{"id":1541858,"date":"2026-04-01T17:07:13","date_gmt":"2026-04-01T17:07:13","guid":{"rendered":"http:\/\/XE5KqtuYhQVHibSxw6vJKT"},"modified":"2026-04-01T17:07:13","modified_gmt":"2026-04-01T17:07:13","slug":"marathon-has-made-everyones-favourite-loot-spot-harder-to-access-but-even-more-rewarding-and-its-got-solo-players-raising-pitchforks","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/marathon-has-made-everyones-favourite-loot-spot-harder-to-access-but-even-more-rewarding-and-its-got-solo-players-raising-pitchforks\/","title":{"rendered":"Marathon has made everyone&#8217;s favourite loot spot harder to access but even more rewarding, and it&#8217;s got solo players raising pitchforks"},"content":{"rendered":"<article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-guide\/\" target=\"_blank\">Marathon&#8217;s<\/a> Outpost map is <a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathons-outpost-is-an-extraction-map-masterclass-that-has-me-even-more-excited-for-cryo-archive\/\" target=\"_blank\">an extraction masterclass<\/a>, in large part due to how the central Pinwheel location lulled players in with the promise of loot. However, it wasn&#8217;t without its issues: the Destroyed Wing entrance had to be disabled shortly after it launched, and it was overall too easy to break in once players had figured out the steps.<\/p>\n<p>Bungie&#8217;s given the map a thorough pass in the <a href=\"https:\/\/www.bungie.net\/7\/en\/News\/Article\/marathon_update_1052\" target=\"_blank\">latest Marathon patch notes<\/a> (1.0.5.2), and made some very interesting, <em>totally not controversial <\/em>changes. Content creator <a href=\"https:\/\/x.com\/TheTrueVanguard\/status\/2039008384716783808?s=20\" target=\"_blank\">True Vanguard said the changes &#8220;genuinely suck for solo play&#8221;<\/a> before returning five hours later after more successful runs to say <a href=\"https:\/\/x.com\/TheTrueVanguard\/status\/2039086777722388956?s=20\" target=\"_blank\">&#8220;Holy frick, okay I lied&#8221;<\/a>.<\/p>\n<p>So what&#8217;s been done to Pinwheel? Most importantly, the Destroyed Wing entrance is back on the menu with additional steps involved, and you&#8217;ll now need <em>three<\/em> red security cards to enter the locked room in the Hub, up from two reds and a yellow. Plus, when you go to open the locked room, you&#8217;ll now face a wave of Ghost Commanders. In other words, it&#8217;s significantly harder to enter the Pinwheel than it used to be.<\/p>\n<p>Once you&#8217;re inside the strongboxes now move around from run to run, meaning you can&#8217;t just leg it to the loot and run away like before. So it&#8217;s also harder to grab the loot and escape, especially now that the final exfil location (correctly) spawns in different, random locations each match.<\/p>\n<p>However, in return for making Pinwheel much more of an ordeal to break into, Bungie has also generously upped the loot quality. <\/p>\n<p>Both the strongboxes and loose items are much more valuable now, with many players reporting consistent finds of Cryo Archive keys, Prestige-quality implants, cores, weapons, and even Prestige-tier salvage items. All in all, it&#8217;s a treasure trove if you can reach it and escape, which is exactly what the Pinwheel is designed to be. &#8220;Improved overall loot rewards&#8221; is a bit of a vague understatement, don&#8217;t you think, Bungie?<\/p>\n<p>However, True Vanguard and others commenting since the patch raise a good point: it&#8217;s much harder for solo players to enter Pinwheel while trios likely still won&#8217;t have too much trouble getting through the upgraded security. Solo Outpost runs were already a bit messy with all the free loadouts and Assassins sneaking into Pinwheel with shotguns to piggyback off all your hard work, and that&#8217;s only more incentivised now. <\/p>\n<p>As for the loot, one <a href=\"https:\/\/www.reddit.com\/r\/Marathon\/comments\/1s97f0y\/new_pinwheel_is_meh_just_have_to_kill_more_for_a\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">Reddit user called it &#8220;meh&#8221;<\/a> after wading through the &#8220;comically large wave of enemies&#8221; only to be rewarded with miscellaneous green and blue loot. On the other hand, <a href=\"https:\/\/www.reddit.com\/r\/Marathon\/comments\/1s91bf8\/pinwheel_locked_room_buffs_are_insane\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">another player called the locked room buffs &#8220;insane&#8221;<\/a> after bringing home multiple Prestige items.