{"id":1542786,"date":"2026-04-02T17:28:25","date_gmt":"2026-04-02T17:28:25","guid":{"rendered":"http:\/\/CykMnVmYF8eyRaNaQjCGmB"},"modified":"2026-04-02T17:28:25","modified_gmt":"2026-04-02T17:28:25","slug":"mechwarrior-studio-piranha-games-lays-off-30-of-its-employees","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/mechwarrior-studio-piranha-games-lays-off-30-of-its-employees\/","title":{"rendered":"MechWarrior studio Piranha Games lays off 30% of its employees"},"content":{"rendered":"<article>\n<p>Russ Bullock, the CEO of MechWarrior developer Piranha Games, has confirmed that the studio has imposed layoffs, saying that roughly 30% of its employees have been let go.<\/p>\n<p>The layoffs first came to light on <a href=\"https:\/\/www.linkedin.com\/feed\/update\/urn:li:activity:7444482329286381568\/\" target=\"_blank\">LinkedIn<\/a> (via <a href=\"https:\/\/www.gamesindustry.biz\/mechwarrior-dev-piranha-games-reportedly-affected-by-redundancies\" target=\"_blank\">GamesIndustry<\/a>), where multiple employees reported being let go; at least two of them said the layoffs came as part of an &#8220;economic restructuring&#8221; at the company. While Piranha itself hasn&#8217;t made any announcement about the layoffs, Bullock confirmed the cuts in posts on X.<\/p>\n<p>&#8220;Not accurate,&#8221; Bullock <a href=\"https:\/\/x.com\/russ_bullock\/status\/2039704964856217907\" target=\"_blank\">wrote<\/a> in response to a claim that 60% of the studio had been let go. &#8220;It was 30% of the staff which was a horrible day no doubt but we do still continue to work on DLC.&#8221;<\/p>\n<p>Bullock told PC Gamer that 17 employees were let go in this round of layoffs, but said the <a href=\"https:\/\/store.steampowered.com\/news\/app\/784080\/view\/505104884727546341\" target=\"_blank\">MechWarrior 5: Mercenaries DLC<\/a> it announced in March is still slated for launch in May. <\/p>\n<p>&#8220;We are also working on another MW product for release this fall,&#8221; Bullock said. &#8220;Tough week but we continue to adapt to the significant changes in our industry and continue to ship ever-improving products.<\/p>\n<p>&#8220;No doubt it is more difficult each year to see very far down the road and what might be in store, but for now we continue to develop and release products we&#8217;re proud of.&#8221;<\/p>\n<p>The longer-term future of MechWarrior, at least in its current iteration, seems less certain, however. &#8220;I honestly don&#8217;t know how long we will be able to keep the ship sailing,&#8221; MechWarrior 5: Clans narrative director Chris Lowrey wrote in another <a href=\"https:\/\/x.com\/Chris_C_Lowrey\/status\/2039734748231475374\" target=\"_blank\">thread<\/a> confirming the cuts. <\/p>\n<p>&#8220;It&#8217;s been a small miracle that Mercs has received five years of post-launch support as it is. (Very few other single point of purchase games get that amount of post-launch support in our industry.) But those of us still around are still committed to continue support of MechWarrior as long as we&#8217;re allowed to do so.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1238px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:155.09%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Uk4EcV6iZVvk7WBkJFkmWN\" name=\"lowrey\" alt=\"It's been a brutal week. And while I'm not as free to say things as some others, to those who have reached out, yes, I am still employed, and yes, I am still working on MechWarrior. Layoffs are never fun and I had to say goodbye to many longtime friends and colleagues. (1\/3)Chris Lowrey@Chris_C_Lowrey\u00b71hMany of them that were there when I started with PGI. I've made inquiries to some of my industry friends outside PGI, but I won't lie the videogame industry is brutal right now.I wish them all the best. And my door is always open for them to reach out if they want to. (2\/3)Chris Lowrey@Chris_C_Lowrey\u00b71hAs for us still around, there has been doom and gloom about us and MechWarrior for many years. Last years round of layoffs hit us harder, but we still went on to make the best selling and highest rated DLC we've ever released. And that was all thanks to community support. (3\/4)Chris Lowrey@Chris_C_Lowrey\u00b71hI honestly don't know how long we will be able to keep the ship sailing. Its been a small miracle that Mercs has recieved five years of post-launch support as it is. (Very few other single point of purchase games get that amount of post-launch support in our industry.) (4\/5)Chris Lowrey@Chris_C_LowreyBut those of us still around are still committed to continue support of MechWarrior as long as we're allowed to do so. I want to thank everyone impacted by these layoffs for all their hard work throughout the years, and all the community that continues to support the game.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/mechwarrior-studio-piranha-games-lays-off-30-of-its-employees.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1238\" height=\"1920\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><a href='https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/mechwarrior-studio-piranha-games-lays-off-30-of-its-employees.jpg' target='_blank' class='expand-button icon-expand-image icon' ><\/a><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Chris Lowrey (Twitter))<\/span><\/figcaption><\/figure>\n<p>This is the second round of layoffs at Piranha in just over a year\u2014parent company Enad Global 7 <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/piranha-games-will-lay-off-employees-after-mechwarrior-5-clans-performed-below-projections\/\">laid off 38 Piranha employees<\/a> in January 2025, just a few months after the release of MechWarrior 5: Clans. We gave Clans an 82% score in our <a href=\"https:\/\/www.pcgamer.com\/games\/action\/mechwarrior-5-clans-review\/\">review<\/a>, saying it &#8220;delivers a strong story of struggling young warriors alongside the best-ever version of its iconic, lumbering mech combat,&#8221; but Piranha parent company Enad Global 7 said it &#8220;failed to reach new audiences and expand its core audience as anticipated and therefore has not met the necessary sales targets,&#8221; which resulted in the layoffs.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/mechwarrior-studio-piranha-games-lays-off-30-percent-of-its-employees\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Russ Bullock, the CEO of MechWarrior developer Piranha Games, has confirmed that the studio has imposed layoffs, saying that roughly 30% of its employees have been let go. The layoffs first came to light on LinkedIn (via GamesIndustry), where multiple employees reported being let go; at least two of them said the layoffs came as part of an &#8220;economic restructuring&#8221; at the company. While Piranha itself hasn&#8217;t made any announcement about the layoffs, Bullock confirmed the cuts in posts on X. &#8220;Not accurate,&#8221; Bullock wrote in response to a claim that 60% of the studio had been let go. &#8220;It was 30% of the staff which was a horrible day no doubt but we do still continue to work on DLC.&#8221; Bullock told PC Gamer&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/mechwarrior-studio-piranha-games-lays-off-30-of-its-employees\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1542787,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1542786","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 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