{"id":1554214,"date":"2026-04-16T05:07:24","date_gmt":"2026-04-16T05:07:24","guid":{"rendered":"http:\/\/2w9mURPmZYWDnhHQpXHr53"},"modified":"2026-04-16T05:07:24","modified_gmt":"2026-04-16T05:07:24","slug":"about-30-of-arc-raiders-players-focus-on-pve-and-embarks-happy-with-that-we-want-to-instil-hope-in-the-player","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/about-30-of-arc-raiders-players-focus-on-pve-and-embarks-happy-with-that-we-want-to-instil-hope-in-the-player\/","title":{"rendered":"About 30% of Arc Raiders players focus on PvE, and Embark&#8217;s happy with that: &#8216;We want to instil hope in the player&#8217;"},"content":{"rendered":"<article>\n<p>Here is the conversation around Arc Raiders, presented as a play in one act. Player One: &#8220;I like the PvE, and I only want to experience the PvE.&#8221; Player Two: &#8220;I like the PvP actually and I should be allowed to shoot you.&#8221; Player One: &#8220;You&#8217;re toxic.&#8221; Player Two: &#8220;No, you&#8217;re toxic.&#8221; Curtains.<\/p>\n<p>According to figures Embark Studios has shared with the <a href=\"https:\/\/www.theguardian.com\/games\/2026\/apr\/15\/arc-raiders-players-stopped-shooting-started-talking\">Guardian<\/a>, the same percentage of Arc Raiders players are focused on the co-op as the PvP. It&#8217;s roughly 30% for each, with the leftover 40% in the &#8220;why not both&#8221; camp. <\/p>\n<p>&#8220;It caught us a little bit by surprise,&#8221; executive producer Aleksander Gr\u00f8ndal said. As Embark has explained before, they did not expect <a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-devs-didnt-expect-such-a-passionate-pve-only-crowd\/\">such a passionate PvE-only community<\/a> to spring up around their action shooter, but are &#8220;Pleasantly surprised, just to be clear.&#8221;<\/p>\n<p>Arc Raiders is designed to allow for co-operation\u2014another fun figure from the Guardian article is that over 95% of players use the proximity chat\u2014and enemies like the Matriarch were introduced to give players even more reason to team up. Though the speed of co-operation when the Matriarch was first introduced still surprised the developers. &#8220;In an instant\u2014like literally in less than 30 seconds\u2014everyone on that server stopped shooting each other and faced the bigger challenge together,&#8221; Gr\u00f8ndal said. &#8220;And I hadn&#8217;t really anticipated the fact that every single one would cooperate that easily in a 30-second timeframe.&#8221;<\/p>\n<p>It&#8217;s the opposite of what happened with DayZ. When it was only available in Dean Hall&#8217;s native New Zealand, DayZ was defined by friendly co-operation. Then it opened up to the rest of the world, and suddenly became a hellscape of robbery and torture. New Zealanders are just that much nicer than everyone else, I guess.<\/p>\n<p>According to Gr\u00f8ndal, the look and feel of Arc Raiders is partially responsible for the community it&#8217;s created. &#8220;Yes, the Arcs have captured the surface and they\u2019re the dominant. But if you look around you, nature has come back from an ecological collapse,&#8221; he said. &#8220;The animals are back and the world is thriving. We want to instil hope in the player.&#8221;<\/p>\n<div class=\"product\"><a data-dimension112=\"6958a1c4-1386-45fb-88dd-2dc69d36cf4f\" data-action=\"Deal Block\" data-label=\"Arc Raiders roadmap\" data-dimension48=\"Arc Raiders roadmap\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1080px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"TCou4LpWxSUzfBu3QPeR6P\" name=\"arc-raiders-boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/about-30-of-arc-raiders-players-focus-on-pve-and-embarks-happy-with-that-we-want-to-instil-hope-in-the-player.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1080\" height=\"1080\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-2025-roadmap\/\" target=\"_blank\" data-dimension112=\"6958a1c4-1386-45fb-88dd-2dc69d36cf4f\" data-action=\"Deal Block\" data-label=\"Arc Raiders roadmap\" data-dimension48=\"Arc Raiders roadmap\" data-dimension25=\"\"><strong>Arc Raiders roadmap<\/strong><\/a>: New and improved<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-best-skills\/\" target=\"_blank\"><strong>Arc Raiders best skills<\/strong><\/a>: Survive the surface<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-best-weapons-tier-list\/\" target=\"_blank\"><strong>Arc Raiders best weapons<\/strong><\/a>: Just don&#8217;t lose them<br \/><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-expeditions\/\" target=\"_blank\"><strong>Arc Raiders Expeditions<\/strong><\/a>: Retire your Raider<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-quests-missions\" target=\"_blank\"><strong>Arc Raiders quests<\/strong><\/a>: All the missions and how to beat &#8217;em<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-weather-monitor-system-project\" target=\"_blank\"><strong>Arc Raiders Weather Monitor Project<\/strong><\/a>: Beat the wind<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/arc-raiders-trophy-display-project\" target=\"_blank\"><strong>Arc Raiders Trophy Display Project<\/strong><\/a>: Big game hunter<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/about-30-percent-of-arc-raiders-players-focus-on-pve-and-embarks-happy-with-that-we-want-to-instil-hope-in-the-player\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here is the conversation around Arc Raiders, presented as a play in one act. Player One: &#8220;I like the PvE, and I only want to experience the PvE.&#8221; Player Two: &#8220;I like the PvP actually and I should be allowed to shoot you.&#8221; Player One: &#8220;You&#8217;re toxic.&#8221; Player Two: &#8220;No, you&#8217;re toxic.&#8221; Curtains. According to figures Embark Studios has shared with the Guardian, the same percentage of Arc Raiders players are focused on the co-op as the PvP. It&#8217;s roughly 30% for each, with the leftover 40% in the &#8220;why not both&#8221; camp. &#8220;It caught us a little bit by surprise,&#8221; executive producer Aleksander Gr\u00f8ndal said. As Embark has explained before, they did not expect such a passionate PvE-only community to spring up around their&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/about-30-of-arc-raiders-players-focus-on-pve-and-embarks-happy-with-that-we-want-to-instil-hope-in-the-player\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1554215,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1554214","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>About 30% of Arc Raiders players focus on PvE, and Embark&#039;s happy with that: &#039;We want to instil hope in the player&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Here is the conversation around Arc Raiders, presented as a play in one act. 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