{"id":1544044,"date":"2026-04-02T15:17:59","date_gmt":"2026-04-02T15:17:59","guid":{"rendered":"http:\/\/DPkFjVX5iFb5HfbKgqU9NZ"},"modified":"2026-04-02T15:17:59","modified_gmt":"2026-04-02T15:17:59","slug":"theres-just-no-good-reason-why-wows-story-mode-raids-arent-available-right-away-and-im-saying-that-as-someone-who-cleared-normal-just-fine-last-month","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/theres-just-no-good-reason-why-wows-story-mode-raids-arent-available-right-away-and-im-saying-that-as-someone-who-cleared-normal-just-fine-last-month\/","title":{"rendered":"There&#8217;s just no good reason why WoW&#8217;s story mode raids aren&#8217;t available right away\u2014and I&#8217;m saying that as someone who cleared normal just fine last month"},"content":{"rendered":"<article>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Harvey Randall, Staff Writer<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"6cJgjfGgJwEttbJzm5M5nX\" name=\"PCG Writer Illustrations 2026 Pink22\" caption=\"\" alt=\"A headshot of Harvey Randall, Staff Writer at PC Gamer.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/theres-just-no-good-reason-why-wows-story-mode-raids-arent-available-right-away-and-im-saying-that-as-someone-who-cleared-normal-just-fine-last-month.png\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Future)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\"><strong>This week I&#8217;ve been: <\/strong><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/action\/it-turns-out-crimson-desert-has-even-more-mechanics-under-the-hood-like-this-fully-designed-food-consequence-system-that-modders-have-unlocked\/\" target=\"_blank\">Learning about Crimson Desert&#8217;s hidden food mechanics.<\/a><\/p>\n<p class=\"fancy-box__body-text\"><strong>Last week I was: <\/strong><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/world-of-warcraft-midnight-review\/\">Reviewing World of Warcraft: Midnight!<\/a><\/p>\n<\/div>\n<\/div>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/mmo\/world-of-warcraft\/\">World of Warcraft<\/a>&#8216;s generally made a few great choices when it comes to its raid and rewards structure in the past few years\u2014one of these solid ideas has been the inclusion of <a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/for-the-first-time-in-20-years-world-of-warcraft-will-let-solo-players-fight-its-hardest-boss-in-a-new-story-mode-raid-difficulty\/\">story mode<\/a>, a soloable version of its endgame raids that lets casual players bop their big bads on the head so they can see the cutscenes everyone at Blizzard worked very hard on.<\/p>\n<p>Well, sort of. The issue is, story mode\u2014much like the casual Looking For Raid (LFR) version\u2014keeps getting time-gated. The patch drops, the raid comes out, and both LFR and story mode versions are locked behind a seven-day wait, with LFR in particular releasing its wings piecemeal.<\/p>\n<p>I can somewhat understand the LFR thing\u2014releasing a new raid is a big deal for Blizzard, and fine-tuning a version where difficulty matters slightly less (but still matters!) is something I can see a savvy developer putting off for a while under the guise of making organised raiders feel a little more special having seen all of it.<\/p>\n<p>But story mode&#8217;s current implementation feels completely counter to what Blizzard&#8217;s trying to do with The Worldsoul Saga\u2014that is, having a more accessible and easily-appreciated story. I&#8217;m mixed on my overall story feelings of <a href=\"https:\/\/www.pcgamer.com\/uk\/world-of-warcraft-midnight\/\">Midnight<\/a>, but I can at least tell that Blizzard&#8217;s <em>trying <\/em>to spin an interesting yarn. <\/p>\n<p>I&#8217;ve even enjoyed some character arcs and plot twists, even if I&#8217;m still quietly wondering where the heck the Horde is in all of this\u2014the end of the Voidspire raid, in particular, is a really enjoyable knife-twist. I also like that Blizzard is splitting up its raids, into multiple, smaller ones\u2014allowing for a broader, more episodic story over the course of a patch.<\/p>\n<p>And yet, as it stands, experiencing that story for the first time as a casual player involves playing a bunch of neat lead-up quests to the raid itself, building momentum and then\u2014<em>just <\/em>as the climax reaches its peak\u2014you get hit with a seven-day wait. Why?<\/p>\n<p>You can make the argument that it, as mentioned, is to make players feel rewarded for organising with their buddies and clearing the raids themselves. But that feels like a load of old tripe for me\u2014because I did it.<\/p>\n<p>When the Voidspire raid came out, I brushed off my old raid instincts (I&#8217;ve cleared a Savage tier of FF14 before, so I&#8217;m at least baseline confident) and decided to give Normal a try for myself. <\/p>\n<p>And I mean, it was <em>fine. <\/em>I don&#8217;t want to dunk on WoW players, because it&#8217;s not their fault, but compared to a game that essentially makes you play a <a href=\"https:\/\/www.pcgamer.com\/final-fantasy-14-is-a-400-hour-plus-epic-you-can-share-with-your-friends-and-im-not-sure-well-see-anything-like-it-again\/\">500-hour tutorial<\/a> over several expansions, the overall mechanical literacy of your average WoW player is\u2026 let&#8217;s just call it &#8220;not as thoroughly prepared&#8221;. <\/p>\n<p>I&#8217;m mostly talking about the dragons and that goddamn fear cone. Blizzard basically holds up a giant, blaring sign in front of you\u2014early warning that you&#8217;re going to get targeted with the breath\u2014and still, the groups I played with couldn&#8217;t manage it. It&#8217;s alright, though, my dumb arse died on the final boss and I was thoroughly carried, so the cosmic balance is preserved.