of a mountain, either by foot or by driving a somewhat unwieldy hay-collecting truck. I enjoyed exploring the charcoal tinted world and uncovering lore-building notes and clues. Mundaun also rewards thorough exploration with upgrades to its three character branches: health, gun-handling, and fear resistance. Things are generally fine during the day, but exploring at night brings out a limited selection of enemies that players can avoid or (eventually) confront. I recommend sticking to stealth as gunplay isn\u2019t great and warding away spirits using a special lantern feels less effective than it should. Thankfully, confrontation is completely optional; you can complete Mundaun without hurting a soul.<\/p>\n<p>Mundaun\u2019s pencil-drawn art style gives the game a unique and effective visual identity. The experience is best described as a creepy sketchbook come to life, with rough charcoal strokes and scratches that look cool and lend Mundaun an eerie atmosphere. Everything just looks \u201coff,\u201d and I regularly found my hairs rising when I stared at a weird-looking face or creepy photo for too long. The visuals are enhanced by the stilted animations, which actually work in the game\u2019s favor. These rough-drawn characters don\u2019t look like they were designed with fluidity in mind, so the choppy animation adds to their \u201cliving artwork\u201d quality.<\/p>\n<p><i>Click image thumbnails to view larger version<\/i><\/p>\n<p><a target=\"_blank\" href=\"https\/sites\/default\/files\/styles\/body_default\/public\/2021\/03\/16\/b968ca20\/mundaun_5.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/03\/16\/c97b7896\/mundaun_4.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/03\/16\/4a7f3fad\/mundaun_3.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/03\/16\/5a1a3372\/mundaun_2.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/03\/16\/62ab7b6b\/mundaun_1.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/01\/12\/3567dd3e\/mundaun_goat_head.jpg\" rel=\"noopener\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https\/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/03\/16\/b968ca20\/mundaun_5.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/03\/16\/c97b7896\/mundaun_4.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/03\/16\/4a7f3fad\/mundaun_3.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/03\/16\/5a1a3372\/mundaun_2.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/03\/16\/62ab7b6b\/mundaun_1.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/01\/12\/3567dd3e\/mundaun_goat_head.jpg\" \/><\/a> <\/p>\n<p>\u00a0<\/p>\n<p>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <\/p>\n<p>The forboding\u00a0atmosphere succeeded in keeping me on edge; I only encountered a couple of big jump scares, but they work because they aren\u2019t overused. I found the mystery engaging enough to pull me forward, and the story is more straightforward than I expected. That isn\u2019t necessarily a bad thing; sometimes it\u2019s easier to appreciate the creepy moments when you aren\u2019t trying to unravel a convoluted mystery. Players can steer the narrative to some degree with a small handful of choice-driven dialogue options during the game\u2019s second half. They don\u2019t hurt the narrative, but the choices are boilerplate and feel tacked on.<\/p>\n<p>With a creepy vibe, solid gameplay, and intriguing narrative, Mundaun is a good time even if it won\u2019t blow away horror veterans. It\u2019s worth checking out if you\u2019re looking to experience a few good scares and to see its wicked art direction in motion. Much like its aesthetic, Mundaun winds up being a rough but respectable depiction\u00a0of some of the best horror games in the genre.\u00a0<\/p>\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/mundaun-review-a-sketchy-and-unsettling-neighborhood-1.jpg\" width=\"300\" height=\"375\" alt=\"\" typeof=\"Image\" class=\"image-style-product-box-art\" \/> <\/p>\n<h2>Score: 7.75<\/h2>\n<p><b>Summary: <\/b>Mundaun has some rough edges, but an effective art style wrapped around solid frights and an intriguing mystery make for a respectable, if flawed, horror experience. <\/p>\n<p><b>Concept: <\/b>Uncover the cause of your grandfather\u2019s demise in small Swiss village overtaken by a decades-old curse. <\/p>\n<p><b>Graphics: <\/b>The hand-drawn art makes it resemble a living charcoal sketchbook. It looks great, and the creepy character designs contribute to its eerie atmosphere. <\/p>\n<p><b>Sound: <\/b>A foreboding soundtrack gets the job done and a European radio station further immerses players in the setting. <\/p>\n<p><b>Playability: <\/b>Combat, driving, and inventory management feel clunky. Exploring the mountain for clues and engaging in decent puzzle solving balances out the fun. <\/p>\n<p><b>Entertainment: <\/b>Mundaun has some rough edges, but solid frights wrapped around an intriguing mystery make for a respectable horror experience. <\/p>\n<p><b>Replay: <\/b>Moderate <\/p>\n<p><a href=\"https:\/\/www.gameinformer.com\/node\/112526?purchasefromrss\">Click to Purchase<\/a><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/review\/mundaun\/mundaun-review-a-sketchy-and-unsettling-neighborhood\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Publisher: MWM Interactive Developer: Hidden Fields Release: March 16, 2021 Rating: Mature Reviewed on: PC Also on: PlayStation 5, Xbox Series X\/S, PlayStation 4, Xbox One, Switch Mundaun observes some of the best, well-worn elements of the horror genre \u2013 a creepy setting, an emphasis on inventory management, and plenty of puzzle-solving \u2013 and sketches them onto a living notebook for players to both admire and grimace at. Because of this, the game doesn\u2019t do too much to differentiate it from its horror contemporaries nor does it entirely replicate the\u00a0fun of those mechanics.\u00a0But like admiring the rough sketch of a still image, I find myself enjoying\u00a0the finished product despite its rough edges. Mundaun serves as a\u00a0respectable descent into madness\u00a0that provides its fair share of disturbing&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/mundaun-review-a-sketchy-and-unsettling-neighborhood\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":155465,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-155464","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mundaun Review \u2013 A Sketchy And Unsettling Neighborhood | Arcader News<\/title>\n<meta name=\"description\" content=\"Publisher: MWM Interactive Developer: Hidden Fields Release: March 16, 2021 Rating: Mature 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