{"id":1540894,"date":"2026-03-31T11:45:40","date_gmt":"2026-03-31T11:45:40","guid":{"rendered":"http:\/\/WwRErqUB4xr6eqzJ3DkLeK"},"modified":"2026-03-31T11:45:40","modified_gmt":"2026-03-31T11:45:40","slug":"larian-publishing-boss-takes-some-spicy-swipes-at-crimson-desert-calling-it-a-cynical-amalgamation-of-borrowed-mechanics-but-i-think-he-might-be-the-cynical-one-this-time","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/larian-publishing-boss-takes-some-spicy-swipes-at-crimson-desert-calling-it-a-cynical-amalgamation-of-borrowed-mechanics-but-i-think-he-might-be-the-cynical-one-this-time\/","title":{"rendered":"Larian publishing boss takes some spicy swipes at Crimson Desert, calling it a &#8216;cynical amalgamation of borrowed mechanics&#8217;\u2014but I think he might be the cynical one this time"},"content":{"rendered":"<article>\n<p>Prolific tweeter and take-haver Michael Douse, Larian&#8217;s publishing director, has delved into the <a href=\"https:\/\/www.pcgamer.com\/uk\/crimson-desert\/\" target=\"_blank\">Crimson Desert<\/a> discourse. The man knows his RPGs (I know, I know, Pearl Abyss says it isn&#8217;t an RPG), so he offers an interesting and informed perspective. I just think he&#8217;s dead wrong this time. <\/p>\n<p>&#8220;Crimson Desert is fun to play, but it is such a cynical amalgamation of borrowed mechanics,&#8221; he says in the <a href=\"https:\/\/x.com\/Cromwelp\/status\/2038028667515736278\">original tweet<\/a>. &#8220;It is Now That&#8217;s What I Call Gaming plucked off a gas station shelf, for better &#038; worse. Expect a lot more of this in premium &#038; F2P. There is less risk in it.&#8221;<\/p>\n<p>In follow-up tweets, he acknowledges that this is very much par for the course when it comes to open-world games, adding, &#8220;At least it&#8217;s adding spice to the stew, rather than removing it.&#8221;<\/p>\n<p>Responding to Douse, Ivory Moose asks him to &#8220;name a better videogame that&#8217;s more immersive or fun to play recently,&#8221; to which Douse replies, &#8220;By no means is it bad, it&#8217;s fun.&#8221;<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Crimson Desert is fun to play, but it is such a cynical amalgamation of borrowed mechanics. It is Now That&#8217;s What I Call Gaming plucked off a gas station shelf, for better &#038; worse. Expect a lot more of this in premium &#038; F2P. There is less risk in it.<a href=\"https:\/\/twitter.com\/cantworkitout\/status\/2038028667515736278\">March 28, 2026<\/a><\/p>\n<\/blockquote>\n<div class=\"see-more__filter\"><\/div>\n<\/div>\n<p>This is a take I&#8217;ve seen quite a lot recently: that it&#8217;s fun, but it&#8217;s basically just a cynical hodgepodge of mechanics borrowed from other games. I get it\u2014but it still strikes me as an unfair assessment of both Crimson Desert and other games that take advantage of popular mechanics and systems. <\/p>\n<p>Videogame development is over 50 years old, and it&#8217;s rare to see something entirely unique. Baldur&#8217;s Gate 3 is one of the best games ever made, but there&#8217;s almost nothing truly new in Larian&#8217;s greatest RPG.<\/p>\n<p>BG3 is full of nods to older CRPGs, the combat system is drawn from Larian&#8217;s previous games and D&#038;D, and the smartest move the studio made was borrowing mechanics and concepts from tabletop roleplaying. All these things come together to create a singular RPG, but the ingredients are not unique. <\/p>\n<p>And you&#8217;d look like a nutter if you called Baldur&#8217;s Gate 3 cynical. <\/p>\n<p>Granted, I do think there&#8217;s a valid argument that Crimson Desert is <em>more <\/em>cynical than BG3, but that doesn&#8217;t make it <em>inherently<\/em> cynical. All the sky island stuff feels like a last-minute addition inspired by Tears of the Kingdom, and it doesn&#8217;t remotely fit Crimson Desert\u2014but aside from that, there&#8217;s very little in this open-world romp that seems to exclusively exist because of trend-chasing. <\/p>\n<p>Pearl Abyss&#8217;s approach makes a lot more sense when you remember that this is an MMO studio, and that was the genesis of Crimson Desert.