<\/p>\n<p>That&#8217;s RNG, baby. Bungie could have increased the difficulty without improving the loot. Perhaps there&#8217;s a perfect equilibrium still to be found where the requirements in solo queue return to their lower values, while trios face the harder version.<\/p>\n<p>Marathon could already be very challenging at times, making losing your loot and trying to recover routine. Upping the difficulty of everyone&#8217;s favourite loot haul, even while improving the rewards in turn, was always going to cause issues, I suppose. I think it&#8217;s a fair shakeup given how profitable Pinwheel could be without actually being that hard, at least in groups.<\/p>\n<div class=\"product\"><a data-dimension112=\"c3b8a013-94c9-4010-a821-76ef3162ca2f\" data-action=\"Deal Block\" data-label=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon Ranked: More risk, more rewardMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" data-dimension48=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon Ranked: More risk, more rewardMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1032px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"eUWF25hnKBuYMPFBJKc5yc\" name=\"marathon-boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/04\/marathon-has-made-everyones-favourite-loot-spot-harder-to-access-but-even-more-rewarding-and-its-got-solo-players-raising-pitchforks.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1032\" height=\"1032\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-weapons-tier-list-best-guns\" target=\"_blank\" data-dimension112=\"c3b8a013-94c9-4010-a821-76ef3162ca2f\" data-action=\"Deal Block\" data-label=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon Ranked: More risk, more rewardMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" data-dimension48=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon Ranked: More risk, more rewardMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" data-dimension25=\"\"><strong>Marathon best weapons tier list<\/strong><\/a>: Our top picks<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-characters-tier-list-best-runner-shells\/\" target=\"_blank\"><strong>Marathon best characters tier list<\/strong><\/a>: Top Runner Shells<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-ranked\" target=\"_blank\"><strong>Marathon Ranked<\/strong><\/a>: More risk, more reward<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-roadmap\" target=\"_blank\"><strong>Marathon roadmap<\/strong><\/a>: What&#8217;s coming<br \/><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-lockbox-key-locations\" target=\"_blank\"><strong>Marathon Lockbox Keys<\/strong><\/a>: How to get &#8217;em<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-faction-upgrades-best-skills\" target=\"_blank\"><strong>Marathon upgrades<\/strong><\/a>: Which to pick<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-dcon-locations\/\" target=\"_blank\"><strong>Marathon DCON locations<\/strong><\/a>: Contract dropboxes<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-has-made-everyones-favourite-loot-spot-harder-to-access-but-even-more-rewarding-and-its-got-solo-players-raising-pitchforks\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Marathon&#8217;s Outpost map is an extraction masterclass, in large part due to how the central Pinwheel location lulled players in with the promise of loot. However, it wasn&#8217;t without its issues: the Destroyed Wing entrance had to be disabled shortly after it launched, and it was overall too easy to break in once players had figured out the steps. Bungie&#8217;s given the map a thorough pass in the latest Marathon patch notes (1.0.5.2), and made some very interesting, totally not controversial changes. Content creator True Vanguard said the changes &#8220;genuinely suck for solo play&#8221; before returning five hours later after more successful runs to say &#8220;Holy frick, okay I lied&#8221;. So what&#8217;s been done to Pinwheel? Most importantly, the Destroyed Wing entrance is back on&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/marathon-has-made-everyones-favourite-loot-spot-harder-to-access-but-even-more-rewarding-and-its-got-solo-players-raising-pitchforks\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1541859,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1541858","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Marathon has made everyone&#039;s favourite loot spot harder to access but even more rewarding, and it&#039;s got solo players raising pitchforks | Arcader 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