<\/p>\n<p>My point is, while I broadly enjoyed the raid, I didn&#8217;t enjoy the sense of pressure to get it done before I was spoiled by the cinematics being uploaded to YouTube\u2014and I certainly didn&#8217;t feel like my story experience was particularly improved by doing it with strangers whose inter-party politics rival Game of Thrones in their bloody pettiness. <\/p>\n<p>We&#8217;re long past the point where seeing a raid actually carries any prestige, and as such I just can&#8217;t fathom why story mode is being held behind the gate\u2014you can make the same LFR argument that Blizzard&#8217;s just spreading out developer time to balance it, but story mode&#8217;s explicitly the &#8220;mechanics don&#8217;t matter, have fun&#8221; version. <\/p>\n<p>Nothing&#8217;s ever easy in game development, sure, but I can make the safe assumption that the balance team doesn&#8217;t have to work overtime on this one. Until then, Blizzard will continue mandating that its story and solo players\u2014the ones it&#8217;s ostensibly trying to appeal to with the mode in the first place, as well as Delves and Prey\u2014have to wait a full week while playing spoiler dodgeball before experiencing the story as-intended. For what reason? Who&#8217;s to say.<\/p>\n<div class=\"product\"><a data-dimension112=\"9d6755cb-99e7-4f79-9dcf-fe28489b60aa\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:316px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UjCJY9gjRfatHZjCuGMrhR\" name=\"elden ring square cheer.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/theres-just-no-good-reason-why-wows-story-mode-raids-arent-available-right-away-and-im-saying-that-as-someone-who-cleared-normal-just-fine-last-month.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"316\" height=\"316\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/the-best-mmos\/\" target=\"_blank\" data-dimension112=\"9d6755cb-99e7-4f79-9dcf-fe28489b60aa\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" data-dimension25=\"\"><strong>Best MMOs<\/strong><\/a>: Most massive<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-strategy-games\/\" target=\"_blank\"><strong>Best strategy games<\/strong><\/a>: Number crunching<br \/><a href=\"https:\/\/www.pcgamer.com\/best-open-world-games\/\" target=\"_blank\"><strong>Best open world games<\/strong><\/a>: Unlimited exploration<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-survival-games-on-pc\/\" target=\"_blank\"><strong>Best survival games<\/strong><\/a>: Live craft love<br \/><a href=\"https:\/\/www.pcgamer.com\/best-horror-games\/\" target=\"_blank\"><strong>Best horror games<\/strong><\/a>: Fight or flight<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/theres-just-no-good-reason-why-wows-story-mode-raids-arent-available-right-away-and-im-saying-that-as-someone-who-cleared-normal-just-fine-last-month\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Harvey Randall, Staff Writer (Image credit: Future) This week I&#8217;ve been: Learning about Crimson Desert&#8217;s hidden food mechanics. Last week I was: Reviewing World of Warcraft: Midnight! World of Warcraft&#8216;s generally made a few great choices when it comes to its raid and rewards structure in the past few years\u2014one of these solid ideas has been the inclusion of story mode, a soloable version of its endgame raids that lets casual players bop their big bads on the head so they can see the cutscenes everyone at Blizzard worked very hard on. Well, sort of. The issue is, story mode\u2014much like the casual Looking For Raid (LFR) version\u2014keeps getting time-gated. The patch drops, the raid comes out, and both LFR and story mode versions are&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/theres-just-no-good-reason-why-wows-story-mode-raids-arent-available-right-away-and-im-saying-that-as-someone-who-cleared-normal-just-fine-last-month\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1544045,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,135,1080],"class_list":["post-1544044","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-mmo","tag-world-of-warcraft"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>There&#039;s just no good reason why WoW&#039;s story mode raids aren&#039;t available right away\u2014and I&#039;m saying that as someone who cleared normal just fine last month | Arcader News<\/title>\n<meta name=\"description\" content=\"Harvey Randall, Staff Writer(Image credit: Future)This week I&#039;ve been: Learning about Crimson Desert&#039;s hidden food mechanics.Last week I was: Reviewing\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/theres-just-no-good-reason-why-wows-story-mode-raids-arent-available-right-away-and-im-saying-that-as-someone-who-cleared-normal-just-fine-last-month\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"There&#039;s just no good reason why WoW&#039;s story mode raids aren&#039;t available right away\u2014and I&#039;m saying that as someone who cleared normal just fine last month | Arcader News\" \/>\n<meta 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