<\/p>\n<p>This is a singleplayer game built on the philosophy of MMO design. Indeed, many of the mechanics that contribute to the game&#8217;s hodgepodge feel are directly lifted from Black Desert, Pearl Abyss&#8217;s previous game. The economic and trade goods system, for instance, is something I had a great deal of fun with in the MMO, <a href=\"https:\/\/www.pcgamesn.com\/black-desert-online\/black-desert-online-impressions-get-rich-or-die-trying\" target=\"_blank\">where I turned into a potato baron<\/a>. Is it cynical to take a popular system from your previous game and apply it to your new one? Or is that just common sense? <\/p>\n<p>I&#8217;d be really surprised to see other games doing something similar outside of the MMO space, despite Douse&#8217;s assertion that we should expect it.<\/p>\n<p>Crimson Desert is a rare game\u2014one that was given the opportunity to flourish, full of dense systems as far as the eye can see. This is not normal! The time and investment required for a game like this is vast, and most publishers are risk averse, while independent studios are constantly learning that <a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/the-director-of-tales-of-kenzera-zau-learned-his-most-important-game-development-lesson-while-working-with-ridley-scott-thats-why-were-able-to-make-games-faster\/\" target=\"_blank\">reining in the scope of their projects<\/a> is the smartest thing they can do. <\/p>\n<p>Indeed, I think one of the main reasons Crimson Desert is <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/crimson-desert-is-great-because-its-a-total-mess-not-in-spite-of-it-and-i-hope-pearl-abyss-doesnt-change-too-much\/\" target=\"_blank\">resonating with so many people<\/a> is due to its big swings and the freedom it was given to take big risks. It is a messy and sometimes incomprehensible game, but its scope and ambition are unusual, and it&#8217;s been a treat to explore the world of Pywel and see what the game&#8217;s going to throw at me next. <\/p>\n<p>Cynical games aren&#8217;t fun. I sincerely believe that most gamers are savvy enough to recognise when a game&#8217;s been designed just to check some boxes\u2014this is an era obsessed with authenticity. So the only cynicism I&#8217;m detecting is coming from the folk who have tarred Crimson Desert with this brush. <\/p>\n<div class=\"product\"><a data-dimension112=\"6758147e-91dc-4325-91aa-330fe13658d4\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/larian-publishing-boss-takes-some-spicy-swipes-at-crimson-desert-calling-it-a-cynical-amalgamation-of-borrowed-mechanics-but-i-think-he-might-be-the-cynical-one-this-time.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"6758147e-91dc-4325-91aa-330fe13658d4\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/larian-publishing-boss-takes-some-spicy-swipes-at-crimson-desert-calling-it-a-cynical-amalgamation-of-borrowed-mechanics-but-i-think-he-might-be-the-cynical-one-this-time\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Prolific tweeter and take-haver Michael Douse, Larian&#8217;s publishing director, has delved into the Crimson Desert discourse. The man knows his RPGs (I know, I know, Pearl Abyss says it isn&#8217;t an RPG), so he offers an interesting and informed perspective. I just think he&#8217;s dead wrong this time. &#8220;Crimson Desert is fun to play, but it is such a cynical amalgamation of borrowed mechanics,&#8221; he says in the original tweet. &#8220;It is Now That&#8217;s What I Call Gaming plucked off a gas station shelf, for better &#038; worse. Expect a lot more of this in premium &#038; F2P. There is less risk in it.&#8221; In follow-up tweets, he acknowledges that this is very much par for the course when it comes to open-world games, adding,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/larian-publishing-boss-takes-some-spicy-swipes-at-crimson-desert-calling-it-a-cynical-amalgamation-of-borrowed-mechanics-but-i-think-he-might-be-the-cynical-one-this-time\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1540895,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1540894","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Larian publishing boss takes some spicy swipes at Crimson Desert, calling it a &#039;cynical amalgamation of borrowed mechanics&#039;\u2014but I think he might be the cynical one this time | Arcader News<\/title>\n<meta name=\"description\" content=\"Prolific tweeter and take-haver Michael Douse, Larian&#039;s publishing director, has delved into the Crimson Desert discourse. 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